Player Matchup

Hou Yi
Hou Yi
D_1-_-1_W
Hou Yi
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
141W - 148L
1,375 Elo+
Party 1
Zhong Kui
Zhong Kui
DmonicKiller
Zhong Kui
Level 89
God Stats
5W - 3L
1,500 SR
Queue Stats
251W - 248L
1,494 Elo+
Party 1
Hachiman
Hachiman
LoopyShoe
Hachiman
Level 157
God Stats
5W - 5L
1,495 SR
Queue Stats
578W - 564L
1,486 Elo+
Party 1
Horus
Horus
Qc_Redz
Horus
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
250W - 214L
1,717 Elo+
Party 1
Cerberus
Cerberus
ShirakiinChan
Cerberus
Level 128
God Stats
8W - 4L
1,500 SR
Queue Stats
603W - 605L
1,436 Elo+
Party 1
Team Averages
Level 118
1,499 SR
1,502 Elo+

VS

Team Averages
Level 72
1,500 SR
1,521 Elo+
Bacchus
Bacchus
ChernobylSwings
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,714 Elo+
Solo
Medusa
Medusa
Lliamk
Medusa
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,557 Elo+
Solo
He Bo
He Bo
Norcal97
He Bo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 90L
1,500 Elo+
Solo
Chang'e
Chang'e
mrL3VY
Chang'e
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
410W - 434L
1,459 Elo+
Solo
Zhong Kui
Zhong Kui
pipestupid
Zhong Kui
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
245W - 246L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
D_1-_-1_W
Hou Yi
19
12 / 3 / 10
12,245
942
16,393
10,573
6,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
DmonicKiller
Zhong Kui
18
7 / 5 / 15
11,280
868
28,150
20,931
19,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
LoopyShoe
Hachiman
17
5 / 2 / 14
10,742
826
21,815
14,166
9,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Horus
Qc_Redz
Horus
16
2 / 3 / 15
10,599
815
7,637
22,485
32,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
ShirakiinChan
Cerberus
16
0 / 3 / 21
10,551
812
10,915
20,593
25,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
8,998
692
5,658
19,380
29,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
Lliamk
Medusa
15
4 / 7 / 9
9,539
734
19,041
16,795
8,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

He Bo
Norcal97
He Bo
15
3 / 6 / 7
8,840
680
10,007
17,643
7,830
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chang'e
mrL3VY
Chang'e
16
2 / 4 / 11
9,007
693
8,876
15,684
7,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
pipestupid
Zhong Kui
17
5 / 4 / 8
9,945
765
24,172
20,879
17,517
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
26
Kills
15
16
Deaths
26
75
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
5
8
1
W
Hou Yi
D_1-_-1_W
Hou Yi
12
3
10
5.67
W
Zhong Kui
DmonicKiller
Zhong Kui
7
5
15
2.9
L
Medusa
Lliamk
Medusa
4
7
9
1.21
W
Hachiman
LoopyShoe
Hachiman
5
2
14
6
L
He Bo
Norcal97
He Bo
3
6
7
1.08
W
Horus
Qc_Redz
Horus
2
3
15
3.17
W
Cerberus
ShirakiinChan
Cerberus
0
3
21
3.5
L
Chang'e
mrL3VY
Chang'e
2
4
11
1.88
L
Zhong Kui
pipestupid
Zhong Kui
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,910
Damage
67,754
88,748
Taken
90,381
92,695
Mitigated
70,587
52,605
Healing
39,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,658
816
624
3,653
19,380
29,833
225
6,047
13,333
9,980
0
W
Hou Yi
D_1-_-1_W
Hou Yi
16,393
7,644
200
3,304
10,573
6,574
3,774
5,708
4,865
0
34,823
W
Zhong Kui
DmonicKiller
Zhong Kui
28,150
980
3,647
8,250
20,931
19,051
2,483
11,411
9,520
42,468
2,707
L
Medusa
Lliamk
Medusa
19,041
7,348
395
2,009
16,795
8,001
210
8,396
8,399
0
35,995
W
Hachiman
LoopyShoe
Hachiman
21,815
7,539
2,140
4,969
14,166
9,082
2,365
8,102
6,064
0
46,675
L
He Bo
Norcal97
He Bo
10,007
1,898
183
1,760
17,643
7,830
64
9,070
8,573
15,808
0
W
Horus
Qc_Redz
Horus
7,637
3,471
10,299
10,843
22,485
32,155
311
11,336
11,149
0
11,082
W
Cerberus
ShirakiinChan
Cerberus
10,915
634
1,837
7,116
20,593
25,833
311
12,156
8,437
23,567
0
L
Chang'e
mrL3VY
Chang'e
8,876
233
13,831
6,876
15,684
7,406
102
6,483
9,201
15,873
0
L
Zhong Kui
pipestupid
Zhong Kui
24,172
3,279
1,852
8,735
20,879
17,517
257
7,608
13,271
48,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,417
Gold Earned
46,329
159
Minions Killed
128
0
Camps Cleared
0
1,219,315
Distance Traveled
1,097,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,998
692
9
1
0
220,342
0
W
Hou Yi
12,245
942
32
2
0
212,744
0
W
Zhong Kui
11,280
868
37
3
0
223,609
0
L
Medusa
9,539
734
25
2
0
211,302
0
W
Hachiman
10,742
826
57
4
0
237,668
0
L
He Bo
8,840
680
19
1
0
221,243
0
W
Horus
10,599
815
5
0
0
283,665
0
W
Cerberus
10,551
812
28
2
0
261,629
0
L
Chang'e
9,007
693
18
1
0
243,722
0
L
Zhong Kui
9,945
765
57
4
0
201,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role