Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Boblo Boat
Danzaburou
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 112L
1,615 Elo+
Party 2
Surtr
Surtr
Scoürge
Surtr
Level 67
God Stats
7W - 5L
1,822 SR
Queue Stats
142W - 150L
1,401 Elo+
Solo
Maui
Maui
Snuckzu
Maui
Level 128
God Stats
14W - 17L
1,431 SR
Queue Stats
388W - 370L
1,508 Elo+
Party 2
Janus
Janus
rebate
Janus
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 64L
1,494 Elo+
Solo
Team Averages
Level 111
1,551 SR
1,504 Elo+

VS

Team Averages
Level 59
1,599 SR
1,465 Elo+
Apollo
Apollo
Ash-Null
Apollo
Level 42
God Stats
18W - 32L
1,398 SR
Queue Stats
193W - 210L
1,372 Elo+
Party 1
Gilgamesh
Gilgamesh
HollowMatrix
Gilgamesh
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
133W - 142L
1,454 Elo+
Party 1
Kuzenbo
Kuzenbo
Zarkunin
Kuzenbo
Level 60
God Stats
12W - 7L
1,764 SR
Queue Stats
166W - 161L
1,437 Elo+
Solo
Pele
Pele
sheluvsluck
Pele
Level 66
God Stats
41W - 29L
1,835 SR
Queue Stats
105W - 97L
1,602 Elo+
Party 3
Baron Samedi
Baron Samedi
toorinnegans
Baron Samedi
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 4 / 4
6,767
423
6,004
10,514
3,777
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Boblo Boat
Danzaburou
10
0 / 4 / 2
6,349
397
6,225
12,757
5,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Surtr
Scoürge
Surtr
11
2 / 5 / 1
7,076
442
10,038
18,549
10,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maui
Snuckzu
Maui
10
2 / 5 / 2
7,272
455
8,170
20,685
16,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
rebate
Janus
12
1 / 2 / 1
7,449
466
10,766
9,019
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ash-Null
Apollo
14
3 / 0 / 5
8,924
558
6,637
11,717
4,756
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
HollowMatrix
Gilgamesh
12
1 / 1 / 12
8,244
515
9,632
17,173
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Zarkunin
Kuzenbo
13
2 / 1 / 6
8,223
514
8,857
11,383
10,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
13 / 1 / 3
9,313
582
15,925
14,558
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
toorinnegans
Baron Samedi
12
1 / 3 / 7
7,224
452
7,175
9,788
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
6
Kills
20
20
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
4
4
0.75
W
Apollo
Ash-Null
Apollo
3
0
5
5.5
L
Danzaburou
Boblo Boat
Danzaburou
0
4
2
0.25
W
Gilgamesh
HollowMatrix
Gilgamesh
1
1
12
7
L
Surtr
Scoürge
Surtr
2
5
1
0.5
L
Maui
Snuckzu
Maui
2
5
2
0.6
W
Kuzenbo
Zarkunin
Kuzenbo
2
1
6
5
L
Janus
rebate
Janus
1
2
1
0.75
W
13
1
3
14.5
W
Baron Samedi
toorinnegans
Baron Samedi
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,203
Damage
48,226
71,524
Taken
64,619
39,240
Mitigated
41,924
19,612
Healing
23,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,004
1,326
0
2,096
10,514
3,777
30
1,556
8,956
0
35,657
W
Apollo
Ash-Null
Apollo
6,637
4,204
0
7,660
11,717
4,756
986
2,085
9,628
0
71,869
L
Danzaburou
Boblo Boat
Danzaburou
6,225
1,669
0
3,688
12,757
5,256
0
1,968
10,667
0
35,633
W
Gilgamesh
HollowMatrix
Gilgamesh
9,632
1,966
449
4,508
17,173
16,164
0
4,664
12,331
1,336
32,606
L
Surtr
Scoürge
Surtr
10,038
3,803
0
3,587
18,549
10,404
0
6,282
11,228
301
43,975
L
Maui
Snuckzu
Maui
8,170
2,253
3,171
4,888
20,685
16,402
143
3,629
16,649
29,111
0
W
Kuzenbo
Zarkunin
Kuzenbo
8,857
2,083
0
2,506
11,383
10,940
359
1,648
9,713
44,734
0
L
Janus
rebate
Janus
10,766
764
0
2,182
9,019
3,401
187
2,187
6,820
64,615
2,144
W
15,925
2,289
0
4,113
14,558
5,682
0
5,803
8,417
0
69,079
W
Baron Samedi
toorinnegans
Baron Samedi
7,175
302
1,048
3,034
9,788
4,382
80
3,307
6,263
38,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,913
Gold Earned
41,928
333
Minions Killed
400
0
Camps Cleared
0
1,521,097
Distance Traveled
1,610,345
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,767
423
47
3
0
349,406
1
W
Apollo
8,924
558
115
7
0
295,362
0
L
Danzaburou
6,349
397
48
3
0
296,751
0
W
Gilgamesh
8,244
515
46
3
0
331,925
2
L
Surtr
7,076
442
79
5
0
287,601
0
L
Maui
7,272
455
39
2
0
301,413
0
W
Kuzenbo
8,223
514
79
5
0
272,265
2
L
Janus
7,449
466
120
8
0
285,926
2
W
Pele
9,313
582
103
6
0
403,713
0
W
Baron Samedi
7,224
452
57
4
0
307,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role