Player Matchup

Xing Tian
Xing Tian
DethzHed
Xing Tian
Level 186
God Stats
6W - 14L
1,493 SR
Queue Stats
320W - 317L
1,532 Elo+
Solo
Ishtar
Ishtar
FKxFrEsH
Ishtar
Level 95
God Stats
1W - 2L
1,499 SR
Queue Stats
13W - 16L
1,475 Elo+
Solo
Tyr
Tyr
KaguyaBestWaifu
Tyr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 44L
1,586 Elo+
Solo
Susano
Susano
Tylertron1
Susano
Level 93
God Stats
7W - 6L
1,684 SR
Queue Stats
156W - 155L
1,526 Elo+
Solo
Chang'e
Chang'e
cmrockyou
Chang'e
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 300L
1,348 Elo+
Solo
Team Averages
Level 113
1,535 SR
1,493 Elo+

VS

Team Averages
Level 97
1,629 SR
1,475 Elo+
Lancelot
Lancelot
Aguyfromwallmart
Lancelot
Level 92
God Stats
10W - 8L
1,514 SR
Queue Stats
87W - 81L
1,505 Elo+
Party 1
Hades
Hades
Carad3kul0o
Hades
Level 65
God Stats
8W - 8L
1,716 SR
Queue Stats
93W - 85L
1,516 Elo+
Solo
Sylvanus
Sylvanus
DanBoy OC
Sylvanus
Level 117
God Stats
9W - 4L
1,855 SR
Queue Stats
151W - 134L
1,401 Elo+
Solo
Izanami
Izanami
THEMEXICAN316
Izanami
Level 87
God Stats
13W - 16L
1,558 SR
Queue Stats
351W - 326L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
xX8DEATH8Xx
Baron Samedi
Level 124
God Stats
10W - 14L
1,500 SR
Queue Stats
156W - 153L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DethzHed
Xing Tian
9
0 / 4 / 3
6,029
464
4,769
16,569
11,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
FKxFrEsH
Ishtar
10
1 / 2 / 2
6,209
478
6,282
11,151
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
0 / 1 / 0
6,931
533
4,772
9,799
8,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Susano
Tylertron1
Susano
10
3 / 5 / 0
6,483
499
6,468
9,763
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
cmrockyou
Chang'e
9
0 / 4 / 1
5,726
440
4,984
12,174
4,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 3
7,028
541
4,540
9,895
3,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
2 / 0 / 1
8,170
628
6,890
7,644
4,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
DanBoy OC
Sylvanus
11
4 / 1 / 3
7,217
555
9,064
13,360
11,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
12
1 / 1 / 2
7,016
540
5,824
7,626
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
xX8DEATH8Xx
Baron Samedi
12
5 / 0 / 4
7,513
578
13,557
8,283
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
15
16
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
2
0
1
2.5
W
Sylvanus
DanBoy OC
Sylvanus
4
1
3
5.5
L
Xing Tian
DethzHed
Xing Tian
0
4
3
0.38
L
Ishtar
FKxFrEsH
Ishtar
1
2
2
1
L
0
1
0
0
W
Izanami
1
1
2
2
L
Susano
Tylertron1
Susano
3
5
0
0.6
L
Chang'e
cmrockyou
Chang'e
0
4
1
0.13
W
Baron Samedi
xX8DEATH8Xx
Baron Samedi
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,275
Damage
39,875
59,456
Taken
46,808
31,345
Mitigated
27,167
17,205
Healing
23,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,540
1,195
0
1,262
9,895
3,971
0
2,102
7,793
0
51,858
W
6,890
1,403
63
4,937
7,644
4,993
500
961
6,683
66,228
0
W
Sylvanus
DanBoy OC
Sylvanus
9,064
2,644
2,142
7,114
13,360
11,327
84
4,287
9,073
26,515
0
L
Xing Tian
DethzHed
Xing Tian
4,769
319
2,015
3,688
16,569
11,147
0
8,177
8,392
25,861
0
L
Ishtar
FKxFrEsH
Ishtar
6,282
3,114
0
4,042
11,151
3,613
0
3,042
8,109
0
41,845
L
4,772
484
0
3,325
9,799
8,665
0
5,600
4,199
3,628
58,712
W
Izanami
5,824
3,750
62
3,808
7,626
2,659
2,663
1,022
6,604
0
57,282
L
Susano
Tylertron1
Susano
6,468
1,192
0
519
9,763
3,517
0
4,055
5,708
0
31,208
L
Chang'e
cmrockyou
Chang'e
4,984
1,199
908
2,708
12,174
4,403
0
8,637
3,537
32,851
0
W
Baron Samedi
xX8DEATH8Xx
Baron Samedi
13,557
2,113
1,347
2,750
8,283
4,217
0
2,818
5,465
52,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,378
Gold Earned
36,944
312
Minions Killed
407
0
Camps Cleared
0
1,242,368
Distance Traveled
1,161,825
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,028
541
84
6
0
306,414
1
W
Hades
8,170
628
128
10
0
222,900
0
W
Sylvanus
7,217
555
24
2
0
232,709
0
L
Xing Tian
6,029
464
28
2
0
253,526
3
L
Ishtar
6,209
478
66
5
0
237,075
0
L
Tyr
6,931
533
114
9
0
253,588
0
W
Izanami
7,016
540
98
8
0
202,970
0
L
Susano
6,483
499
40
3
0
266,181
0
L
Chang'e
5,726
440
64
5
0
231,998
0
W
Baron Samedi
7,513
578
73
6
0
196,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role