Player Matchup

Sol
Sol
CHRISBBOY
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LeakyRL
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
kingbuddha14
Bacchus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
298W - 283L
1,321 Elo+
Solo
Atlas
Atlas
mysterawsom8571
Atlas
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 54L
1,154 Elo+
Solo
Heimdallr
Heimdallr
xXWHITEPRIDEXx
Heimdallr
Level 23
God Stats
2W - 3L
1,524 SR
Queue Stats
60W - 47L
1,498 Elo+
Solo
Team Averages
Level 24
1,505 SR
1,395 Elo+

VS

Team Averages
Level 112
1,475 SR
1,263 Elo+
Cliodhna
Cliodhna
ARCFives1515
Cliodhna
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 55L
1,187 Elo+
Party 1
Vulcan
Vulcan
Coóter
Vulcan
Level 127
God Stats
2W - 2L
1,375 SR
Queue Stats
49W - 78L
1,155 Elo+
Party 1
Discordia
Discordia
Rûsh
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,155 Elo+
Party 1
Charybdis
Charybdis
VETØ
Charybdis
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 104L
1,559 Elo+
Party 1
Chang'e
Chang'e
Worlëy
Chang'e
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 43L
1,258 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 2
6,441
716
11,270
6,880
3,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
LeakyRL
Guan Yu
12
0 / 6 / 3
6,002
667
1,787
13,176
10,396
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
kingbuddha14
Bacchus
13
1 / 5 / 1
6,994
777
4,482
12,260
15,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 4 / 1
6,944
772
5,835
12,584
12,224
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
xXWHITEPRIDEXx
Heimdallr
8
0 / 1 / 2
6,025
669
3,081
3,621
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ARCFives1515
Cliodhna
13
4 / 1 / 8
7,639
849
5,044
6,027
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
Coóter
Vulcan
13
3 / 1 / 14
7,707
856
9,939
4,689
2,015
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Rûsh
Discordia
14
5 / 1 / 13
8,042
894
11,420
6,586
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
VETØ
Charybdis
15
3 / 1 / 12
8,186
910
10,054
9,144
3,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
Worlëy
Chang'e
14
4 / 1 / 13
7,963
885
8,591
8,753
3,506
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
3
Kills
19
19
Deaths
5
9
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ARCFives1515
Cliodhna
4
1
8
8
L
0
3
2
0.33
W
Vulcan
Coóter
Vulcan
3
1
14
10
L
Guan Yu
LeakyRL
Guan Yu
0
6
3
0.25
W
Discordia
Rûsh
Discordia
5
1
13
11.5
W
Charybdis
VETØ
Charybdis
3
1
12
9
W
Chang'e
Worlëy
Chang'e
4
1
13
10.5
L
Bacchus
kingbuddha14
Bacchus
1
5
1
0.3
L
2
4
1
0.63
L
Heimdallr
xXWHITEPRIDEXx
Heimdallr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
45,048
48,521
Taken
35,199
43,062
Mitigated
14,727
7,992
Healing
20,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ARCFives1515
Cliodhna
5,044
327
1,545
1,386
6,027
2,529
0
2,890
3,137
0
17,709
L
11,270
546
840
1,313
6,880
3,320
0
3,886
2,710
25,221
1,450
W
Vulcan
Coóter
Vulcan
9,939
2,124
223
1,168
4,689
2,015
541
2,786
1,903
16,493
0
L
Guan Yu
LeakyRL
Guan Yu
1,787
186
586
813
13,176
10,396
0
6,681
6,163
0
2,885
W
Discordia
Rûsh
Discordia
11,420
123
1,402
1,369
6,586
2,838
0
4,536
2,050
15,814
599
W
Charybdis
VETØ
Charybdis
10,054
4,591
1,159
3,543
9,144
3,839
1,380
6,133
3,011
0
20,298
W
Chang'e
Worlëy
Chang'e
8,591
892
4,913
3,645
8,753
3,506
450
4,292
4,461
13,715
1,680
L
Bacchus
kingbuddha14
Bacchus
4,482
211
751
1,591
12,260
15,474
0
4,959
7,101
10,456
0
L
5,835
1,944
483
557
12,584
12,224
0
9,057
3,183
11,746
649
L
Heimdallr
xXWHITEPRIDEXx
Heimdallr
3,081
932
523
535
3,621
1,648
0
2,331
1,208
0
8,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
39,537
81
Minions Killed
102
0
Camps Cleared
0
707,510
Distance Traveled
979,238
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,639
849
10
1
0
197,155
0
L
Sol
6,441
716
38
4
0
154,153
0
W
Vulcan
7,707
856
21
2
0
210,491
0
L
Guan Yu
6,002
667
3
0
0
150,438
0
W
Discordia
8,042
894
23
3
0
186,868
0
W
Charybdis
8,186
910
33
4
0
173,630
0
W
Chang'e
7,963
885
15
2
0
211,094
0
L
Bacchus
6,994
777
12
1
0
176,465
0
L
Atlas
6,944
772
12
1
0
154,680
0
L
Heimdallr
6,025
669
16
2
0
71,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role