Player Matchup

Shiva
Shiva
 
Shiva
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DRUNK x SAMURAI
Chang'e
Level 151
God Stats
28W - 21L
1,645 SR
Queue Stats
247W - 258L
1,543 Elo+
Solo
Freya
Freya
Jomalavi
Freya
Level 120
God Stats
22W - 25L
1,725 SR
Queue Stats
148W - 155L
1,651 Elo+
Solo
Surtr
Surtr
VraelAzarel
Surtr
Level 147
God Stats
7W - 11L
1,103 SR
Queue Stats
15W - 14L
1,469 Elo+
Solo
Khepri
Khepri
Willmordini
Khepri
Level 109
God Stats
17W - 11L
1,814 SR
Queue Stats
33W - 34L
1,587 Elo+
Solo
Team Averages
Level 127
1,557 SR
1,550 Elo+

VS

Team Averages
Level 100
1,544 SR
1,570 Elo+
Arachne
Arachne
 
Arachne
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
FreakItself
Cernunnos
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
72W - 81L
1,521 Elo+
Solo
Vulcan
Vulcan
MitchellJ81
Vulcan
Level 127
God Stats
4W - 4L
1,583 SR
Queue Stats
60W - 81L
1,482 Elo+
Solo
Da Ji
Da Ji
Stank Stew
Da Ji
Level 52
God Stats
115W - 104L
1,630 SR
Queue Stats
179W - 199L
1,559 Elo+
Solo
Kuzenbo
Kuzenbo
xBRO18xTHRONE
Kuzenbo
Level 89
God Stats
3W - 1L
1,723 SR
Queue Stats
8W - 2L
1,786 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
10
1 / 4 / 1
5,881
1,176
5,253
8,900
4,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 1
5,381
1,076
3,415
5,142
1,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
Jomalavi
Freya
10
0 / 0 / 0
5,604
1,121
2,962
4,061
1,647
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 1 / 1
5,726
1,145
2,849
6,985
6,046
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
9
0 / 1 / 0
5,334
1,067
822
3,769
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

354

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
4 / 1 / 1
6,343
1,269
3,630
4,258
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cernunnos
FreakItself
Cernunnos
11
2 / 0 / 6
6,512
1,302
6,512
2,129
805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
11
1 / 0 / 6
6,278
1,256
6,140
1,929
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
10
1 / 1 / 6
5,783
1,157
4,755
3,766
1,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
10
0 / 0 / 5
5,719
1,144
5,832
5,303
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
8
8
Deaths
2
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
4
1
0.38
W
Arachne
 
Arachne
4
1
1
4.5
L
0
2
1
0.25
W
Cernunnos
FreakItself
Cernunnos
2
0
6
5
L
Freya
Jomalavi
Freya
0
0
0
0
W
Vulcan
1
0
6
4
W
Da Ji
1
1
6
4
L
1
1
1
1.5
L
Khepri
0
1
0
0
W
Kuzenbo
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,301
Damage
26,869
28,857
Taken
17,385
16,743
Mitigated
10,597
6,672
Healing
2,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
5,253
559
0
732
8,900
4,827
0
3,309
5,591
0
17,229
W
Arachne
 
Arachne
3,630
2,954
0
512
4,258
2,530
0
2,209
1,969
0
7,307
L
3,415
176
2,076
1,438
5,142
1,706
0
1,617
3,525
12,104
0
W
Cernunnos
FreakItself
Cernunnos
6,512
3,713
0
1,006
2,129
805
0
491
1,594
0
17,994
L
Freya
Jomalavi
Freya
2,962
1,083
0
1,295
4,061
1,647
0
2,132
1,929
19,753
0
W
Vulcan
6,140
3,969
0
10
1,929
822
0
676
1,253
22,032
0
W
Da Ji
4,755
880
0
0
3,766
1,659
0
1,415
2,226
0
8,723
L
2,849
420
0
860
6,985
6,046
0
3,922
3,063
173
9,794
L
Khepri
822
97
0
271
3,769
2,517
0
992
2,777
1,578
0
W
Kuzenbo
5,832
1,708
0
496
5,303
4,781
0
2,498
2,597
9,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,926
Gold Earned
30,635
107
Minions Killed
102
4
Camps Cleared
6
478,923
Distance Traveled
510,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,881
1,176
28
6
1
102,088
0
W
Arachne
6,343
1,269
12
2
1
105,610
0
L
Chang'e
5,381
1,076
23
5
0
101,612
0
W
Cernunnos
6,512
1,302
33
7
1
97,248
0
L
Freya
5,604
1,121
41
8
3
98,441
0
W
Vulcan
6,278
1,256
41
8
1
106,877
0
W
Da Ji
5,783
1,157
6
1
2
95,884
0
L
Surtr
5,726
1,145
9
2
0
109,577
0
L
Khepri
5,334
1,067
6
1
0
67,205
0
W
Kuzenbo
5,719
1,144
10
2
1
105,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role