Player Matchup

Maui
Maui
TheHandZoFDeath
Maui
Level 148
God Stats
3W - 3L
1,362 SR
Queue Stats
28W - 35L
1,744 Elo+
Solo
Bacchus
Bacchus
Trevor Shabazz
Bacchus
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 67L
1,500 Elo+
Solo
Surtr
Surtr
israelisreal_
Surtr
Level 79
God Stats
18W - 11L
1,574 SR
Queue Stats
137W - 131L
1,445 Elo+
Solo
Sol
Sol
pitttiger
Sol
Level 126
God Stats
32W - 18L
1,769 SR
Queue Stats
985W - 964L
1,589 Elo+
Solo
Medusa
Medusa
strychnine1
Medusa
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,556 Elo+

VS

Team Averages
Level 70
1,502 SR
1,457 Elo+
Artemis
Artemis
Andres_Kestis
Artemis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
PutFriend878367
Kukulkan
Level 128
God Stats
18W - 20L
1,183 SR
Queue Stats
297W - 284L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
SkorpiOwn
Ao Kuang
Level 54
God Stats
3W - 1L
1,851 SR
Queue Stats
25W - 21L
1,500 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 129
God Stats
204W - 260L
1,363 SR
Queue Stats
209W - 263L
1,296 Elo+
Solo
Loki
Loki
XxLlovanyxX
Loki
Level 31
God Stats
0W - 1L
1,615 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
7,510
536
2,375
7,091
5,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 1 / 3
9,116
651
10,806
9,334
5,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 4
8,235
588
8,925
14,839
8,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

12
4 / 3 / 3
8,265
590
7,906
12,844
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
13
3 / 1 / 1
7,604
543
4,195
7,169
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
8
0 / 8 / 0
5,782
413
3,599
11,033
4,192
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
13
2 / 3 / 1
7,954
568
10,212
9,400
4,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
SkorpiOwn
Ao Kuang
11
4 / 3 / 0
7,505
536
12,006
14,302
5,718
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

4
0 / 7 / 0
4,783
342
787
6,024
1,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 6 / 1
5,958
426
4,162
11,536
4,082
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
25
Kills
6
6
Deaths
27
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
8
0
0
L
Kukulkan
2
3
1
0.83
L
Ao Kuang
SkorpiOwn
Ao Kuang
4
3
0
1.33
L
0
7
0
0
W
2
0
6
5
W
9
1
3
10.5
L
0
6
1
0.08
W
7
1
4
9
W
4
3
3
1.83
W
Medusa
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
30,766
51,277
Taken
52,295
27,493
Mitigated
19,919
20,932
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,599
1,366
37
903
11,033
4,192
138
4,984
5,952
0
24,882
L
Kukulkan
10,212
618
0
312
9,400
4,465
410
2,463
6,859
62,456
0
L
Ao Kuang
SkorpiOwn
Ao Kuang
12,006
3,727
0
7,264
14,302
5,718
0
4,897
9,193
60,183
0
L
787
645
0
212
6,024
1,462
0
2,239
3,737
5,113
0
W
2,375
842
1,656
1,959
7,091
5,253
48
1,234
5,857
26,068
0
W
10,806
999
0
1,336
9,334
5,911
120
2,416
6,918
54,230
0
L
4,162
845
100
2,809
11,536
4,082
0
6,383
5,030
0
25,653
W
8,925
2,952
0
8,178
14,839
8,782
129
8,910
5,583
1,035
48,602
W
7,906
3,030
0
5,240
12,844
4,546
1,994
7,401
5,399
48,934
0
W
Medusa
4,195
1,428
0
2,563
7,169
3,001
1,293
2,534
4,515
0
45,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,730
Gold Earned
31,982
368
Minions Killed
266
0
Camps Cleared
0
1,350,389
Distance Traveled
1,151,359
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,782
413
41
3
0
232,042
0
L
Kukulkan
7,954
568
115
8
0
261,143
1
L
Ao Kuang
7,505
536
78
6
0
264,167
0
L
Nu Wa
4,783
342
5
0
0
108,317
0
W
Maui
7,510
536
48
3
0
251,564
0
W
Bacchus
9,116
651
92
7
0
316,820
0
L
Loki
5,958
426
27
2
0
285,690
2
W
Surtr
8,235
588
83
6
0
277,887
0
W
Sol
8,265
590
73
5
0
242,765
1
W
Medusa
7,604
543
72
5
0
261,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role