Player Matchup

Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Silver I
FlyingDutchMon1
Da Ji
Silver I
Level 175
God Stats
213W - 192L
1,482 SR
Queue Stats
767W - 790L
1,217 MMR
Solo
Bacchus
Bacchus
Silver IV
Gustavostark8
Bacchus
Silver IV
Level 129
God Stats
5W - 4L
1,500 SR
Queue Stats
157W - 182L
1,108 MMR
Party 1
Artemis
Artemis
Silver II
OLD_Segalla
Artemis
Silver II
Level 184
God Stats
167W - 179L
1,344 SR
Queue Stats
282W - 301L
1,066 MMR
Party 1
Cthulhu
Cthulhu
Silver I
RamenAndOJ
Cthulhu
Silver I
Level 184
God Stats
12W - 9L
1,658 SR
Queue Stats
63W - 56L
1,222 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 174
1,497 SR
1,223 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 128
1,390 SR
1,175 MMR
Cerberus
Cerberus
Silver III
Budmax67
Cerberus
Silver III
Level 109
God Stats
7W - 8L
1,305 SR
Queue Stats
152W - 182L
1,208 MMR
Solo
Poseidon
Poseidon
Bronze III
Pat_56Ace
Poseidon
Bronze III
Level 89
God Stats
6W - 4L
1,265 SR
Queue Stats
111W - 124L
1,182 MMR
Solo
Loki
Loki
Silver IV
RoB eL TrrOr
Loki
Silver IV
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
242W - 246L
1,194 MMR
Solo
Ishtar
Ishtar
Bronze IV
qlosop
Ishtar
Bronze IV
Level 156
God Stats
0W - 3L
1,186 SR
Queue Stats
6W - 16L
1,204 MMR
Solo
Odin
Odin
Silver III
therlosntmin
Odin
Silver III
Level 140
God Stats
49W - 52L
1,695 SR
Queue Stats
448W - 449L
1,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
2 / 0 / 4
6,334
576
5,494
5,658
4,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
8 / 0 / 2
7,307
664
7,663
9,083
3,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
9
1 / 0 / 1
5,807
528
4,122
6,138
4,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
OLD_Segalla
Artemis
9
0 / 0 / 1
5,455
496
5,297
6,246
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RamenAndOJ
Cthulhu
11
2 / 0 / 2
6,798
618
7,551
9,951
5,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
AwilixSusanoYmirThanatosBaron Samedi

VS

Bans
KumbhakarnaFenrirKing ArthurThorKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Budmax67
Cerberus
9
0 / 1 / 0
5,289
481
3,000
10,783
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Pat_56Ace
Poseidon
10
0 / 5 / 0
5,679
516
3,550
6,260
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
5,270
479
2,799
9,115
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
qlosop
Ishtar
9
0 / 2 / 0
5,222
475
5,047
8,965
2,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,972
452
4,274
10,594
7,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
13
Kills
0
0
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
0
4
4
L
Cerberus
Budmax67
Cerberus
0
1
0
0
W
8
0
2
9
W
Bacchus
1
0
1
1.5
W
Artemis
OLD_Segalla
Artemis
0
0
1
0.5
L
Poseidon
Pat_56Ace
Poseidon
0
5
0
0
W
Cthulhu
RamenAndOJ
Cthulhu
2
0
2
3
L
0
2
0
0
L
Ishtar
qlosop
Ishtar
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,127
Damage
18,670
37,076
Taken
45,717
19,630
Mitigated
21,408
14,105
Healing
15,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,494
958
0
2,891
5,658
4,006
378
2,423
3,196
36,283
0
L
Cerberus
Budmax67
Cerberus
3,000
521
204
4,356
10,783
6,338
65
3,154
7,629
18,637
0
W
7,663
2,306
0
3,282
9,083
3,455
0
1,269
7,617
0
39,112
W
Bacchus
4,122
491
0
2,185
6,138
4,354
0
1,121
5,017
19,771
0
W
Artemis
OLD_Segalla
Artemis
5,297
1,875
0
3,666
6,246
2,223
0
1,737
4,509
0
33,285
L
Poseidon
Pat_56Ace
Poseidon
3,550
664
0
547
6,260
1,930
180
2,941
3,319
40,841
0
W
Cthulhu
RamenAndOJ
Cthulhu
7,551
1,065
85
1,996
9,951
5,592
0
0
9,354
43,040
1,319
L
2,799
642
0
3,552
9,115
2,513
0
2,081
6,959
0
38,096
L
Ishtar
qlosop
Ishtar
5,047
3,601
0
3,206
8,965
2,851
0
2,196
6,769
0
37,339
L
4,274
1,258
0
3,595
10,594
7,776
0
5,731
4,271
0
24,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
26,432
300
Minions Killed
284
0
Camps Cleared
0
1,118,797
Distance Traveled
1,062,163
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,334
576
64
6
0
221,085
1
L
Cerberus
5,289
481
49
4
0
186,072
2
W
Da Ji
7,307
664
60
5
0
250,051
0
W
Bacchus
5,807
528
33
3
0
231,238
0
W
Artemis
5,455
496
54
5
0
194,117
1
L
Poseidon
5,679
516
76
7
0
207,062
1
W
Cthulhu
6,798
618
89
8
0
222,306
0
L
Loki
5,270
479
63
6
0
252,460
0
L
Ishtar
5,222
475
59
5
0
205,509
2
L
Odin
4,972
452
37
3
0
211,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role