Player Matchup

Ah Puch
Ah Puch
BigBadBoulton
Ah Puch
Level 102
God Stats
10W - 16L
1,371 SR
Queue Stats
196W - 187L
1,446 Elo+
Party 2
Charybdis
Charybdis
Exmste184
Charybdis
Level 48
God Stats
16W - 19L
1,456 SR
Queue Stats
115W - 110L
1,390 Elo+
Party 2
Thanatos
Thanatos
ManuelPro10711
Thanatos
Level 49
God Stats
4W - 3L
1,500 SR
Queue Stats
168W - 159L
1,371 Elo+
Party 3
Ares
Ares
SE2AI-_-ALPU82
Ares
Level 27
God Stats
1W - 5L
1,500 SR
Queue Stats
28W - 41L
1,416 Elo+
Party 3
Gilgamesh
Gilgamesh
isrual2
Gilgamesh
Level 29
God Stats
4W - 5L
1,211 SR
Queue Stats
146W - 151L
1,319 Elo+
Party 3
Team Averages
Level 51
1,408 SR
1,389 Elo+

VS

Team Averages
Level 55
1,671 SR
1,503 Elo+
Sylvanus
Sylvanus
BrBStickyP
Sylvanus
Level 87
God Stats
2W - 1L
1,715 SR
Queue Stats
232W - 209L
1,476 Elo+
Party 1
Hera
Hera
Egghead4ever
Hera
Level 60
God Stats
21W - 16L
1,721 SR
Queue Stats
237W - 210L
1,505 Elo+
Party 1
Surtr
Surtr
Ryder32_
Surtr
Level 54
God Stats
22W - 15L
1,878 SR
Queue Stats
184W - 171L
1,448 Elo+
Party 1
Heimdallr
Heimdallr
Steopic
Heimdallr
Level 33
God Stats
4W - 4L
1,542 SR
Queue Stats
15W - 9L
1,523 Elo+
Party 1
Loki
Loki
aital63
Loki
Level 41
God Stats
4W - 5L
1,500 SR
Queue Stats
179W - 194L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
2 / 4 / 0
6,258
569
5,087
10,575
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Exmste184
Charybdis
9
1 / 3 / 0
5,127
466
5,559
8,854
2,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
9
2 / 3 / 1
5,732
521
2,592
9,062
4,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 1
5,043
458
3,582
8,323
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
isrual2
Gilgamesh
9
0 / 4 / 0
4,902
446
3,729
10,797
8,065
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrBStickyP
Sylvanus
10
1 / 1 / 7
6,262
569
4,741
10,361
6,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
5 / 1 / 4
7,545
686
7,302
5,096
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
Ryder32_
Surtr
13
4 / 0 / 0
7,754
705
8,154
9,063
8,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Steopic
Heimdallr
11
5 / 2 / 3
7,205
655
7,943
8,178
3,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Loki
aital63
Loki
12
3 / 1 / 3
7,136
649
2,854
7,508
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
18
18
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
2
4
0
0.5
W
Sylvanus
BrBStickyP
Sylvanus
1
1
7
4.5
W
5
1
4
7
L
Charybdis
Exmste184
Charybdis
1
3
0
0.33
L
Thanatos
2
3
1
0.83
W
Surtr
Ryder32_
Surtr
4
0
0
4
L
0
4
1
0.13
W
Heimdallr
Steopic
Heimdallr
5
2
3
3.25
W
Loki
aital63
Loki
3
1
3
4.5
L
Gilgamesh
isrual2
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,549
Damage
30,994
47,611
Taken
40,206
24,761
Mitigated
22,904
15,595
Healing
15,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
5,087
333
0
4,572
10,575
3,744
0
3,989
6,586
47,693
0
W
Sylvanus
BrBStickyP
Sylvanus
4,741
1,705
1,307
4,282
10,361
6,631
0
2,978
7,383
16,897
3,821
W
7,302
2,153
0
960
5,096
1,813
0
2,632
2,464
54,816
0
L
Charybdis
Exmste184
Charybdis
5,559
3,348
0
2,730
8,854
2,947
0
2,812
6,042
0
29,367
L
Thanatos
2,592
726
0
5,567
9,062
4,021
0
2,403
6,659
0
30,508
W
Surtr
Ryder32_
Surtr
8,154
3,090
0
2,992
9,063
8,816
0
0
9,063
11,255
48,709
L
3,582
417
0
1,515
8,323
5,984
0
2,850
5,473
14,654
0
W
Heimdallr
Steopic
Heimdallr
7,943
4,428
0
1,422
8,178
3,133
0
2,106
6,072
0
35,713
W
Loki
aital63
Loki
2,854
606
0
4,143
7,508
2,511
274
1,379
6,129
0
47,272
L
Gilgamesh
isrual2
Gilgamesh
3,729
1,593
0
1,211
10,797
8,065
0
1,618
9,179
0
28,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,062
Gold Earned
35,902
246
Minions Killed
374
0
Camps Cleared
0
1,125,797
Distance Traveled
1,103,931
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,258
569
72
7
0
209,332
0
W
Sylvanus
6,262
569
31
3
0
186,232
0
W
Hera
7,545
686
107
10
0
230,588
1
L
Charybdis
5,127
466
47
4
0
225,363
0
L
Thanatos
5,732
521
62
6
0
243,928
0
W
Surtr
7,754
705
104
9
0
215,992
2
L
Ares
5,043
458
23
2
0
221,773
0
W
Heimdallr
7,205
655
49
4
0
190,074
0
W
Loki
7,136
649
83
8
0
281,045
0
L
Gilgamesh
4,902
446
42
4
0
225,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role