Player Matchup

Zhong Kui
Zhong Kui
AKADRON
Zhong Kui
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
255W - 241L
1,555 Elo+
Party 2
Medusa
Medusa
Ayyaş
Medusa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 62L
1,500 Elo+
Party 2
Tyr
Tyr
EldarkaSVK
Tyr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 40L
1,580 Elo+
Party 1
Xbalanque
Xbalanque
Nezbednik
Xbalanque
Level 128
God Stats
2W - 2L
1,715 SR
Queue Stats
74W - 53L
1,583 Elo+
Party 1
Thoth
Thoth
NoLegBob
Thoth
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 80L
1,455 Elo+
Solo
Team Averages
Level 141
1,543 SR
1,535 Elo+

VS

Team Averages
Level 176
1,476 SR
1,490 Elo+
Merlin
Merlin
 
Merlin
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Azaly
Janus
Level 353
God Stats
4W - 5L
1,367 SR
Queue Stats
274W - 242L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
KurłaPjoter
Ao Kuang
Level 151
God Stats
1W - 6L
1,513 SR
Queue Stats
67W - 71L
1,550 Elo+
Solo
Chaac
Chaac
endsociety
Chaac
Level 120
God Stats
6W - 3L
1,500 SR
Queue Stats
228W - 226L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AKADRON
Zhong Kui
16
1 / 4 / 11
9,854
821
9,613
16,431
14,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Ayyaş
Medusa
15
4 / 5 / 7
9,208
767
9,086
10,625
5,222
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 4 / 11
9,204
767
7,486
19,059
21,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Nezbednik
Xbalanque
16
4 / 5 / 8
9,970
831
14,468
12,639
6,112
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thoth
NoLegBob
Thoth
18
9 / 5 / 6
10,957
913
14,838
15,359
8,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
4 / 5 / 8
9,355
780
12,725
11,806
5,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
 
Tsukuyomi
14
3 / 5 / 10
8,661
722
14,101
12,273
5,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Azaly
Janus
17
5 / 4 / 11
10,031
836
17,048
10,157
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
KurłaPjoter
Ao Kuang
15
6 / 3 / 8
9,252
771
6,012
12,398
5,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
17
5 / 4 / 11
9,851
821
12,136
20,599
24,215
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
71
18
Kills
23
23
Deaths
21
43
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
5
8
1.6
L
Tsukuyomi
 
Tsukuyomi
3
5
10
1.6
W
Zhong Kui
AKADRON
Zhong Kui
1
4
11
1.63
W
Medusa
Ayyaş
Medusa
4
5
7
1.5
L
Janus
Azaly
Janus
5
4
11
2.63
W
0
4
11
1.38
L
Ao Kuang
KurłaPjoter
Ao Kuang
6
3
8
3.33
W
Xbalanque
Nezbednik
Xbalanque
4
5
8
1.6
W
Thoth
NoLegBob
Thoth
9
5
6
2.4
L
Chaac
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,491
Damage
62,022
74,113
Taken
67,233
55,573
Mitigated
44,323
23,657
Healing
24,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
12,725
132
898
2,150
11,806
5,040
1,313
5,295
6,510
27,140
0
L
Tsukuyomi
 
Tsukuyomi
14,101
2,512
524
1,320
12,273
5,043
776
2,819
9,454
0
23,345
W
Zhong Kui
AKADRON
Zhong Kui
9,613
723
1,211
7,007
16,431
14,199
1,199
8,554
7,877
30,475
0
W
Medusa
Ayyaş
Medusa
9,086
4,504
737
486
10,625
5,222
2,230
4,726
5,899
0
13,890
L
Janus
Azaly
Janus
17,048
603
460
2,020
10,157
4,077
512
4,367
5,786
30,561
388
W
7,486
342
45
2,628
19,059
21,983
225
7,712
11,347
0
13,806
L
Ao Kuang
KurłaPjoter
Ao Kuang
6,012
916
991
5,202
12,398
5,948
552
5,486
6,912
9,121
0
W
Xbalanque
Nezbednik
Xbalanque
14,468
4,217
1,963
2,684
12,639
6,112
1,438
6,510
6,129
0
28,571
W
Thoth
NoLegBob
Thoth
14,838
240
3,667
3,229
15,359
8,057
3,114
7,895
7,464
35,758
0
L
Chaac
12,136
1,007
1,698
9,153
20,599
24,215
436
6,479
14,120
0
24,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,193
Gold Earned
47,150
140
Minions Killed
126
0
Camps Cleared
0
1,068,056
Distance Traveled
1,067,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,355
780
22
2
0
194,374
0
L
Tsukuyomi
8,661
722
23
2
0
214,755
0
W
Zhong Kui
9,854
821
62
5
0
206,049
0
W
Medusa
9,208
767
8
1
0
212,432
0
L
Janus
10,031
836
41
3
0
212,683
0
W
Tyr
9,204
767
11
1
0
232,157
0
L
Ao Kuang
9,252
771
10
1
0
229,271
0
W
Xbalanque
9,970
831
27
2
0
209,470
0
W
Thoth
10,957
913
32
3
0
207,948
0
L
Chaac
9,851
821
30
3
0
216,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role