Player Matchup

Mulan
Mulan
 
Mulan
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SkeIe--
Geb
Level 152
God Stats
4W - 6L
1,305 SR
Queue Stats
621W - 614L
1,559 Elo+
Party 1
Thor
Thor
Xu4KoK
Thor
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
209W - 185L
1,383 Elo+
Solo
Terra
Terra
hstp122
Terra
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
338W - 223L
1,601 Elo+
Solo
Persephone
Persephone
nX_Deceive
Persephone
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 26L
1,597 Elo+
Party 1
Team Averages
Level 126
1,461 SR
1,528 Elo+

VS

Team Averages
Level 147
1,412 SR
1,538 Elo+
Agni
Agni
Leνί
Agni
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 32L
1,565 Elo+
Party 2
Hercules
Hercules
Sïndra
Hercules
Level 146
God Stats
1W - 2L
1,280 SR
Queue Stats
84W - 81L
1,525 Elo+
Solo
Hades
Hades
Tylîn
Hades
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
182W - 170L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
Vendelyokai
Sylvanus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 58L
1,372 Elo+
Solo
Merlin
Merlin
plesdontkellme
Merlin
Level 164
God Stats
1W - 2L
1,279 SR
Queue Stats
241W - 256L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
1 / 3 / 15
8,132
813
9,447
13,771
14,879
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
13
0 / 2 / 15
8,325
833
6,193
14,033
16,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
Xu4KoK
Thor
17
10 / 1 / 8
10,096
1,010
17,997
7,715
4,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
hstp122
Terra
16
4 / 0 / 14
8,758
876
9,017
12,240
10,282
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Persephone
nX_Deceive
Persephone
15
3 / 1 / 11
8,974
897
10,930
5,284
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Leνί
Agni
13
0 / 4 / 1
6,846
685
7,754
8,424
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Sïndra
Hercules
11
1 / 4 / 2
6,728
673
3,918
14,865
14,518
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hades
Tylîn
Hades
14
2 / 4 / 2
7,601
760
5,632
10,712
7,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sylvanus
Vendelyokai
Sylvanus
13
2 / 3 / 1
7,379
738
4,218
13,310
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
0 / 3 / 3
7,277
728
9,061
8,933
5,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
14
18
Kills
5
7
Deaths
18
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
3
15
2.83
L
Agni
Leνί
Agni
0
4
1
0.13
W
Geb
0
2
15
3.75
L
Hercules
Sïndra
Hercules
1
4
2
0.5
L
Hades
Tylîn
Hades
2
4
2
0.75
L
Sylvanus
Vendelyokai
Sylvanus
2
3
1
0.83
W
Thor
Xu4KoK
Thor
10
1
8
14
W
Terra
hstp122
Terra
4
0
14
11
W
Persephone
nX_Deceive
Persephone
3
1
11
8.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,584
Damage
30,583
53,043
Taken
56,244
47,602
Mitigated
45,235
28,124
Healing
21,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
9,447
818
641
2,329
13,771
14,879
0
6,408
7,363
0
14,281
L
Agni
Leνί
Agni
7,754
873
0
44
8,424
4,042
0
3,768
4,656
15,844
0
W
Geb
6,193
467
1,558
2,964
14,033
16,079
200
7,408
6,625
8,303
0
L
Hercules
Sïndra
Hercules
3,918
1,033
1,418
2,939
14,865
14,518
0
7,143
7,722
0
6,826
L
Hades
Tylîn
Hades
5,632
186
532
2,441
10,712
7,658
0
5,550
5,162
14,793
0
L
Sylvanus
Vendelyokai
Sylvanus
4,218
707
7,997
4,657
13,310
13,519
0
5,662
7,648
6,421
0
W
Thor
Xu4KoK
Thor
17,997
230
1,655
861
7,715
4,002
1,140
4,334
3,381
0
33,243
W
Terra
hstp122
Terra
9,017
243
9,326
6,833
12,240
10,282
607
6,106
6,134
14,522
0
W
Persephone
nX_Deceive
Persephone
10,930
42
922
1,035
5,284
2,360
1,319
2,408
2,875
32,278
1,299
L
9,061
712
580
1,274
8,933
5,498
0
3,614
5,319
28,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,285
Gold Earned
35,831
122
Minions Killed
97
0
Camps Cleared
0
996,209
Distance Traveled
873,817
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,132
813
10
1
0
191,487
0
L
Agni
6,846
685
30
3
0
183,226
0
W
Geb
8,325
833
5
1
0
193,391
0
L
Hercules
6,728
673
6
1
0
180,196
0
L
Hades
7,601
760
25
3
0
172,924
0
L
Sylvanus
7,379
738
2
0
0
172,454
0
W
Thor
10,096
1,010
49
5
0
201,383
0
W
Terra
8,758
876
10
1
0
211,246
0
W
Persephone
8,974
897
48
5
0
198,702
0
L
Merlin
7,277
728
34
3
0
165,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role