Player Matchup

Zhong Kui
Zhong Kui
CrzyCatman
Zhong Kui
Level 69
God Stats
2W - 1L
1,715 SR
Queue Stats
512W - 516L
1,495 Elo+
Party 2
Yu Huang
Yu Huang
DanteUFA
Yu Huang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,517 Elo+
Solo
Terra
Terra
Xemp01
Terra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Solo
Thor
Thor
missen
Thor
Level 100
God Stats
2W - 3L
1,715 SR
Queue Stats
344W - 336L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
把耳朵捡起来L
Heimdallr
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 152L
1,441 Elo+
Solo
Team Averages
Level 55
1,586 SR
1,417 Elo+

VS

Team Averages
Level 35
1,499 SR
1,482 Elo+
Vulcan
Vulcan
 
Vulcan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Basalay
Artio
Level 25
God Stats
2W - 1L
1,495 SR
Queue Stats
23W - 40L
1,339 Elo+
Solo
Guan Yu
Guan Yu
kiskari
Guan Yu
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrzyCatman
Zhong Kui
13
1 / 3 / 4
7,074
643
8,307
10,673
6,452
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
DanteUFA
Yu Huang
16
3 / 3 / 1
8,760
796
17,033
11,019
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Terra
Xemp01
Terra
10
0 / 3 / 2
6,670
606
1,251
9,278
7,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thor
missen
Thor
15
5 / 3 / 4
8,250
750
6,520
13,321
5,326
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 9
8,815
801
12,254
15,052
5,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
10 / 2 / 7
10,883
989
34,090
11,949
7,156
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
 
The Morrigan
15
2 / 4 / 8
9,128
830
9,049
9,029
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
 
King Arthur
14
2 / 2 / 11
8,760
796
4,641
15,063
14,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
Basalay
Artio
15
1 / 2 / 12
9,153
832
2,059
12,369
14,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
kiskari
Guan Yu
14
4 / 3 / 9
8,634
785
5,881
17,212
13,472
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
66
11
Kills
19
19
Deaths
13
20
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
10
2
7
6.75
W
The Morrigan
 
The Morrigan
2
4
8
1.5
W
King Arthur
 
King Arthur
2
2
11
3.75
W
Artio
Basalay
Artio
1
2
12
3.5
L
Zhong Kui
CrzyCatman
Zhong Kui
1
3
4
1
L
Yu Huang
DanteUFA
Yu Huang
3
3
1
1.17
L
Terra
Xemp01
Terra
0
3
2
0.33
W
Guan Yu
kiskari
Guan Yu
4
3
9
2.83
L
Thor
missen
Thor
5
3
4
2.33
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,365
Damage
55,720
59,343
Taken
65,622
29,508
Mitigated
54,743
23,057
Healing
22,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
34,090
12,591
1,408
2,117
11,949
7,156
2,469
6,966
4,983
54,653
0
W
The Morrigan
 
The Morrigan
9,049
1,457
0
173
9,029
4,776
1,294
3,065
5,964
25,641
1,550
W
King Arthur
 
King Arthur
4,641
786
1,225
2,976
15,063
14,537
950
6,875
8,188
0
10,878
W
Artio
Basalay
Artio
2,059
428
240
1,552
12,369
14,802
590
4,346
8,023
5,729
0
L
Zhong Kui
CrzyCatman
Zhong Kui
8,307
1,000
1,981
2,969
10,673
6,452
0
8,273
2,400
16,340
0
L
Yu Huang
DanteUFA
Yu Huang
17,033
1,134
2,029
3,489
11,019
4,478
0
8,211
2,808
36,380
0
L
Terra
Xemp01
Terra
1,251
459
2,540
1,810
9,278
7,267
0
6,251
3,027
6,542
0
W
Guan Yu
kiskari
Guan Yu
5,881
635
6,524
5,881
17,212
13,472
87
5,339
11,865
0
8,970
L
Thor
missen
Thor
6,520
192
1,992
4,312
13,321
5,326
0
10,265
3,056
0
16,448
L
12,254
4,790
0
1,935
15,052
5,985
0
11,572
3,480
0
31,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,569
Gold Earned
46,558
114
Minions Killed
123
0
Camps Cleared
0
915,200
Distance Traveled
1,146,270
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,883
989
59
5
0
250,272
0
W
The Morrigan
9,128
830
39
4
0
191,826
0
W
King Arthur
8,760
796
14
1
0
224,586
0
W
Artio
9,153
832
6
1
0
229,665
0
L
Zhong Kui
7,074
643
15
1
0
208,508
0
L
Yu Huang
8,760
796
49
4
0
197,624
0
L
Terra
6,670
606
4
0
0
104,662
0
W
Guan Yu
8,634
785
5
0
0
249,921
0
L
Thor
8,250
750
11
1
0
220,449
0
L
Heimdallr
8,815
801
35
3
0
183,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role