Player Matchup

Ganesha
Ganesha
Platinum IV
FlutzisCold
Ganesha
Platinum IV
Level 72
God Stats
15W - 17L
1,417 SR
Queue Stats
278W - 270L
1,785 MMR
Solo
Anubis
Anubis
Platinum IV
THOUfaceKILLA
Anubis
Platinum IV
Level 156
God Stats
21W - 16L
1,829 SR
Queue Stats
131W - 117L
1,758 MMR
Party 2
Ne Zha
Ne Zha
Platinum IV
THOUmadKILLA
Ne Zha
Platinum IV
Level 205
God Stats
17W - 5L
1,801 SR
Queue Stats
131W - 117L
1,805 MMR
Party 2
Sol
Sol
Gold III
lilsweat55
Sol
Gold III
Level 108
God Stats
4W - 2L
1,632 SR
Queue Stats
17W - 9L
1,773 MMR
Party 3
Chiron
Chiron
Gold I
scarynoise
Chiron
Gold I
Level 158
God Stats
3W - 4L
1,858 SR
Queue Stats
148W - 130L
1,807 MMR
Party 3
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,708 SR
1,786 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,684 SR
1,793 MMR
Agni
Agni
Platinum II
FuZioNxFr3Z3R
Agni
Platinum II
Level 163
God Stats
24W - 16L
1,817 SR
Queue Stats
350W - 327L
1,982 MMR
Party 1
Pele
Pele
Gold II
Santanny
Pele
Gold II
Level 109
God Stats
2W - 2L
1,843 SR
Queue Stats
154W - 135L
1,780 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
VenomVenom
Sun Wukong
Platinum V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 41L
1,774 MMR
Solo
Hercules
Hercules
Gold V
itsRaGeRx
Hercules
Gold V
Level 161
God Stats
5W - 5L
1,285 SR
Queue Stats
214W - 204L
1,652 MMR
Party 1
Chronos
Chronos
Gold I
seshful
Chronos
Gold I
Level 151
God Stats
14W - 11L
1,979 SR
Queue Stats
560W - 553L
1,775 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FlutzisCold
Ganesha
14
0 / 0 / 13
9,858
616
2,485
11,906
14,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
10 / 1 / 7
11,550
722
14,992
8,919
4,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
4 / 1 / 11
10,827
677
8,858
14,998
7,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 1 / 5
10,962
685
15,831
11,892
5,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
scarynoise
Chiron
16
7 / 1 / 8
10,778
674
13,614
9,713
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SusanoFenrirThothAo Kuang

VS

Bans
ThorThanatosHe BoMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
7,566
473
6,066
10,721
3,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
15
3 / 2 / 1
9,463
591
7,253
11,629
3,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
VenomVenom
Sun Wukong
14
0 / 8 / 3
7,989
499
6,511
16,381
10,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
itsRaGeRx
Hercules
12
1 / 6 / 2
7,732
483
4,409
19,866
16,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
seshful
Chronos
8
0 / 2 / 0
5,784
362
1,573
9,866
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
24
Kills
4
4
Deaths
24
44
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FlutzisCold
Ganesha
0
0
13
6.5
L
0
6
0
0
L
Pele
3
2
1
1.75
W
10
1
7
13.5
W
Ne Zha
4
1
11
9.5
L
Sun Wukong
VenomVenom
Sun Wukong
0
8
3
0.19
L
Hercules
itsRaGeRx
Hercules
1
6
2
0.33
W
3
1
5
5.5
W
Chiron
scarynoise
Chiron
7
1
8
11
L
Chronos
seshful
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,780
Damage
25,812
57,428
Taken
68,463
37,105
Mitigated
36,793
26,335
Healing
12,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FlutzisCold
Ganesha
2,485
321
0
4,732
11,906
14,226
445
2,562
9,344
22,329
0
L
6,066
86
0
1,077
10,721
3,399
533
3,752
6,969
68,958
0
L
Pele
7,253
1,975
0
1,877
11,629
3,693
0
5,487
6,142
0
60,709
W
14,992
421
0
5,063
8,919
4,502
3,007
849
8,070
88,762
1,953
W
Ne Zha
8,858
4,151
0
4,857
14,998
7,883
1,906
2,267
12,731
0
79,683
L
Sun Wukong
VenomVenom
Sun Wukong
6,511
888
0
1,776
16,381
10,035
296
8,645
7,736
1,964
55,801
L
Hercules
itsRaGeRx
Hercules
4,409
651
1,373
4,732
19,866
16,591
0
9,643
10,223
3,010
22,962
W
15,831
6,902
0
6,705
11,892
5,765
8,576
2,804
9,088
119,601
0
W
Chiron
scarynoise
Chiron
13,614
5,377
1,102
3,876
9,713
4,729
3,787
3,547
6,166
0
93,718
L
Chronos
seshful
Chronos
1,573
685
0
1,602
9,866
3,075
0
5,495
4,371
29,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,975
Gold Earned
38,534
558
Minions Killed
430
0
Camps Cleared
0
1,634,795
Distance Traveled
1,449,964
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,858
616
0
0
0
337,131
5
L
Agni
7,566
473
141
9
0
310,626
0
L
Pele
9,463
591
106
7
0
384,574
0
W
Anubis
11,550
722
120
8
0
300,201
5
W
Ne Zha
10,827
677
116
7
0
359,784
0
L
Sun Wukong
7,989
499
89
6
0
306,690
0
L
Hercules
7,732
483
45
3
0
272,133
1
W
Sol
10,962
685
173
11
0
309,058
0
W
Chiron
10,778
674
149
9
0
328,621
2
L
Chronos
5,784
362
49
3
0
175,941
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role