Player Matchup

Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
WhenITouchIt
Bellona
Level 97
God Stats
92W - 65L
1,716 SR
Queue Stats
171W - 169L
1,393 Elo+
Solo
Team Averages
Level 113
1,543 SR
1,479 Elo+

VS

Team Averages
Level 108
1,517 SR
1,481 Elo+
Poseidon
Poseidon
Klapik
Poseidon
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 131L
1,535 Elo+
Party 1
Ares
Ares
MasterModi
Ares
Level 156
God Stats
12W - 5L
1,500 SR
Queue Stats
462W - 419L
1,557 Elo+
Solo
Horus
Horus
Maveerik
Horus
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 43L
1,553 Elo+
Party 1
Da Ji
Da Ji
Xasthur94
Da Ji
Level 140
God Stats
1W - 0L
1,301 SR
Queue Stats
40W - 40L
1,219 Elo+
Solo
Heimdallr
Heimdallr
whatchwoman
Heimdallr
Level 27
God Stats
3W - 1L
1,784 SR
Queue Stats
70W - 56L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 5 / 1
6,518
466
2,595
11,838
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cupid
 
Cupid
10
2 / 7 / 0
6,232
445
6,285
15,611
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
 
Kukulkan
10
0 / 5 / 0
6,162
440
3,727
7,142
2,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
 
Cabrakan
9
0 / 5 / 2
6,127
438
5,123
20,505
19,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
WhenITouchIt
Bellona
12
2 / 3 / 0
7,462
533
8,418
15,430
16,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Klapik
Poseidon
15
8 / 0 / 2
9,327
666
11,424
5,007
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 11
7,652
547
11,935
10,590
8,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
Maveerik
Horus
14
4 / 1 / 1
8,335
595
9,894
14,382
10,453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Da Ji
Xasthur94
Da Ji
13
4 / 1 / 9
7,834
560
6,591
12,317
6,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
whatchwoman
Heimdallr
13
7 / 1 / 3
8,317
594
13,293
12,157
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
4
Kills
25
25
Deaths
4
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
5
1
0.1
L
Cupid
 
Cupid
2
7
0
0.29
L
Kukulkan
 
Kukulkan
0
5
0
0
L
Cabrakan
 
Cabrakan
0
5
2
0.2
W
Poseidon
Klapik
Poseidon
8
0
2
9
W
2
1
11
7.5
W
Horus
Maveerik
Horus
4
1
1
4.5
L
Bellona
WhenITouchIt
Bellona
2
3
0
0.67
W
Da Ji
Xasthur94
Da Ji
4
1
9
8.5
W
Heimdallr
whatchwoman
Heimdallr
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,148
Damage
53,137
70,526
Taken
54,453
48,491
Mitigated
33,446
19,071
Healing
23,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
2,595
2,106
0
1,446
11,838
4,042
0
2,926
8,912
0
45,005
L
Cupid
 
Cupid
6,285
3,380
788
5,251
15,611
5,916
0
6,205
9,406
0
38,580
L
Kukulkan
 
Kukulkan
3,727
197
0
573
7,142
2,595
0
6,237
905
36,000
0
L
Cabrakan
 
Cabrakan
5,123
937
364
4,169
20,505
19,218
0
7,767
12,726
18,844
0
W
Poseidon
Klapik
Poseidon
11,424
1,676
0
1,169
5,007
2,147
413
2,432
2,575
84,150
0
W
11,935
784
0
3,000
10,590
8,144
0
2,631
7,959
36,936
0
W
Horus
Maveerik
Horus
9,894
3,635
0
6,785
14,382
10,453
0
0
14,382
0
64,436
L
Bellona
WhenITouchIt
Bellona
8,418
4,139
0
6,480
15,430
16,720
0
224
15,206
0
60,973
W
Da Ji
Xasthur94
Da Ji
6,591
1,820
0
4,495
12,317
6,163
0
2,222
10,095
0
48,315
W
Heimdallr
whatchwoman
Heimdallr
13,293
7,880
0
7,901
12,157
6,539
328
1,565
10,592
0
74,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
41,465
326
Minions Killed
441
0
Camps Cleared
0
1,362,291
Distance Traveled
1,427,592
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,518
466
79
6
0
319,375
0
L
Cupid
6,232
445
59
4
0
260,499
0
L
Kukulkan
6,162
440
66
5
0
198,505
6
L
Cabrakan
6,127
438
20
1
0
318,701
0
W
Poseidon
9,327
666
137
10
0
307,417
0
W
Ares
7,652
547
28
2
0
289,104
3
W
Horus
8,335
595
98
7
0
281,397
0
L
Bellona
7,462
533
102
7
0
265,211
0
W
Da Ji
7,834
560
66
5
0
290,726
0
W
Heimdallr
8,317
594
112
8
0
258,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role