Player Matchup

Chaac
Chaac
FYBPsycho
Chaac
Level 36
God Stats
49W - 51L
1,285 SR
Queue Stats
104W - 101L
1,286 Elo+
Party 2
Bacchus
Bacchus
PGOTurnedfriend
Bacchus
Level 106
God Stats
4W - 2L
1,331 SR
Queue Stats
95W - 97L
1,329 Elo+
Party 2
Discordia
Discordia
soulswillcry
Discordia
Level 152
God Stats
3W - 5L
1,500 SR
Queue Stats
256W - 276L
1,305 Elo+
Solo
Team Averages
Level 98
1,372 SR
1,307 Elo+

VS

Team Averages
Level 92
1,505 SR
1,598 Elo+
Izanami
Izanami
TwistedB0T94
Izanami
Level 78
God Stats
3W - 6L
1,352 SR
Queue Stats
55W - 74L
1,368 Elo+
Solo
Nu Wa
Nu Wa
xXDemighostXx
Nu Wa
Level 112
God Stats
1W - 1L
1,492 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1
Mulan
Mulan
xxK4STUNxx
Mulan
Level 86
God Stats
1W - 1L
1,672 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
FYBPsycho
Chaac
12
3 / 0 / 6
7,508
751
7,359
6,497
7,291
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 6
8,128
813
6,697
8,113
10,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
soulswillcry
Discordia
14
4 / 0 / 5
8,337
834
9,817
4,108
1,422
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TwistedB0T94
Izanami
12
0 / 3 / 0
6,500
650
2,584
8,528
3,164
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 3 / 0
6,126
613
3,149
6,602
2,225
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
10
0 / 3 / 0
6,552
655
3,298
11,741
8,130
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
FYBPsycho
Chaac
3
0
6
6
W
2
0
6
5
L
Izanami
TwistedB0T94
Izanami
0
3
0
0
W
Discordia
soulswillcry
Discordia
4
0
5
6.5
L
0
3
0
0
L
Mulan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,873
Damage
9,031
18,718
Taken
26,871
18,926
Mitigated
13,519
5,922
Healing
4,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
FYBPsycho
Chaac
7,359
722
387
1,863
6,497
7,291
0
1,361
5,136
0
22,067
W
6,697
388
240
2,553
8,113
10,213
191
1,324
6,789
18,137
0
L
Izanami
TwistedB0T94
Izanami
2,584
1,427
296
1,936
8,528
3,164
394
5,074
2,978
0
22,835
W
Discordia
soulswillcry
Discordia
9,817
194
0
879
4,108
1,422
594
512
3,596
47,783
0
L
3,149
712
0
208
6,602
2,225
0
4,443
1,649
16,210
0
L
Mulan
3,298
437
35
2,215
11,741
8,130
0
6,313
4,902
0
17,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,973
Gold Earned
19,178
152
Minions Killed
105
0
Camps Cleared
0
576,362
Distance Traveled
517,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,508
751
26
3
0
183,095
0
W
Bacchus
8,128
813
25
3
0
196,191
0
L
Izanami
6,500
650
54
5
0
173,340
0
W
Discordia
8,337
834
101
10
0
197,076
0
L
Nu Wa
6,126
613
20
2
0
168,587
0
L
Mulan
6,552
655
31
3
0
175,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role