Player Matchup

Athena
Athena
Gold I
 
Athena
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Platinum IV
Khajit159
King Arthur
Platinum IV
Level 89
God Stats
27W - 18L
1,696 SR
Queue Stats
75W - 70L
1,825 MMR
Party 2
Mercury
Mercury
Gold III
ReanimatedJoker
Mercury
Gold III
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,783 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
UndeadForever
Cernunnos
Platinum IV
Level 148
God Stats
10W - 11L
1,838 SR
Queue Stats
132W - 123L
1,797 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
xXluh12Xx
Morgan Le Fay
Gold II
Level 157
God Stats
11W - 10L
1,775 SR
Queue Stats
341W - 327L
1,804 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,662 SR
1,742 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 159
1,613 SR
1,797 MMR
Freya
Freya
Platinum V
BronzzeForEver
Freya
Platinum V
Level 65
God Stats
2W - 1L
1,309 SR
Queue Stats
92W - 71L
1,849 MMR
Party 1
Set
Set
Platinum I
CauzeBljad
Set
Platinum I
Level 126
God Stats
5W - 4L
1,733 SR
Queue Stats
529W - 503L
1,965 MMR
Party 3
Agni
Agni
Gold II
ELverax
Agni
Gold II
Level 201
God Stats
9W - 5L
1,776 SR
Queue Stats
99W - 87L
1,811 MMR
Party 1
Bellona
Bellona
Gold I
MadeYuoLook
Bellona
Gold I
Level 252
God Stats
12W - 0L
1,952 SR
Queue Stats
44W - 32L
1,775 MMR
Solo
Hercules
Hercules
Gold IV
kräuterlumpen
Hercules
Gold IV
Level 149
God Stats
14W - 12L
1,295 SR
Queue Stats
353W - 342L
1,583 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 1 / 2
6,125
471
1,692
9,770
7,061
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Khajit159
King Arthur
11
0 / 4 / 0
5,924
456
3,788
11,330
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 6 / 2
6,576
506
3,994
12,260
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
UndeadForever
Cernunnos
10
2 / 4 / 0
6,001
462
5,207
10,205
3,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
xXluh12Xx
Morgan Le Fay
12
1 / 6 / 0
6,739
518
5,852
10,541
3,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
He BoSusanoFenrirRavana

VS

Bans
LokiCliodhnaNe ZhaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,024
617
8,825
7,310
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 1 / 7
7,887
607
11,324
11,670
5,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
ELverax
Agni
15
5 / 1 / 4
8,867
682
6,667
6,111
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
MadeYuoLook
Bellona
13
2 / 0 / 3
7,816
601
8,590
8,622
10,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
12
3 / 0 / 5
6,741
519
4,022
9,985
9,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
21
21
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
W
3
1
1
3.5
W
8
1
7
11.5
W
Agni
ELverax
Agni
5
1
4
7
L
King Arthur
Khajit159
King Arthur
0
4
0
0
W
Bellona
MadeYuoLook
Bellona
2
0
3
3.5
L
0
6
2
0.17
L
Cernunnos
UndeadForever
Cernunnos
2
4
0
0.5
W
Hercules
3
0
5
5.5
L
Morgan Le Fay
xXluh12Xx
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,533
Damage
39,428
54,106
Taken
43,698
27,162
Mitigated
30,690
8,649
Healing
15,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,692
363
1,498
2,415
9,770
7,061
0
2,387
7,110
18,894
0
W
8,825
2,700
0
3,914
7,310
3,060
0
483
6,827
66,589
0
W
11,324
5,271
0
3,793
11,670
5,206
0
2,775
8,895
0
51,788
W
Agni
ELverax
Agni
6,667
240
0
1,737
6,111
2,501
56
2,781
3,330
75,932
0
L
King Arthur
Khajit159
King Arthur
3,788
255
0
1,045
11,330
8,680
0
644
10,686
0
43,117
W
Bellona
MadeYuoLook
Bellona
8,590
1,108
0
2,905
8,622
10,870
0
105
8,517
1,788
64,631
L
3,994
1,582
0
478
12,260
4,221
0
4,979
7,090
0
48,689
L
Cernunnos
UndeadForever
Cernunnos
5,207
2,559
0
2,402
10,205
3,684
0
4,957
4,824
0
33,580
W
Hercules
4,022
731
0
3,424
9,985
9,053
0
1,400
8,585
0
19,488
L
Morgan Le Fay
xXluh12Xx
Morgan Le Fay
5,852
616
0
811
10,541
3,516
0
2,891
7,565
53,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,365
Gold Earned
39,335
352
Minions Killed
457
0
Camps Cleared
0
1,242,363
Distance Traveled
1,397,174
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,125
471
29
2
0
276,949
0
W
Freya
8,024
617
108
8
0
268,763
1
W
Set
7,887
607
69
5
0
300,539
0
W
Agni
8,867
682
142
11
0
266,678
7
L
King Arthur
5,924
456
80
6
0
215,427
0
W
Bellona
7,816
601
103
8
0
259,290
0
L
Mercury
6,576
506
82
6
0
273,985
0
L
Cernunnos
6,001
462
66
5
0
237,473
1
W
Hercules
6,741
519
35
3
0
301,904
3
L
Morgan Le Fay
6,739
518
95
7
0
238,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role