Player Matchup

Ao Kuang
Ao Kuang
Cocotibul
Ao Kuang
Level 89
God Stats
1W - 2L
1,301 SR
Queue Stats
224W - 219L
1,449 Elo+
Solo
Cernunnos
Cernunnos
Ghostly6829
Cernunnos
Level 62
God Stats
22W - 27L
1,517 SR
Queue Stats
171W - 174L
1,386 Elo+
Solo
Zeus
Zeus
LordOfLords0
Zeus
Level 85
God Stats
58W - 45L
1,497 SR
Queue Stats
77W - 72L
1,479 Elo+
Solo
Maui
Maui
Parallel-a-
Maui
Level 69
God Stats
6W - 4L
1,706 SR
Queue Stats
77W - 67L
1,623 Elo+
Solo
Kukulkan
Kukulkan
topshatta77
Kukulkan
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
297W - 299L
1,314 Elo+
Solo
Team Averages
Level 72
1,504 SR
1,450 Elo+

VS

Team Averages
Level 69
1,417 SR
1,355 Elo+
Mulan
Mulan
KindleC2022
Mulan
Level 83
God Stats
13W - 20L
1,269 SR
Queue Stats
247W - 234L
1,361 Elo+
Solo
Pele
Pele
Waterhead819
Pele
Level 106
God Stats
1W - 2L
1,703 SR
Queue Stats
118W - 119L
1,384 Elo+
Solo
Neith
Neith
rem123rich
Neith
Level 47
God Stats
12W - 27L
1,267 SR
Queue Stats
13W - 28L
1,222 Elo+
Solo
Ah Puch
Ah Puch
rewindstrike
Ah Puch
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 184L
1,309 Elo+
Solo
Izanami
Izanami
x_LUCKFRAK_x
Izanami
Level 44
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cocotibul
Ao Kuang
18
5 / 4 / 0
11,504
500
12,445
23,200
11,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Ghostly6829
Cernunnos
19
10 / 1 / 8
12,581
547
22,474
17,918
10,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 5 / 4
11,910
518
14,792
12,391
6,702
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
8 / 1 / 12
12,551
546
8,256
18,109
18,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
topshatta77
Kukulkan
18
4 / 5 / 3
11,963
520
15,129
20,614
10,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 2
12,036
523
21,160
30,020
28,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 8 / 2
11,463
498
16,018
20,724
8,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
0 / 6 / 4
9,099
396
6,651
15,209
6,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
rewindstrike
Ah Puch
16
4 / 4 / 2
10,191
443
11,046
18,814
7,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
x_LUCKFRAK_x
Izanami
12
0 / 10 / 1
7,958
346
5,353
16,725
5,236
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
32
Kills
16
16
Deaths
32
27
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Cocotibul
Ao Kuang
5
4
0
1.25
W
Cernunnos
Ghostly6829
Cernunnos
10
1
8
14
L
6
4
2
1.75
W
5
5
4
1.4
W
8
1
12
14
L
6
8
2
0.88
L
Neith
0
6
4
0.33
L
Ah Puch
rewindstrike
Ah Puch
4
4
2
1.25
W
Kukulkan
topshatta77
Kukulkan
4
5
3
1.1
L
Izanami
x_LUCKFRAK_x
Izanami
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,096
Damage
60,228
92,232
Taken
101,492
58,014
Mitigated
55,257
36,139
Healing
26,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Cocotibul
Ao Kuang
12,445
4,151
0
8,263
23,200
11,176
0
3,098
19,941
89,805
0
W
Cernunnos
Ghostly6829
Cernunnos
22,474
12,800
0
5,883
17,918
10,630
4,595
2,294
15,566
0
109,278
L
21,160
1,826
0
13,077
30,020
28,245
578
18,852
11,168
0
103,331
W
14,792
1,809
67
3,381
12,391
6,702
1,290
4,180
8,072
85,008
1,706
W
8,256
2,430
3,833
5,642
18,109
18,817
1,036
109
17,848
50,629
0
L
16,018
5,373
0
3,070
20,724
8,407
0
11,521
9,203
0
59,414
L
Neith
6,651
2,349
0
655
15,209
6,021
360
5,147
10,062
0
66,748
L
Ah Puch
rewindstrike
Ah Puch
11,046
889
0
8,804
18,814
7,348
652
11,886
6,928
63,632
0
W
Kukulkan
topshatta77
Kukulkan
15,129
2,190
0
9,070
20,614
10,689
358
1,365
18,454
88,397
0
L
Izanami
x_LUCKFRAK_x
Izanami
5,353
3,984
0
590
16,725
5,236
524
2,874
13,851
0
41,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,509
Gold Earned
50,747
574
Minions Killed
471
0
Camps Cleared
0
1,968,360
Distance Traveled
2,073,697
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,504
500
108
5
0
401,225
0
W
Cernunnos
12,581
547
145
6
0
415,173
0
L
Mulan
12,036
523
147
6
0
385,014
0
W
Zeus
11,910
518
120
5
0
333,553
2
W
Maui
12,551
546
65
3
0
412,900
5
L
Pele
11,463
498
73
3
0
498,942
0
L
Neith
9,099
396
73
3
0
376,174
0
L
Ah Puch
10,191
443
107
5
0
402,687
0
W
Kukulkan
11,963
520
136
6
0
405,509
0
L
Izanami
7,958
346
71
3
0
410,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role