Player Matchup

Nox
Nox
 
Nox
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ImAFKbro
Ymir
Level 87
God Stats
5W - 1L
1,503 SR
Queue Stats
41W - 16L
1,856 Elo+
Solo
Thanatos
Thanatos
ShuDouKen
Thanatos
Level 146
God Stats
5W - 5L
1,500 SR
Queue Stats
412W - 397L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
TheManInBlack
Zhong Kui
Level 129
God Stats
5W - 2L
1,393 SR
Queue Stats
19W - 19L
1,443 Elo+
Solo
Ishtar
Ishtar
Zhouye
Ishtar
Level 149
God Stats
3W - 5L
1,500 SR
Queue Stats
369W - 417L
1,487 Elo+
Solo
Team Averages
Level 134
1,479 SR
1,567 Elo+

VS

Team Averages
Level 129
1,568 SR
1,546 Elo+
Ra
Ra
 
Ra
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Lowys
Charybdis
Level 164
God Stats
59W - 55L
1,842 SR
Queue Stats
419W - 266L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 0 / 4
6,276
1,255
3,181
2,548
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
11
0 / 0 / 6
6,231
1,246
2,260
4,280
4,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
ShuDouKen
Thanatos
11
2 / 0 / 3
6,357
1,271
3,733
4,998
1,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
TheManInBlack
Zhong Kui
11
1 / 0 / 4
6,033
1,207
3,683
1,562
1,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ishtar
Zhouye
Ishtar
10
1 / 1 / 1
5,735
1,147
3,762
3,783
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

390

VS

Team 2 Tickets

363

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 1
5,849
1,170
4,155
2,351
910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
 
Odin
10
1 / 2 / 0
5,546
1,109
3,293
5,862
4,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
 
Mercury
10
0 / 3 / 0
5,517
1,103
2,169
6,406
2,497
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
 
He Bo
9
0 / 0 / 0
4,965
993
0
0
0
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Lowys
Charybdis
10
0 / 1 / 1
5,437
1,087
4,919
4,080
1,334
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
6
Kills
1
1
Deaths
6
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
0
4
4
L
Ra
 
Ra
0
0
1
0.5
L
Odin
 
Odin
1
2
0
0.5
L
Mercury
 
Mercury
0
3
0
0
L
He Bo
 
He Bo
0
0
0
0
W
Ymir
0
0
6
3
L
Charybdis
Lowys
Charybdis
0
1
1
0.5
W
Thanatos
ShuDouKen
Thanatos
2
0
3
3.5
W
Zhong Kui
TheManInBlack
Zhong Kui
1
0
4
3
W
Ishtar
Zhouye
Ishtar
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,619
Damage
14,536
17,171
Taken
18,699
10,440
Mitigated
8,875
6,556
Healing
982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,181
40
0
0
2,548
1,134
0
764
1,784
20,462
0
L
Ra
 
Ra
4,155
77
641
91
2,351
910
0
886
1,423
24,663
0
L
Odin
 
Odin
3,293
511
0
0
5,862
4,134
0
2,637
3,147
0
6,086
L
Mercury
 
Mercury
2,169
212
0
250
6,406
2,497
0
3,638
2,644
0
11,790
L
He Bo
 
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
2,260
496
1,226
743
4,280
4,267
0
965
3,315
6,258
0
L
Charybdis
Lowys
Charybdis
4,919
2,619
0
0
4,080
1,334
0
1,719
2,361
0
11,275
W
Thanatos
ShuDouKen
Thanatos
3,733
966
0
3,128
4,998
1,935
0
322
4,676
0
11,628
W
Zhong Kui
TheManInBlack
Zhong Kui
3,683
850
0
273
1,562
1,401
0
651
911
13,065
0
W
Ishtar
Zhouye
Ishtar
3,762
2,135
0
1,186
3,783
1,703
0
1,453
2,330
0
15,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,632
Gold Earned
27,314
110
Minions Killed
99
10
Camps Cleared
2
495,176
Distance Traveled
419,532
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,276
1,255
37
7
3
99,913
1
L
Ra
5,849
1,170
43
9
1
118,423
0
L
Odin
5,546
1,109
4
1
1
101,697
0
L
Mercury
5,517
1,103
34
7
0
102,704
0
L
He Bo
4,965
993
0
0
0
727
0
W
Ymir
6,231
1,246
13
3
1
89,974
0
L
Charybdis
5,437
1,087
18
4
0
95,981
0
W
Thanatos
6,357
1,271
16
3
4
111,677
0
W
Zhong Kui
6,033
1,207
17
3
1
96,915
0
W
Ishtar
5,735
1,147
27
5
1
96,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role