Player Matchup

Pele
Pele
Anitont
Pele
Level 83
God Stats
5W - 5L
1,488 SR
Queue Stats
160W - 156L
1,248 Elo+
Party 2
Hades
Hades
Ca1le
Hades
Level 8
God Stats
1W - 3L
1,299 SR
Queue Stats
33W - 37L
1,315 Elo+
Party 2
Athena
Athena
D0Bl3CR02
Athena
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 194L
1,501 Elo+
Solo
Amaterasu
Amaterasu
SelfandZ
Amaterasu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 8L
1,141 Elo+
Party 2
Izanami
Izanami
Servalius
Izanami
Level 16
God Stats
21W - 20L
1,561 SR
Queue Stats
30W - 48L
1,241 Elo+
Party 2
Team Averages
Level 35
1,470 SR
1,289 Elo+

VS

Team Averages
Level 42
1,466 SR
1,334 Elo+
He Bo
He Bo
Juha88
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,544 Elo+
Party 3
Cliodhna
Cliodhna
Tia099
Cliodhna
Level 104
God Stats
0W - 2L
1,332 SR
Queue Stats
8W - 19L
1,333 Elo+
Party 1
Ymir
Ymir
mirko060
Ymir
Level 29
God Stats
3W - 8L
1,500 SR
Queue Stats
3W - 13L
1,085 Elo+
Party 1
King Arthur
King Arthur
mustikkasoppa86
King Arthur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 7L
1,526 Elo+
Party 3
Neith
Neith
osso45mw
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,182 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Anitont
Pele
18
13 / 1 / 10
11,422
601
19,223
20,113
9,697
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Ca1le
Hades
15
8 / 1 / 7
9,974
525
12,224
13,365
6,030
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Athena
D0Bl3CR02
Athena
14
2 / 0 / 14
8,535
449
6,658
13,797
16,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
SelfandZ
Amaterasu
14
1 / 6 / 3
8,149
429
4,243
20,712
13,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Servalius
Izanami
16
3 / 1 / 4
9,671
509
7,247
9,817
3,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Juha88
He Bo
15
3 / 9 / 0
10,071
530
16,280
16,738
5,988
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
Tia099
Cliodhna
15
2 / 8 / 2
9,345
492
13,047
19,126
7,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
11
0 / 3 / 1
7,807
411
3,444
10,488
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
mustikkasoppa86
King Arthur
16
3 / 3 / 3
9,735
512
15,851
18,162
19,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Neith
osso45mw
Neith
11
0 / 4 / 0
7,081
373
1,607
7,552
2,657
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
27
Kills
8
9
Deaths
27
38
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
Anitont
Pele
13
1
10
18
W
Hades
Ca1le
Hades
8
1
7
11.5
W
Athena
D0Bl3CR02
Athena
2
0
14
9
L
He Bo
Juha88
He Bo
3
9
0
0.33
W
Amaterasu
SelfandZ
Amaterasu
1
6
3
0.42
W
Izanami
Servalius
Izanami
3
1
4
5
L
Cliodhna
Tia099
Cliodhna
2
8
2
0.38
L
Ymir
0
3
1
0.17
L
King Arthur
mustikkasoppa86
King Arthur
3
3
3
1.5
L
Neith
osso45mw
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,595
Damage
50,229
77,804
Taken
72,066
49,122
Mitigated
46,363
24,024
Healing
15,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
Anitont
Pele
19,223
6,178
0
6,144
20,113
9,697
0
8,008
12,105
0
101,641
W
Hades
Ca1le
Hades
12,224
2,409
547
3,831
13,365
6,030
330
6,380
6,985
45,344
0
W
Athena
D0Bl3CR02
Athena
6,658
1,786
0
822
13,797
16,917
30
3,284
10,513
30,556
0
L
He Bo
Juha88
He Bo
16,280
1,156
0
2,824
16,738
5,988
328
7,708
9,030
83,147
0
W
Amaterasu
SelfandZ
Amaterasu
4,243
1,533
0
7,562
20,712
13,078
325
1,303
19,409
0
47,542
W
Izanami
Servalius
Izanami
7,247
5,573
0
5,118
9,817
3,400
640
749
9,068
0
90,067
L
Cliodhna
Tia099
Cliodhna
13,047
3,378
0
6,869
19,126
7,457
193
3,499
15,627
0
81,090
L
Ymir
3,444
338
400
2,413
10,488
11,179
0
3,692
6,796
13,640
0
L
King Arthur
mustikkasoppa86
King Arthur
15,851
1,285
0
1,760
18,162
19,082
0
1,917
16,245
0
70,059
L
Neith
osso45mw
Neith
1,607
553
0
1,370
7,552
2,657
108
2,066
5,486
0
43,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,751
Gold Earned
44,039
446
Minions Killed
395
0
Camps Cleared
0
1,923,083
Distance Traveled
1,719,138
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,422
601
121
6
0
418,776
0
W
Hades
9,974
525
79
4
0
358,007
0
W
Athena
8,535
449
30
2
0
431,928
0
L
He Bo
10,071
530
123
6
0
351,923
5
W
Amaterasu
8,149
429
67
4
0
362,407
0
W
Izanami
9,671
509
149
8
0
351,965
0
L
Cliodhna
9,345
492
102
5
0
408,081
2
L
Ymir
7,807
411
18
1
0
339,801
0
L
King Arthur
9,735
512
77
4
0
327,828
0
L
Neith
7,081
373
75
4
0
291,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role