Player Matchup

Cerberus
Cerberus
BZH JonKalott
Cerberus
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
307W - 317L
1,692 Elo+
Solo
Heimdallr
Heimdallr
Philz4life6
Heimdallr
Level 140
God Stats
3W - 5L
1,271 SR
Queue Stats
165W - 174L
1,381 Elo+
Party 1
Atlas
Atlas
TheMileguito
Atlas
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
173W - 177L
1,501 Elo+
Solo
Merlin
Merlin
cheeseover2
Merlin
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 84L
1,251 Elo+
Solo
Khepri
Khepri
whitneyhoustoned
Khepri
Level 135
God Stats
12W - 6L
1,500 SR
Queue Stats
588W - 593L
1,439 Elo+
Party 1
Team Averages
Level 129
1,454 SR
1,453 Elo+

VS

Team Averages
Level 131
1,455 SR
1,492 Elo+
Charybdis
Charybdis
Chuckles3c
Charybdis
Level 89
God Stats
4W - 5L
1,500 SR
Queue Stats
308W - 289L
1,464 Elo+
Party 2
Kuzenbo
Kuzenbo
GRimCReaPiN
Kuzenbo
Level 201
God Stats
3W - 8L
1,265 SR
Queue Stats
1,044W - 1,055L
1,508 Elo+
Solo
Khepri
Khepri
ThisFancyNut
Khepri
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
88W - 84L
1,536 Elo+
Party 2
Bellona
Bellona
antheia18
Bellona
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,189 Elo+
Solo
Cernunnos
Cernunnos
bigtone51
Cernunnos
Level 146
God Stats
1W - 3L
1,512 SR
Queue Stats
109W - 109L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BZH JonKalott
Cerberus
17
3 / 3 / 15
10,855
835
9,815
20,414
39,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Philz4life6
Heimdallr
20
10 / 3 / 14
11,922
917
29,352
19,296
17,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
12 / 3 / 14
12,494
961
16,447
21,449
44,119
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
17
6 / 7 / 13
10,972
844
14,945
13,227
9,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
1 / 6 / 15
10,172
782
5,005
18,640
28,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chuckles3c
Charybdis
16
1 / 6 / 12
9,242
711
11,302
15,641
7,627
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
GRimCReaPiN
Kuzenbo
17
6 / 5 / 13
10,187
784
13,859
15,258
12,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Khepri
14
0 / 9 / 16
9,513
732
5,338
23,748
22,294
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
antheia18
Bellona
18
8 / 7 / 11
11,236
864
15,242
20,191
17,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
bigtone51
Cernunnos
18
7 / 6 / 9
11,366
874
24,587
20,581
10,917
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
83
32
Kills
22
22
Deaths
33
71
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BZH JonKalott
Cerberus
3
3
15
3.5
L
Charybdis
Chuckles3c
Charybdis
1
6
12
1.17
L
Kuzenbo
GRimCReaPiN
Kuzenbo
6
5
13
2.5
W
Heimdallr
Philz4life6
Heimdallr
10
3
14
5.67
W
12
3
14
6.33
L
Khepri
0
9
16
0.89
L
Bellona
antheia18
Bellona
8
7
11
1.93
L
Cernunnos
bigtone51
Cernunnos
7
6
9
1.92
W
Merlin
6
7
13
1.79
W
1
6
15
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,564
Damage
70,328
93,026
Taken
95,419
138,870
Mitigated
70,142
34,008
Healing
23,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BZH JonKalott
Cerberus
9,815
255
2,508
6,318
20,414
39,264
841
3,057
17,357
16,830
0
L
Charybdis
Chuckles3c
Charybdis
11,302
5,727
1,044
3,964
15,641
7,627
837
7,989
7,652
0
22,763
L
Kuzenbo
GRimCReaPiN
Kuzenbo
13,859
2,761
692
3,001
15,258
12,130
161
9,201
6,057
21,260
635
W
Heimdallr
Philz4life6
Heimdallr
29,352
16,701
1,029
9,126
19,296
17,708
3,878
4,296
15,000
0
57,404
W
16,447
4,640
2,273
4,915
21,449
44,119
470
4,659
16,790
26,896
0
L
Khepri
5,338
677
228
1,118
23,748
22,294
475
8,839
14,909
7,412
0
L
Bellona
antheia18
Bellona
15,242
6,040
1,347
2,142
20,191
17,174
698
10,485
9,706
0
29,190
L
Cernunnos
bigtone51
Cernunnos
24,587
11,739
1,267
8,896
20,581
10,917
2,380
8,270
12,311
0
42,036
W
Merlin
14,945
2,072
1,849
1,356
13,227
9,075
2,291
2,603
10,624
38,860
890
W
5,005
438
1,803
2,831
18,640
28,704
351
4,387
13,680
10,116
903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,415
Gold Earned
51,544
161
Minions Killed
124
0
Camps Cleared
0
1,087,387
Distance Traveled
1,115,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,855
835
13
1
0
241,515
0
L
Charybdis
9,242
711
31
2
0
209,517
0
L
Kuzenbo
10,187
784
15
1
0
249,603
0
W
Heimdallr
11,922
917
75
6
0
199,269
0
W
Atlas
12,494
961
25
2
0
217,991
0
L
Khepri
9,513
732
5
0
0
208,328
0
L
Bellona
11,236
864
34
3
0
213,795
0
L
Cernunnos
11,366
874
39
3
0
234,710
0
W
Merlin
10,972
844
37
3
0
204,694
0
W
Khepri
10,172
782
11
1
0
223,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role