Player Matchup

Neith
Neith
SaggyButNaggy
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,685 Elo+
Party 1
Odin
Odin
Vowerly
Odin
Level 107
God Stats
2W - 0L
1,590 SR
Queue Stats
26W - 16L
1,722 Elo+
Party 1
Chronos
Chronos
ocupante-mono4
Chronos
Level 15
God Stats
2W - 1L
1,766 SR
Queue Stats
54W - 45L
1,695 Elo+
Party 1
Team Averages
Level 46
1,618 SR
1,701 Elo+

VS

Team Averages
Level 72
1,566 SR
1,409 Elo+
Khepri
Khepri
 
Khepri
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Myex_wife
Sol
Level 127
God Stats
15W - 13L
1,697 SR
Queue Stats
428W - 520L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
jephil87
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 102L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 5
8,056
806
12,370
5,469
2,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Odin
Vowerly
Odin
13
5 / 1 / 5
7,853
785
10,729
8,998
6,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 0 / 8
8,259
826
6,269
6,463
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 4 / 0
6,047
605
2,330
13,304
10,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 3 / 1
5,924
592
1,797
5,709
1,985
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
jephil87
Cu Chulainn
10
0 / 5 / 1
5,819
582
4,437
14,720
10,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
0
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
4
0
0
L
0
3
1
0.17
W
4
0
5
6.5
W
Odin
Vowerly
Odin
5
1
5
7.5
L
Cu Chulainn
jephil87
Cu Chulainn
0
5
1
0.1
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,368
Damage
8,564
20,930
Taken
33,733
11,575
Mitigated
23,024
5,705
Healing
3,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,330
449
0
1,645
13,304
10,285
0
2,870
10,434
13,299
0
L
1,797
496
0
985
5,709
1,985
0
1,055
4,654
10,799
0
W
12,370
4,854
0
1,775
5,469
2,203
2,195
1,882
3,263
0
38,639
W
Odin
Vowerly
Odin
10,729
2,081
0
180
8,998
6,442
28
1,239
7,482
0
23,613
L
Cu Chulainn
jephil87
Cu Chulainn
4,437
697
0
1,158
14,720
10,754
0
2,034
12,686
0
14,653
W
6,269
2,561
0
3,750
6,463
2,930
628
1,103
5,324
38,351
5,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,168
Gold Earned
17,790
155
Minions Killed
61
0
Camps Cleared
0
512,467
Distance Traveled
408,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,047
605
18
2
0
157,167
0
L
Sol
5,924
592
21
2
0
85,682
0
W
Neith
8,056
806
63
6
0
142,840
0
W
Odin
7,853
785
25
3
0
190,693
0
L
Cu Chulainn
5,819
582
22
2
0
165,290
0
W
Chronos
8,259
826
67
7
0
178,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role