Player Matchup

Fenrir
Fenrir
HyugaShinobi
Fenrir
Level 263
God Stats
9W - 4L
1,276 SR
Queue Stats
140W - 51L
1,522 Elo+
Party 1
Gilgamesh
Gilgamesh
Uchihain-Venom
Gilgamesh
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,335 Elo+
Party 1
Baba Yaga
Baba Yaga
oO Kelysia Oo
Baba Yaga
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 32L
1,220 Elo+
Solo
Team Averages
Level 109
1,425 SR
1,359 Elo+

VS

Team Averages
Level 89
1,835 SR
1,645 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Doptjee
Bacchus
Level 62
God Stats
2W - 0L
1,890 SR
Queue Stats
26W - 25L
1,475 Elo+
Solo
Susano
Susano
Hyoukа
Susano
Level 4
God Stats
25W - 1L
2,116 SR
Queue Stats
25W - 1L
1,962 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 6 / 0
6,120
765
4,511
9,248
4,805
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
Uchihain-Venom
Gilgamesh
9
0 / 7 / 1
5,521
690
3,096
11,134
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
oO Kelysia Oo
Baba Yaga
10
0 / 4 / 0
5,173
647
4,891
7,622
2,704
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 0 / 14
7,791
974
6,378
6,579
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Doptjee
Bacchus
11
1 / 0 / 15
7,573
947
3,822
5,664
7,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
Hyoukа
Susano
14
13 / 1 / 4
8,454
1,057
13,232
9,504
3,751
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
17
17
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
0
14
10
W
Bacchus
Doptjee
Bacchus
1
0
15
8.5
W
Susano
Hyoukа
Susano
13
1
4
15
L
Fenrir
1
6
0
0.17
L
Gilgamesh
Uchihain-Venom
Gilgamesh
0
7
1
0.07
L
Baba Yaga
oO Kelysia Oo
Baba Yaga
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,498
Damage
23,432
28,004
Taken
21,747
13,118
Mitigated
13,923
2,854
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,378
773
5,993
5,018
6,579
3,040
693
2,084
4,495
44,033
491
W
Bacchus
Doptjee
Bacchus
3,822
755
0
2,507
5,664
7,132
332
1,484
4,180
11,633
0
W
Susano
Hyoukа
Susano
13,232
5,176
0
566
9,504
3,751
1,277
1,572
7,932
0
34,321
L
Fenrir
4,511
1,657
0
1,257
9,248
4,805
0
3,082
6,166
0
18,133
L
Gilgamesh
Uchihain-Venom
Gilgamesh
3,096
816
0
374
11,134
5,609
0
4,757
6,377
0
7,666
L
Baba Yaga
oO Kelysia Oo
Baba Yaga
4,891
390
0
1,223
7,622
2,704
0
2,439
5,183
19,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,814
Gold Earned
23,818
66
Minions Killed
131
0
Camps Cleared
0
380,948
Distance Traveled
499,131
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,791
974
93
12
0
164,248
5
W
Bacchus
7,573
947
11
1
0
159,569
0
W
Susano
8,454
1,057
27
3
0
175,314
0
L
Fenrir
6,120
765
20
3
0
136,400
0
L
Gilgamesh
5,521
690
15
2
0
125,735
0
L
Baba Yaga
5,173
647
31
4
0
118,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role