Player Matchup

Ra
Ra
EsquireZeratul
Ra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,544 Elo+
Party 1
Izanami
Izanami
Im01dGr3g330
Izanami
Level 107
God Stats
31W - 28L
1,500 SR
Queue Stats
745W - 818L
1,386 Elo+
Party 4
Bacchus
Bacchus
Nubinz
Bacchus
Level 127
God Stats
3W - 1L
1,582 SR
Queue Stats
62W - 76L
1,411 Elo+
Solo
Mulan
Mulan
ThePookas
Mulan
Level 9
God Stats
2W - 4L
1,706 SR
Queue Stats
143W - 131L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
tinyGurth
Kukulkan
Level 64
God Stats
1W - 5L
1,500 SR
Queue Stats
91W - 103L
1,321 Elo+
Party 4
Team Averages
Level 87
1,558 SR
1,442 Elo+

VS

Team Averages
Level 35
1,480 SR
1,416 Elo+
Hercules
Hercules
Cagbags
Hercules
Level 31
God Stats
18W - 19L
1,285 SR
Queue Stats
63W - 92L
1,523 Elo+
Party 3
Heimdallr
Heimdallr
CoffeeAhead
Heimdallr
Level 22
God Stats
2W - 5L
1,649 SR
Queue Stats
37W - 64L
1,576 Elo+
Party 3
Agni
Agni
agustinnolmedo
Agni
Level 28
God Stats
0W - 2L
1,268 SR
Queue Stats
10W - 12L
1,277 Elo+
Party 2
Surtr
Surtr
andergostoso
Surtr
Level 62
God Stats
6W - 6L
1,698 SR
Queue Stats
12W - 17L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
manueljorda1234
Gilgamesh
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 1
8,505
654
13,688
8,027
3,169
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Im01dGr3g330
Izanami
10
0 / 0 / 0
6,166
474
3,696
7,989
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Nubinz
Bacchus
10
1 / 0 / 1
6,869
528
6,047
7,267
9,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mulan
ThePookas
Mulan
13
4 / 0 / 4
7,844
603
6,361
10,523
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
tinyGurth
Kukulkan
13
2 / 0 / 3
7,640
588
6,553
3,220
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cagbags
Hercules
8
0 / 2 / 0
5,695
438
3,035
12,338
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
CoffeeAhead
Heimdallr
9
0 / 1 / 0
5,424
417
5,489
7,199
2,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 0
5,755
443
2,389
8,640
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 5 / 1
6,560
505
3,516
12,054
5,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
manueljorda1234
Gilgamesh
8
1 / 5 / 1
5,717
440
4,186
12,114
5,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
16
Kills
2
2
Deaths
16
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cagbags
Hercules
0
2
0
0
L
Heimdallr
CoffeeAhead
Heimdallr
0
1
0
0
W
9
2
1
4.75
W
Izanami
Im01dGr3g330
Izanami
0
0
0
0
W
Bacchus
Nubinz
Bacchus
1
0
1
1.5
W
Mulan
ThePookas
Mulan
4
0
4
6
L
0
3
0
0
L
1
5
1
0.3
L
Gilgamesh
manueljorda1234
Gilgamesh
1
5
1
0.3
W
Kukulkan
tinyGurth
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,345
Damage
18,615
37,026
Taken
52,345
21,985
Mitigated
26,435
12,888
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cagbags
Hercules
3,035
630
0
2,327
12,338
9,770
0
5,416
6,915
0
12,842
L
Heimdallr
CoffeeAhead
Heimdallr
5,489
2,412
0
2,366
7,199
2,607
0
2,675
4,524
0
39,927
W
13,688
2,677
609
2,354
8,027
3,169
1,601
342
7,685
61,988
1,044
W
Izanami
Im01dGr3g330
Izanami
3,696
2,552
327
2,071
7,989
2,762
85
260
7,729
0
46,113
W
Bacchus
Nubinz
Bacchus
6,047
595
0
1,474
7,267
9,707
0
144
7,123
26,464
0
W
Mulan
ThePookas
Mulan
6,361
1,477
0
4,355
10,523
5,072
828
811
9,712
0
61,826
L
2,389
204
0
2,386
8,640
3,122
0
5,973
2,667
33,298
0
L
3,516
1,008
0
3,876
12,054
5,394
0
4,854
7,200
166
37,289
L
Gilgamesh
manueljorda1234
Gilgamesh
4,186
1,093
0
1,590
12,114
5,542
0
7,088
5,026
0
22,827
W
Kukulkan
tinyGurth
Kukulkan
6,553
485
0
1,698
3,220
1,275
843
1,626
1,594
48,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,024
Gold Earned
29,151
399
Minions Killed
229
0
Camps Cleared
0
1,378,715
Distance Traveled
1,194,697
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,695
438
19
1
0
278,437
1
L
Heimdallr
5,424
417
59
5
0
224,729
0
W
Ra
8,505
654
119
9
0
253,838
0
W
Izanami
6,166
474
72
6
0
299,372
0
W
Bacchus
6,869
528
27
2
0
289,242
3
W
Mulan
7,844
603
84
6
0
288,815
0
L
Agni
5,755
443
53
4
0
207,374
0
L
Surtr
6,560
505
61
5
0
267,768
0
L
Gilgamesh
5,717
440
37
3
0
216,389
1
W
Kukulkan
7,640
588
97
7
0
247,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role