Player Matchup

Da Ji
Da Ji
Cykoteq
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,273 Elo+
Solo
Danzaburou
Danzaburou
Eberrytas
Danzaburou
Level 7
God Stats
1W - 2L
1,364 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Janus
Janus
Ilicita
Janus
Level 27
God Stats
2W - 2L
1,238 SR
Queue Stats
44W - 31L
1,279 Elo+
Solo
Zhong Kui
Zhong Kui
PeaceWalken
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
TheGamerDorito
Hercules
Level 28
God Stats
4W - 4L
1,899 SR
Queue Stats
76W - 46L
1,583 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,427 Elo+

VS

Team Averages
Level 20
1,537 SR
1,606 Elo+
Hou Yi
Hou Yi
CHRISBBOY
Hou Yi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 24L
1,249 Elo+
Solo
Janus
Janus
NasohNo
Janus
Level 22
God Stats
2W - 0L
1,507 SR
Queue Stats
30W - 5L
1,953 Elo+
Party 1
Bastet
Bastet
ThAtR33f3rGuY
Bastet
Level 19
God Stats
3W - 1L
1,679 SR
Queue Stats
10W - 12L
1,558 Elo+
Solo
Surtr
Surtr
TierZeroGod
Surtr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,659 Elo+
Party 1
Raijin
Raijin
Toaztt
Raijin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 57L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Cykoteq
Da Ji
15
3 / 7 / 1
8,646
721
6,459
13,452
6,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Eberrytas
Danzaburou
15
2 / 6 / 7
8,946
746
8,021
13,597
6,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Ilicita
Janus
15
3 / 4 / 0
8,894
741
9,623
7,099
2,868
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
PeaceWalken
Zhong Kui
16
1 / 2 / 5
8,905
742
9,174
14,987
11,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
16
2 / 1 / 5
8,717
726
10,264
14,820
13,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CHRISBBOY
Hou Yi
16
2 / 2 / 5
9,366
781
8,564
9,799
4,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
NasohNo
Janus
17
5 / 2 / 4
9,970
831
12,935
9,629
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 4 / 6
9,422
785
12,465
12,335
5,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
5 / 2 / 6
9,616
801
9,957
17,390
14,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Toaztt
Raijin
17
4 / 2 / 6
9,925
827
8,799
9,087
4,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
11
Kills
20
20
Deaths
12
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
CHRISBBOY
Hou Yi
2
2
5
2.25
L
Da Ji
Cykoteq
Da Ji
3
7
1
0.5
L
Danzaburou
Eberrytas
Danzaburou
2
6
7
0.92
L
Janus
Ilicita
Janus
3
4
0
0.75
W
Janus
NasohNo
Janus
5
2
4
3.5
L
Zhong Kui
PeaceWalken
Zhong Kui
1
2
5
1.75
W
4
4
6
1.75
L
Hercules
2
1
5
4.5
W
5
2
6
4
W
Raijin
Toaztt
Raijin
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,541
Damage
52,720
63,955
Taken
58,240
39,445
Mitigated
33,783
8,634
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
CHRISBBOY
Hou Yi
8,564
3,039
0
762
9,799
4,729
1,517
2,478
7,183
0
34,506
L
Da Ji
Cykoteq
Da Ji
6,459
795
0
293
13,452
6,320
82
4,067
9,385
0
17,517
L
Danzaburou
Eberrytas
Danzaburou
8,021
2,896
0
1,952
13,597
6,061
0
4,485
9,112
0
24,998
L
Janus
Ilicita
Janus
9,623
173
0
769
7,099
2,868
0
2,075
5,024
31,156
0
W
Janus
NasohNo
Janus
12,935
662
0
129
9,629
4,231
2,133
3,098
6,348
46,498
0
L
Zhong Kui
PeaceWalken
Zhong Kui
9,174
1,087
0
2,079
14,987
11,018
153
6,357
8,630
27,343
0
W
12,465
2,507
0
1,719
12,335
5,935
0
4,350
7,760
0
25,471
L
Hercules
10,264
2,832
0
3,541
14,820
13,178
0
4,626
10,194
0
21,775
W
9,957
2,323
0
2,952
17,390
14,555
782
4,375
12,641
346
32,563
W
Raijin
Toaztt
Raijin
8,799
1,160
0
1,392
9,087
4,333
503
4,496
4,485
34,243
346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,108
Gold Earned
48,299
188
Minions Killed
267
0
Camps Cleared
0
1,133,320
Distance Traveled
1,321,350
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,366
781
56
5
0
245,011
1
L
Da Ji
8,646
721
25
2
0
210,357
0
L
Danzaburou
8,946
746
35
3
0
203,749
2
L
Janus
8,894
741
51
4
0
190,675
0
W
Janus
9,970
831
76
6
0
303,049
0
L
Zhong Kui
8,905
742
51
4
0
249,509
0
W
Bastet
9,422
785
21
2
0
269,219
0
L
Hercules
8,717
726
26
2
0
279,030
0
W
Surtr
9,616
801
40
3
0
256,049
0
W
Raijin
9,925
827
74
6
0
248,022
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role