Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Face1ess-782
Yemoja
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 124L
1,364 Elo+
Solo
Merlin
Merlin
Legendarypurt15
Merlin
Level 106
God Stats
90W - 67L
1,465 SR
Queue Stats
148W - 124L
1,331 Elo+
Solo
Hercules
Hercules
tangible-shadow
Hercules
Level 44
God Stats
5W - 5L
1,822 SR
Queue Stats
38W - 47L
1,284 Elo+
Solo
Neith
Neith
warrdon
Neith
Level 129
God Stats
307W - 332L
1,573 SR
Queue Stats
307W - 332L
1,491 Elo+
Solo
Team Averages
Level 105
1,572 SR
1,394 Elo+

VS

Team Averages
Level 105
1,672 SR
1,425 Elo+
Ymir
Ymir
Lotrws
Ymir
Level 98
God Stats
3W - 1L
1,698 SR
Queue Stats
82W - 95L
1,461 Elo+
Solo
Chaac
Chaac
Rotopapacat
Chaac
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 36L
1,351 Elo+
Solo
Ne Zha
Ne Zha
ShadowSwan9336
Ne Zha
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 40L
1,500 Elo+
Solo
Chernobog
Chernobog
TheCardinal54
Chernobog
Level 105
God Stats
1W - 1L
1,733 SR
Queue Stats
4W - 8L
1,364 Elo+
Solo
Merlin
Merlin
icy_money6
Merlin
Level 150
God Stats
9W - 4L
1,930 SR
Queue Stats
264W - 248L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
3 / 0 / 5
6,235
567
8,304
11,751
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
9
0 / 1 / 3
5,716
520
1,570
7,138
3,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
1 / 1 / 1
6,273
570
3,793
4,310
1,341
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
12
5 / 0 / 0
7,015
638
3,022
4,327
3,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
warrdon
Neith
9
2 / 0 / 1
5,694
518
5,762
4,194
1,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Lotrws
Ymir
8
1 / 3 / 0
5,553
505
2,139
11,415
7,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
0 / 5 / 0
5,671
516
2,615
8,854
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 0
5,566
506
1,608
8,289
2,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
TheCardinal54
Chernobog
10
0 / 1 / 1
5,516
501
5,802
7,741
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
icy_money6
Merlin
9
0 / 1 / 1
5,572
507
2,189
5,061
1,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
2
2
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
3
0
5
5.5
W
Yemoja
0
1
3
1.5
W
1
1
1
1.5
L
Ymir
Lotrws
Ymir
1
3
0
0.33
L
0
5
0
0
L
1
1
0
1
L
Chernobog
TheCardinal54
Chernobog
0
1
1
0.5
L
Merlin
icy_money6
Merlin
0
1
1
0.5
W
Hercules
5
0
0
5
W
Neith
warrdon
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,451
Damage
14,353
31,720
Taken
41,360
14,182
Mitigated
18,672
12,984
Healing
7,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
8,304
3,246
0
4,854
11,751
3,813
0
1,266
10,400
0
39,152
W
Yemoja
1,570
594
2,078
1,915
7,138
3,976
164
1,271
5,867
16,137
0
W
3,793
47
0
1,160
4,310
1,341
0
904
3,084
35,230
127
L
Ymir
Lotrws
Ymir
2,139
922
0
2,388
11,415
7,515
0
817
10,598
26,430
0
L
2,615
415
0
887
8,854
3,868
0
764
7,733
0
28,669
L
1,608
245
97
861
8,289
2,595
0
245
7,997
0
39,538
L
Chernobog
TheCardinal54
Chernobog
5,802
2,605
0
3,211
7,741
2,766
0
1,253
6,488
0
42,345
L
Merlin
icy_money6
Merlin
2,189
0
0
416
5,061
1,928
0
2,226
2,835
30,973
0
W
Hercules
3,022
1,046
12
2,235
4,327
3,585
0
0
4,327
0
34,625
W
Neith
warrdon
Neith
5,762
2,424
0
730
4,194
1,467
753
480
3,714
0
47,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
27,878
306
Minions Killed
288
0
Camps Cleared
0
1,081,539
Distance Traveled
1,063,779
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
6,235
567
55
5
0
266,753
0
W
Yemoja
5,716
520
19
2
0
204,591
3
W
Merlin
6,273
570
77
7
0
189,463
1
L
Ymir
5,553
505
35
3
0
209,361
0
L
Chaac
5,671
516
62
6
0
188,906
0
L
Ne Zha
5,566
506
61
6
0
249,706
1
L
Chernobog
5,516
501
77
7
0
214,361
0
L
Merlin
5,572
507
53
5
0
201,445
1
W
Hercules
7,015
638
69
6
0
227,564
0
W
Neith
5,694
518
86
8
0
193,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role