Player Matchup

Zeus
Zeus
 
Zeus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Bwalz
He Bo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,685 Elo+
Solo
Susano
Susano
Matakias25
Susano
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
9W - 19L
1,280 Elo+
Solo
Hera
Hera
XMudDollX
Hera
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
183W - 187L
1,488 Elo+
Solo
Ravana
Ravana
x_Anti-Skill_x
Ravana
Level 124
God Stats
2W - 2L
1,695 SR
Queue Stats
188W - 191L
1,562 Elo+
Party 1
Team Averages
Level 99
1,496 SR
1,503 Elo+

VS

Team Averages
Level 124
1,564 SR
1,554 Elo+
Kuzenbo
Kuzenbo
Adorration
Kuzenbo
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,543 Elo+
Party 2
Achilles
Achilles
AlexisOfRivia
Achilles
Level 126
God Stats
5W - 3L
1,504 SR
Queue Stats
98W - 76L
1,614 Elo+
Party 3
Bellona
Bellona
ArkFureox
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,543 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MeroZed
Morgan Le Fay
Level 122
God Stats
15W - 12L
1,814 SR
Queue Stats
297W - 273L
1,477 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MohannadXDD
Tsukuyomi
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
103W - 96L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
4 / 6 / 4
8,788
799
9,370
12,191
4,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

He Bo
Bwalz
He Bo
12
1 / 8 / 5
7,254
659
7,310
12,024
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
Matakias25
Susano
15
4 / 5 / 4
8,227
748
10,403
13,266
6,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
14
1 / 4 / 8
7,794
709
12,393
8,695
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 6 / 4
7,562
687
8,971
17,061
17,756
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adorration
Kuzenbo
15
3 / 4 / 21
9,684
880
6,749
16,051
25,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Achilles
AlexisOfRivia
Achilles
16
7 / 2 / 16
10,050
914
12,946
15,387
17,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ArkFureox
Bellona
16
1 / 2 / 18
9,400
855
8,371
14,682
14,304
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MeroZed
Morgan Le Fay
16
6 / 1 / 17
9,986
908
15,362
8,330
4,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
MohannadXDD
Tsukuyomi
17
12 / 3 / 9
10,758
978
17,150
13,874
7,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
110
12
Kills
29
29
Deaths
12
25
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
6
4
1
W
Kuzenbo
Adorration
Kuzenbo
3
4
21
3.38
W
Achilles
AlexisOfRivia
Achilles
7
2
16
7.5
W
Bellona
ArkFureox
Bellona
1
2
18
5
L
He Bo
Bwalz
He Bo
1
8
5
0.44
L
Susano
Matakias25
Susano
4
5
4
1.2
W
Morgan Le Fay
MeroZed
Morgan Le Fay
6
1
17
14.5
W
Tsukuyomi
MohannadXDD
Tsukuyomi
12
3
9
5.5
L
Hera
1
4
8
1.25
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,447
Damage
60,578
63,237
Taken
68,324
36,544
Mitigated
69,793
16,066
Healing
26,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,370
655
1,035
1,792
12,191
4,846
0
4,093
7,749
17,704
0
W
Kuzenbo
Adorration
Kuzenbo
6,749
2,884
973
1,951
16,051
25,796
778
5,833
10,218
9,828
0
W
Achilles
AlexisOfRivia
Achilles
12,946
1,591
1,897
5,703
15,387
17,768
1,136
5,592
9,795
0
25,454
W
Bellona
ArkFureox
Bellona
8,371
2,741
2,468
3,883
14,682
14,304
1,007
6,397
8,285
0
17,341
L
He Bo
Bwalz
He Bo
7,310
214
920
723
12,024
4,096
0
3,975
7,872
13,143
1,154
L
Susano
Matakias25
Susano
10,403
626
587
3,675
13,266
6,103
0
5,460
7,512
0
14,447
W
Morgan Le Fay
MeroZed
Morgan Le Fay
15,362
366
1,317
2,603
8,330
4,302
1,220
3,757
4,573
31,900
0
W
Tsukuyomi
MohannadXDD
Tsukuyomi
17,150
2,681
1,445
4,259
13,874
7,623
2,109
6,655
7,219
0
41,294
L
Hera
12,393
3,953
1,619
1,116
8,695
3,743
0
1,721
6,856
28,155
0
L
8,971
1,176
931
3,668
17,061
17,756
0
6,862
9,716
0
16,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,625
Gold Earned
49,878
102
Minions Killed
120
0
Camps Cleared
0
941,135
Distance Traveled
1,222,726
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,788
799
26
2
0
182,614
0
W
Kuzenbo
9,684
880
7
1
0
222,965
1
W
Achilles
10,050
914
30
3
0
258,209
0
W
Bellona
9,400
855
21
2
0
231,530
0
L
He Bo
7,254
659
28
3
0
155,365
0
L
Susano
8,227
748
11
1
0
204,708
0
W
Morgan Le Fay
9,986
908
19
2
0
263,943
0
W
Tsukuyomi
10,758
978
43
4
0
246,079
0
L
Hera
7,794
709
27
2
0
203,066
0
L
Ravana
7,562
687
10
1
0
195,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role