Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
B0BZILLA
Skadi
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 34L
1,768 Elo+
Solo
Cu Chulainn
Cu Chulainn
RodriguezJ7
Cu Chulainn
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 22L
1,853 Elo+
Solo
Kukulkan
Kukulkan
XxNBKMEATFLAPxX
Kukulkan
Level 143
God Stats
5W - 0L
1,500 SR
Queue Stats
111W - 79L
1,547 Elo+
Solo
Hel
Hel
oicher
Hel
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 32L
1,548 Elo+
Solo
Team Averages
Level 139
1,500 SR
1,643 Elo+

VS

Team Averages
Level 152
1,457 SR
1,590 Elo+
Yemoja
Yemoja
Est Plague
Yemoja
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 155L
1,795 Elo+
Solo
Izanami
Izanami
Give Up Nerds
Izanami
Level 178
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 216L
1,452 Elo+
Party 1
Janus
Janus
Unversed22
Janus
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
128W - 129L
1,661 Elo+
Solo
Hachiman
Hachiman
qpOoGAToOqp
Hachiman
Level 149
God Stats
0W - 5L
1,285 SR
Queue Stats
72W - 69L
1,534 Elo+
Party 1
Hercules
Hercules
sincereapology
Hercules
Level 165
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 125L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
4 / 2 / 6
7,380
1,054
6,794
9,002
8,301
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
B0BZILLA
Skadi
12
0 / 0 / 10
6,821
974
8,672
4,133
1,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cu Chulainn
RodriguezJ7
Cu Chulainn
11
2 / 2 / 4
6,765
966
5,907
9,069
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
11
2 / 1 / 4
6,820
974
7,518
3,032
1,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
oicher
Hel
12
2 / 0 / 7
6,803
972
2,170
7,358
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Est Plague
Yemoja
11
0 / 2 / 3
6,142
877
2,215
7,082
5,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
10
1 / 1 / 2
6,001
857
3,481
3,983
1,606
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
13
2 / 2 / 2
6,648
950
9,406
5,291
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
qpOoGAToOqp
Hachiman
8
0 / 2 / 1
5,187
741
4,132
4,535
1,706
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
12
1 / 3 / 1
6,294
899
4,941
13,836
8,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
10
Kills
4
5
Deaths
10
31
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
2
6
3.5
W
Skadi
B0BZILLA
Skadi
0
0
10
5
L
Yemoja
Est Plague
Yemoja
0
2
3
0.75
L
Izanami
1
1
2
2
W
Cu Chulainn
RodriguezJ7
Cu Chulainn
2
2
4
2
L
Janus
2
2
2
1.5
W
Kukulkan
2
1
4
4
W
Hel
oicher
Hel
2
0
7
5.5
L
Hachiman
qpOoGAToOqp
Hachiman
0
2
1
0.25
L
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,061
Damage
24,175
32,594
Taken
34,727
23,783
Mitigated
19,492
18,493
Healing
13,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,794
924
0
576
9,002
8,301
903
3,506
5,496
2,853
7,159
W
Skadi
B0BZILLA
Skadi
8,672
3,961
249
471
4,133
1,768
1,736
1,175
2,958
0
17,403
L
Yemoja
Est Plague
Yemoja
2,215
552
2,462
922
7,082
5,806
0
2,485
4,514
4,443
0
L
Izanami
3,481
2,850
0
914
3,983
1,606
0
1,203
2,738
0
11,736
W
Cu Chulainn
RodriguezJ7
Cu Chulainn
5,907
749
1,194
2,513
9,069
8,108
262
2,798
6,271
0
11,129
L
Janus
9,406
282
988
1,391
5,291
2,210
0
2,378
2,790
20,604
512
W
Kukulkan
7,518
37
991
499
3,032
1,311
1,042
1,510
1,522
16,408
0
W
Hel
oicher
Hel
2,170
356
6,284
5,716
7,358
4,295
485
2,331
5,027
4,351
0
L
Hachiman
qpOoGAToOqp
Hachiman
4,132
1,222
943
1,192
4,535
1,706
0
1,124
3,369
0
6,179
L
Hercules
4,941
1,007
367
4,328
13,836
8,164
0
4,273
9,314
0
10,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
30,272
68
Minions Killed
70
0
Camps Cleared
0
654,303
Distance Traveled
528,594
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,380
1,054
13
2
0
119,786
0
W
Skadi
6,821
974
21
3
0
142,486
0
L
Yemoja
6,142
877
4
1
0
102,596
0
L
Izanami
6,001
857
24
3
0
86,765
0
W
Cu Chulainn
6,765
966
7
1
0
124,071
0
L
Janus
6,648
950
21
3
0
121,656
0
W
Kukulkan
6,820
974
22
3
0
114,520
0
W
Hel
6,803
972
5
1
0
153,440
0
L
Hachiman
5,187
741
8
1
0
79,593
0
L
Hercules
6,294
899
13
2
0
137,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role