Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DavidZ48
Zhong Kui
Level 67
God Stats
12W - 19L
1,489 SR
Queue Stats
225W - 250L
1,526 Elo+
Party 1
Surtr
Surtr
JoelUltraB
Surtr
Level 27
God Stats
6W - 2L
1,788 SR
Queue Stats
89W - 73L
1,553 Elo+
Party 1
Awilix
Awilix
Nale5002
Awilix
Level 28
God Stats
11W - 10L
1,536 SR
Queue Stats
246W - 249L
1,579 Elo+
Party 1
Neith
Neith
Pbvd
Neith
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
157W - 175L
1,450 Elo+
Party 1
Team Averages
Level 67
1,563 SR
1,522 Elo+

VS

Team Averages
Level 95
1,548 SR
1,479 Elo+
Nike
Nike
 
Nike
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
RincewindEMS
Scylla
Level 146
God Stats
6W - 4L
1,500 SR
Queue Stats
281W - 244L
1,539 Elo+
Solo
Fenrir
Fenrir
wtfitsRaptor
Fenrir
Level 56
God Stats
3W - 3L
1,738 SR
Queue Stats
25W - 30L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
13
2 / 0 / 1
7,538
685
5,017
8,262
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
DavidZ48
Zhong Kui
11
2 / 2 / 2
7,163
651
5,525
7,525
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
10
1 / 0 / 3
6,256
569
4,084
7,377
5,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
Nale5002
Awilix
11
4 / 0 / 2
6,885
626
3,450
6,883
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Pbvd
Neith
11
4 / 0 / 1
6,712
610
7,397
3,821
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 3 / 0
4,844
440
3,166
7,833
5,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
 
Kumbhakarna
8
0 / 3 / 0
4,682
426
2,035
11,619
6,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
 
Charybdis
8
0 / 2 / 0
4,325
393
3,314
5,742
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
11
2 / 2 / 0
5,954
541
5,564
6,125
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
0 / 4 / 2
5,397
491
4,265
11,489
4,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
13
Kills
2
2
Deaths
14
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
0
1
2.5
L
Nike
 
Nike
0
3
0
0
L
Kumbhakarna
 
Kumbhakarna
0
3
0
0
L
Charybdis
 
Charybdis
0
2
0
0
W
Zhong Kui
DavidZ48
Zhong Kui
2
2
2
1.5
W
Surtr
1
0
3
2.5
W
Awilix
Nale5002
Awilix
4
0
2
5
W
Neith
Pbvd
Neith
4
0
1
4.5
L
Scylla
2
2
0
1
L
Fenrir
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,473
Damage
18,344
33,868
Taken
42,808
18,021
Mitigated
19,475
10,697
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,017
2,329
0
3,500
8,262
3,979
612
0
7,738
58,797
0
L
Nike
 
Nike
3,166
543
0
1,168
7,833
5,085
0
4,805
3,028
0
27,590
L
Kumbhakarna
 
Kumbhakarna
2,035
308
0
3,040
11,619
6,623
0
99
11,520
15,442
0
L
Charybdis
 
Charybdis
3,314
1,495
0
2,066
5,742
1,614
0
86
5,656
0
27,514
W
Zhong Kui
DavidZ48
Zhong Kui
5,525
547
0
2,881
7,525
4,683
1,068
3,200
4,325
45,167
0
W
Surtr
4,084
1,793
0
2,642
7,377
5,438
176
2,009
5,368
598
20,879
W
Awilix
Nale5002
Awilix
3,450
1,579
0
188
6,883
2,416
0
900
5,983
0
45,128
W
Neith
Pbvd
Neith
7,397
3,373
0
1,486
3,821
1,505
901
1,490
2,331
0
50,936
L
Scylla
5,564
589
0
1,178
6,125
1,940
0
2,009
4,116
46,223
0
L
Fenrir
4,265
872
0
1,456
11,489
4,213
0
3,785
7,704
0
36,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,554
Gold Earned
25,202
375
Minions Killed
223
0
Camps Cleared
0
1,088,762
Distance Traveled
1,054,945
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,538
685
107
10
0
201,730
0
L
Nike
4,844
440
45
4
0
219,160
3
L
Kumbhakarna
4,682
426
10
1
0
214,801
1
L
Charybdis
4,325
393
39
4
0
191,828
0
W
Zhong Kui
7,163
651
86
8
0
200,225
0
W
Surtr
6,256
569
32
3
0
232,899
0
W
Awilix
6,885
626
69
6
0
264,523
0
W
Neith
6,712
610
81
7
0
189,385
0
L
Scylla
5,954
541
74
7
0
197,934
2
L
Fenrir
5,397
491
55
5
0
231,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role