Player Matchup

Thor
Thor
 
Thor
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
FireIordAzula
Arachne
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 220L
1,473 Elo+
Solo
Freya
Freya
GebNamedSue
Freya
Level 80
God Stats
4W - 1L
1,500 SR
Queue Stats
345W - 319L
1,513 Elo+
Solo
Bellona
Bellona
Simikiel_HPA32
Bellona
Level 124
God Stats
8W - 5L
1,543 SR
Queue Stats
384W - 375L
1,501 Elo+
Solo
Chaac
Chaac
devilspider619
Chaac
Level 164
God Stats
10W - 11L
1,464 SR
Queue Stats
542W - 527L
1,391 Elo+
Solo
Team Averages
Level 119
1,501 SR
1,476 Elo+

VS

Team Averages
Level 109
1,640 SR
1,482 Elo+
Raijin
Raijin
EclipseMooon
Raijin
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,505 Elo+
Solo
Mulan
Mulan
Tyrailious12
Mulan
Level 161
God Stats
43W - 34L
1,699 SR
Queue Stats
604W - 569L
1,534 Elo+
Solo
Cliodhna
Cliodhna
alecks_FungiGod
Cliodhna
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 128L
1,364 Elo+
Solo
Izanami
Izanami
beni--san
Izanami
Level 80
God Stats
5W - 1L
1,854 SR
Queue Stats
17W - 17L
1,493 Elo+
Party 1
Maui
Maui
totemcorina_Giga
Maui
Level 57
God Stats
4W - 5L
1,645 SR
Queue Stats
17W - 15L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 1 / 3
6,187
619
3,501
7,907
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
9
1 / 1 / 4
5,752
575
3,502
7,002
2,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 0 / 2
6,246
625
5,003
5,360
1,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 0
5,864
586
5,583
13,424
13,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 4
5,853
585
6,088
7,414
5,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
1 / 4 / 0
5,639
564
3,201
6,064
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,474
547
8,277
10,848
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
10
0 / 3 / 0
5,477
548
2,938
8,651
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
beni--san
Izanami
9
1 / 2 / 0
5,218
522
2,414
6,776
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
4,881
488
742
6,039
4,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
1
3
5.5
L
Raijin
1
4
0
0.25
W
Arachne
1
1
4
3
W
5
0
2
6
W
1
0
0
1
L
0
1
0
0
L
Cliodhna
0
3
0
0
L
Izanami
beni--san
Izanami
1
2
0
0.5
W
1
0
4
3
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,677
Damage
17,572
41,107
Taken
38,378
25,647
Mitigated
16,879
15,623
Healing
10,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,501
743
274
2,867
7,907
2,714
0
1,051
6,856
0
35,320
L
Raijin
3,201
651
0
255
6,064
1,415
0
168
5,896
36,845
0
W
Arachne
3,502
2,426
0
1,175
7,002
2,389
292
1,710
5,292
0
31,140
W
5,003
2,121
0
1,866
5,360
1,830
0
865
4,495
37,510
0
W
5,583
2,938
0
7,162
13,424
13,350
0
0
13,424
0
43,743
L
8,277
2,423
0
4,029
10,848
5,758
0
658
10,190
0
44,860
L
Cliodhna
2,938
548
0
3,924
8,651
2,945
0
581
8,070
0
38,809
L
Izanami
beni--san
Izanami
2,414
1,621
0
1,882
6,776
2,484
0
1,653
5,123
0
34,417
W
6,088
1,334
0
2,279
7,414
5,364
0
317
7,097
0
43,372
L
742
248
0
832
6,039
4,277
0
1,943
4,096
8,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,902
Gold Earned
26,689
301
Minions Killed
299
0
Camps Cleared
0
1,008,809
Distance Traveled
971,447
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,187
619
51
5
0
221,167
1
L
Raijin
5,639
564
66
7
0
173,782
0
W
Arachne
5,752
575
48
5
0
204,232
4
W
Freya
6,246
625
70
7
0
206,021
0
W
Bellona
5,864
586
71
7
0
178,381
0
L
Mulan
5,474
547
77
8
0
182,855
0
L
Cliodhna
5,477
548
78
8
0
205,602
2
L
Izanami
5,218
522
69
7
0
191,654
0
W
Chaac
5,853
585
61
6
0
199,008
0
L
Maui
4,881
488
9
1
0
217,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role