Player Matchup

Sol
Sol
BIueskull
Sol
Level 4
God Stats
4W - 7L
1,311 SR
Queue Stats
7W - 14L
1,303 Elo+
Party 1
Cabrakan
Cabrakan
Brodingandr
Cabrakan
Level 78
God Stats
12W - 10L
1,685 SR
Queue Stats
652W - 609L
1,634 Elo+
Party 1
Da Ji
Da Ji
Gentlezan
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 80L
1,120 Elo+
Party 4
Surtr
Surtr
NinjaCartel
Surtr
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,489 Elo+
Party 1
Freya
Freya
Yee_4_George
Freya
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 84L
1,120 Elo+
Party 4
Team Averages
Level 34
1,499 SR
1,333 Elo+

VS

Team Averages
Level 61
1,471 SR
1,383 Elo+
Lancelot
Lancelot
EXclusionz
Lancelot
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,547 Elo+
Party 2
Odin
Odin
Grrrz
Odin
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 30L
1,310 Elo+
Party 3
Vulcan
Vulcan
Mixxcotal
Vulcan
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 25L
1,173 Elo+
Party 3
Danzaburou
Danzaburou
TastelessHuman
Danzaburou
Level 47
God Stats
3W - 2L
1,558 SR
Queue Stats
14W - 19L
1,335 Elo+
Solo
Sobek
Sobek
falconHB131
Sobek
Level 46
God Stats
1W - 1L
1,295 SR
Queue Stats
5W - 2L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,119
512
2,636
3,419
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
Brodingandr
Cabrakan
9
2 / 2 / 0
5,579
558
3,303
10,383
10,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Da Ji
Gentlezan
Da Ji
9
0 / 1 / 0
5,404
540
798
6,785
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 6 / 1
5,145
515
4,440
12,596
11,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 0
5,369
537
1,551
6,829
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
EXclusionz
Lancelot
11
4 / 0 / 3
6,926
693
5,083
6,541
2,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Odin
Grrrz
Odin
11
4 / 0 / 3
6,559
656
5,347
7,061
6,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Mixxcotal
Vulcan
11
5 / 1 / 3
6,697
670
7,414
3,437
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
TastelessHuman
Danzaburou
9
1 / 0 / 1
5,377
538
4,069
5,271
1,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 2
5,327
533
1,388
8,494
6,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Cabrakan
Brodingandr
Cabrakan
2
2
0
1
W
Lancelot
EXclusionz
Lancelot
4
0
3
5.5
L
Da Ji
Gentlezan
Da Ji
0
1
0
0
W
Odin
Grrrz
Odin
4
0
3
5.5
W
Vulcan
Mixxcotal
Vulcan
5
1
3
6.5
L
0
6
1
0.08
W
Danzaburou
TastelessHuman
Danzaburou
1
0
1
1.5
L
1
4
0
0.25
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,728
Damage
23,301
40,012
Taken
30,804
27,220
Mitigated
18,437
10,945
Healing
9,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,636
1,186
0
1,247
3,419
1,200
0
299
3,120
27,137
4,020
L
Cabrakan
Brodingandr
Cabrakan
3,303
700
0
3,219
10,383
10,012
0
1,643
8,740
16,704
0
W
Lancelot
EXclusionz
Lancelot
5,083
1,455
0
564
6,541
2,957
0
1,223
5,288
0
58,649
L
Da Ji
Gentlezan
Da Ji
798
104
0
2,622
6,785
2,348
0
1,901
4,884
0
30,580
W
Odin
Grrrz
Odin
5,347
1,466
0
1,500
7,061
6,250
0
326
6,735
3,181
33,804
W
Vulcan
Mixxcotal
Vulcan
7,414
2,371
0
780
3,437
1,220
572
927
2,298
38,854
0
L
4,440
2,366
0
2,039
12,596
11,182
0
2,273
10,323
182
32,490
W
Danzaburou
TastelessHuman
Danzaburou
4,069
2,291
0
3,052
5,271
1,881
0
1,120
4,151
0
32,631
L
1,551
434
0
1,818
6,829
2,478
0
3,571
3,258
26,025
0
W
1,388
256
197
3,390
8,494
6,129
285
3,574
4,906
10,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,616
Gold Earned
30,886
261
Minions Killed
296
0
Camps Cleared
0
1,005,918
Distance Traveled
1,024,872
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,119
512
79
8
0
188,819
0
L
Cabrakan
5,579
558
17
2
0
197,112
0
W
Lancelot
6,926
693
91
9
0
255,802
1
L
Da Ji
5,404
540
65
7
0
237,999
0
W
Odin
6,559
656
75
8
0
194,523
0
W
Vulcan
6,697
670
63
6
0
185,202
1
L
Surtr
5,145
515
51
5
0
192,301
0
W
Danzaburou
5,377
538
42
4
0
192,561
1
L
Freya
5,369
537
49
5
0
189,687
0
W
Sobek
5,327
533
25
3
0
196,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role