Player Matchup

Chronos
Chronos
Lacus1999
Chronos
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 11L
1,630 Elo+
Party 2
He Bo
He Bo
M-KA_010
He Bo
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
235W - 262L
1,500 Elo+
Solo
Ra
Ra
Robika280
Ra
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,410 Elo+
Party 2
Zhong Kui
Zhong Kui
Vingt4
Zhong Kui
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 85L
1,473 Elo+
Party 1
Hachiman
Hachiman
ken43
Hachiman
Level 68
God Stats
1W - 3L
1,280 SR
Queue Stats
51W - 60L
1,595 Elo+
Party 1
Team Averages
Level 70
1,456 SR
1,522 Elo+

VS

Team Averages
Level 98
1,547 SR
1,502 Elo+
Anubis
Anubis
KnowYourRole262
Anubis
Level 88
God Stats
5W - 8L
1,500 SR
Queue Stats
862W - 969L
1,457 Elo+
Solo
Ares
Ares
MightyDale
Ares
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 187L
1,512 Elo+
Solo
He Bo
He Bo
SHOOT LEAD
He Bo
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
68W - 85L
1,638 Elo+
Solo
Ra
Ra
ll Kermit80 ll
Ra
Level 124
God Stats
7W - 1L
1,733 SR
Queue Stats
194W - 206L
1,382 Elo+
Solo
Chaac
Chaac
ridvan7
Chaac
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 99L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Lacus1999
Chronos
14
1 / 6 / 4
7,541
754
9,151
11,206
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
M-KA_010
He Bo
14
5 / 5 / 3
8,094
809
8,702
11,224
3,679
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 5 / 6
7,090
709
6,422
8,594
3,326
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Vingt4
Zhong Kui
13
1 / 5 / 6
7,487
749
11,392
11,433
7,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
ken43
Hachiman
15
2 / 3 / 5
7,730
773
10,454
11,957
4,887
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 11
9,798
980
13,587
10,448
7,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
4 / 2 / 18
8,796
880
7,635
17,319
21,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

He Bo
14
3 / 3 / 19
8,352
835
6,213
9,307
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 15
8,239
824
7,824
8,474
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
ridvan7
Chaac
16
6 / 3 / 13
8,962
896
14,595
17,787
19,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
100
10
Kills
24
24
Deaths
11
24
Assists
76
Player
Kills
Deaths
Assists
KDA
W
9
1
11
14.5
L
Chronos
Lacus1999
Chronos
1
6
4
0.5
L
He Bo
M-KA_010
He Bo
5
5
3
1.3
W
4
2
18
6.5
L
1
5
6
0.8
W
He Bo
3
3
19
4.17
L
Zhong Kui
Vingt4
Zhong Kui
1
5
6
0.8
L
Hachiman
ken43
Hachiman
2
3
5
1.5
W
2
2
15
4.75
W
Chaac
ridvan7
Chaac
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,121
Damage
49,854
54,414
Taken
63,335
23,229
Mitigated
58,761
14,615
Healing
26,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,587
176
1,390
5,345
10,448
7,027
312
7,953
2,495
36,649
0
L
Chronos
Lacus1999
Chronos
9,151
1,851
450
967
11,206
4,169
0
6,603
4,603
20,960
0
L
He Bo
M-KA_010
He Bo
8,702
599
898
2,607
11,224
3,679
72
7,806
3,418
12,147
0
W
7,635
126
483
3,495
17,319
21,889
674
10,124
7,195
8,352
0
L
6,422
630
1,007
1,458
8,594
3,326
0
5,149
3,445
14,935
0
W
He Bo
6,213
1,625
596
841
9,307
5,348
1,254
6,158
3,149
11,887
653
L
Zhong Kui
Vingt4
Zhong Kui
11,392
1,190
877
2,399
11,433
7,168
0
7,855
3,578
18,837
0
L
Hachiman
ken43
Hachiman
10,454
7,886
177
3,775
11,957
4,887
135
7,398
4,559
0
22,571
W
7,824
831
5,829
2,907
8,474
4,916
495
4,795
3,679
14,875
0
W
Chaac
ridvan7
Chaac
14,595
677
673
4,856
17,787
19,581
181
6,637
11,150
0
26,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,942
Gold Earned
44,147
94
Minions Killed
121
0
Camps Cleared
0
846,783
Distance Traveled
930,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,798
980
59
6
0
155,209
0
L
Chronos
7,541
754
27
3
0
193,239
0
L
He Bo
8,094
809
6
1
0
172,448
0
W
Ares
8,796
880
2
0
0
196,984
0
L
Ra
7,090
709
23
2
0
162,210
0
W
He Bo
8,352
835
22
2
0
172,955
0
L
Zhong Kui
7,487
749
23
2
0
156,375
0
L
Hachiman
7,730
773
15
2
0
162,511
0
W
Ra
8,239
824
24
2
0
184,967
0
W
Chaac
8,962
896
14
1
0
220,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role