Player Matchup

Hercules
Hercules
ChrisNone
Hercules
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
589W - 521L
1,485 Elo+
Party 2
Sol
Sol
Magnum30
Sol
Level 126
God Stats
3W - 1L
1,267 SR
Queue Stats
20W - 24L
1,531 Elo+
Solo
Cernunnos
Cernunnos
TonyTone63
Cernunnos
Level 121
God Stats
2W - 1L
1,689 SR
Queue Stats
46W - 41L
1,562 Elo+
Solo
Mulan
Mulan
anagua327
Mulan
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 103L
1,414 Elo+
Solo
Ganesha
Ganesha
b0bcats
Ganesha
Level 59
God Stats
10W - 10L
1,193 SR
Queue Stats
191W - 166L
1,517 Elo+
Party 2
Team Averages
Level 116
1,430 SR
1,502 Elo+

VS

Team Averages
Level 154
1,525 SR
1,409 Elo+
Izanami
Izanami
Egis89
Izanami
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
746W - 761L
1,377 Elo+
Solo
Hun Batz
Hun Batz
EpicFALE187
Hun Batz
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 106L
1,524 Elo+
Party 1
Anubis
Anubis
GngrBreadMan9
Anubis
Level 157
God Stats
2W - 4L
1,626 SR
Queue Stats
106W - 115L
1,557 Elo+
Solo
Fafnir
Fafnir
midevilgamer02
Fafnir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,270 Elo+
Party 1
Yu Huang
Yu Huang
renodino
Yu Huang
Level 165
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 28L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChrisNone
Hercules
18
10 / 2 / 12
11,542
1,049
14,757
20,299
25,072
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 3 / 15
9,629
875
18,504
11,051
4,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
TonyTone63
Cernunnos
17
8 / 2 / 11
10,570
961
11,621
9,531
4,133
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
anagua327
Mulan
15
1 / 3 / 18
9,085
826
6,977
14,143
11,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
b0bcats
Ganesha
16
0 / 4 / 17
9,560
869
2,998
16,773
15,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Egis89
Izanami
12
1 / 5 / 6
7,685
699
10,801
11,407
6,192
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
EpicFALE187
Hun Batz
15
7 / 5 / 3
9,615
874
15,766
12,132
7,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 6
8,447
768
6,591
13,170
8,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 4 / 12
8,411
765
4,284
13,865
19,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
renodino
Yu Huang
15
4 / 4 / 8
8,934
812
17,579
11,501
6,833
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
24
Kills
13
14
Deaths
24
73
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
ChrisNone
Hercules
10
2
12
8
L
Izanami
Egis89
Izanami
1
5
6
0.8
L
Hun Batz
EpicFALE187
Hun Batz
7
5
3
1.7
L
1
6
6
0.67
W
5
3
15
4.17
W
Cernunnos
TonyTone63
Cernunnos
8
2
11
6.75
W
Mulan
anagua327
Mulan
1
3
18
3.33
W
Ganesha
b0bcats
Ganesha
0
4
17
2.13
L
0
4
12
1.5
L
Yu Huang
renodino
Yu Huang
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,857
Damage
55,021
71,797
Taken
62,075
59,885
Mitigated
47,544
34,240
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ChrisNone
Hercules
14,757
1,744
765
10,233
20,299
25,072
1,032
8,891
10,897
6,743
19,214
L
Izanami
Egis89
Izanami
10,801
5,491
459
2,573
11,407
6,192
57
3,438
7,848
0
18,140
L
Hun Batz
EpicFALE187
Hun Batz
15,766
2,524
1,489
1,119
12,132
7,149
100
6,066
5,968
0
31,199
L
6,591
42
1,340
4,016
13,170
8,207
424
6,676
6,375
25,338
0
W
18,504
2,079
1,506
4,935
11,051
4,054
1,427
5,314
5,643
37,882
0
W
Cernunnos
TonyTone63
Cernunnos
11,621
3,750
1,634
3,030
9,531
4,133
4,519
3,048
6,415
0
31,416
W
Mulan
anagua327
Mulan
6,977
610
2,213
5,461
14,143
11,263
1,028
4,597
9,396
0
16,274
W
Ganesha
b0bcats
Ganesha
2,998
25
514
3,949
16,773
15,363
321
5,543
11,176
7,134
0
L
4,284
524
946
3,169
13,865
19,163
7
5,754
7,839
4,697
0
L
Yu Huang
renodino
Yu Huang
17,579
469
824
691
11,501
6,833
38
4,910
6,488
25,762
184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
43,092
126
Minions Killed
119
0
Camps Cleared
0
1,109,055
Distance Traveled
1,019,378
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,542
1,049
18
2
0
243,320
0
L
Izanami
7,685
699
24
2
0
182,620
0
L
Hun Batz
9,615
874
35
3
0
216,472
0
L
Anubis
8,447
768
43
4
0
184,274
0
W
Sol
9,629
875
47
4
0
222,681
0
W
Cernunnos
10,570
961
42
4
0
211,186
0
W
Mulan
9,085
826
19
2
0
203,490
0
W
Ganesha
9,560
869
0
0
0
228,378
5
L
Fafnir
8,411
765
0
0
0
216,564
0
L
Yu Huang
8,934
812
17
2
0
219,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role