Player Matchup

Hun Batz
Hun Batz
GoldSevenExe
Hun Batz
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,295 Elo+
Solo
Skadi
Skadi
Tavyn Santos
Skadi
Level 113
God Stats
2W - 0L
1,730 SR
Queue Stats
15W - 10L
1,461 Elo+
Solo
Merlin
Merlin
Tod0roky
Merlin
Level 26
God Stats
9W - 5L
1,500 SR
Queue Stats
145W - 154L
1,409 Elo+
Solo
Agni
Agni
UnfoldingAnarchy
Agni
Level 24
God Stats
12W - 8L
1,574 SR
Queue Stats
57W - 45L
1,739 Elo+
Solo
Danzaburou
Danzaburou
sabiine2344
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,319 Elo+
Solo
Team Averages
Level 42
1,561 SR
1,445 Elo+

VS

Team Averages
Level 76
1,534 SR
1,460 Elo+
Sylvanus
Sylvanus
Devinsaur
Sylvanus
Level 158
God Stats
6W - 9L
1,500 SR
Queue Stats
237W - 225L
1,544 Elo+
Party 1
Arachne
Arachne
Gunnaru14
Arachne
Level 121
God Stats
2W - 4L
1,460 SR
Queue Stats
90W - 84L
1,154 Elo+
Solo
Surtr
Surtr
RichTerps
Surtr
Level 28
God Stats
10W - 8L
1,555 SR
Queue Stats
278W - 241L
1,468 Elo+
Solo
Neith
Neith
Visions of 7
Neith
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 20L
1,666 Elo+
Solo
Nu Wa
Nu Wa
izzysaur
Nu Wa
Level 49
God Stats
60W - 42L
1,654 SR
Queue Stats
92W - 83L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
GoldSevenExe
Hun Batz
16
5 / 0 / 4
9,083
757
10,773
9,120
4,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 0 / 0
8,236
686
1,741
4,905
1,899
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Tod0roky
Merlin
17
4 / 0 / 9
9,176
765
14,738
6,576
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 3 / 5
8,329
694
15,661
9,194
3,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
sabiine2344
Danzaburou
15
5 / 0 / 4
8,882
740
9,249
9,509
4,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Devinsaur
Sylvanus
15
2 / 1 / 0
8,652
721
8,867
16,603
12,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Gunnaru14
Arachne
15
0 / 0 / 0
7,952
663
2,459
7,853
4,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Surtr
RichTerps
Surtr
13
1 / 5 / 0
7,356
613
12,192
16,569
12,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 0
6,718
560
1,907
9,811
3,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
izzysaur
Nu Wa
15
0 / 3 / 0
7,962
664
6,677
11,282
5,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
16
Kills
3
3
Deaths
16
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Devinsaur
Sylvanus
2
1
0
2
W
Hun Batz
GoldSevenExe
Hun Batz
5
0
4
7
L
Arachne
Gunnaru14
Arachne
0
0
0
0
L
Surtr
RichTerps
Surtr
1
5
0
0.2
W
0
0
0
0
W
Merlin
Tod0roky
Merlin
4
0
9
8.5
W
2
3
5
1.5
L
0
7
0
0
L
Nu Wa
izzysaur
Nu Wa
0
3
0
0
W
Danzaburou
sabiine2344
Danzaburou
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,162
Damage
32,102
39,304
Taken
62,118
16,517
Mitigated
38,474
5,130
Healing
20,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Devinsaur
Sylvanus
8,867
958
3,526
7,381
16,603
12,414
0
6,716
9,887
21,965
0
W
Hun Batz
GoldSevenExe
Hun Batz
10,773
3,377
0
0
9,120
4,190
0
3,428
5,692
0
39,921
L
Arachne
Gunnaru14
Arachne
2,459
2,168
539
3,437
7,853
4,405
0
3,039
4,814
0
25,672
L
Surtr
RichTerps
Surtr
12,192
4,692
0
3,605
16,569
12,650
0
8,901
7,668
870
20,335
W
1,741
450
0
0
4,905
1,899
2,350
1,533
3,372
0
35,307
W
Merlin
Tod0roky
Merlin
14,738
548
114
952
6,576
2,717
361
3,350
3,226
39,642
1,494
W
15,661
1,025
0
311
9,194
3,697
234
4,184
5,010
36,048
0
L
1,907
422
0
203
9,811
3,993
0
5,284
4,527
0
5,812
L
Nu Wa
izzysaur
Nu Wa
6,677
1,117
0
2,110
11,282
5,012
0
6,008
5,274
46,790
744
W
Danzaburou
sabiine2344
Danzaburou
9,249
4,360
0
3,753
9,509
4,014
478
3,764
5,745
0
32,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,706
Gold Earned
38,640
319
Minions Killed
189
0
Camps Cleared
0
1,226,003
Distance Traveled
1,120,174
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,652
721
32
3
0
231,388
0
W
Hun Batz
9,083
757
72
6
0
272,896
0
L
Arachne
7,952
663
51
4
0
258,176
0
L
Surtr
7,356
613
18
2
0
231,243
0
W
Skadi
8,236
686
68
6
0
229,851
0
W
Merlin
9,176
765
69
6
0
238,335
3
W
Agni
8,329
694
60
5
0
237,711
0
L
Neith
6,718
560
7
1
0
175,444
0
L
Nu Wa
7,962
664
81
7
0
223,923
2
W
Danzaburou
8,882
740
50
4
0
247,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role