Player Matchup

Kukulkan
Kukulkan
Kinuskii
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,256 Elo+
Party 1
Hercules
Hercules
Mörkömatti
Hercules
Level 15
God Stats
0W - 2L
1,300 SR
Queue Stats
18W - 16L
1,357 Elo+
Party 1
Loki
Loki
S0gek1ngg
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,286 Elo+
Party 1
Team Averages
Level 25
1,433 SR
1,300 Elo+

VS

Team Averages
Level 40
1,576 SR
1,631 Elo+
Chaac
Chaac
CryOpHo3n1x
Chaac
Level 57
God Stats
6W - 1L
1,728 SR
Queue Stats
29W - 8L
1,717 Elo+
Solo
Kukulkan
Kukulkan
POLIGLOTIK
Kukulkan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,588 Elo+
Party 2
Bakasura
Bakasura
ZalupaGlaz
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kinuskii
Kukulkan
13
2 / 5 / 1
8,488
707
10,296
10,232
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Mörkömatti
Hercules
13
0 / 4 / 3
7,553
629
4,926
12,623
12,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
12
1 / 5 / 2
7,728
644
4,521
9,006
3,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 8
10,132
844
12,072
15,866
12,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Kukulkan
POLIGLOTIK
Kukulkan
16
4 / 0 / 10
9,944
829
9,402
4,146
1,525
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
ZalupaGlaz
Bakasura
15
4 / 1 / 9
9,593
799
6,105
7,518
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
14
14
Deaths
3
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
L
Kukulkan
Kinuskii
Kukulkan
2
5
1
0.5
L
Hercules
Mörkömatti
Hercules
0
4
3
0.38
W
Kukulkan
POLIGLOTIK
Kukulkan
4
0
10
9
L
Loki
1
5
2
0.4
W
Bakasura
ZalupaGlaz
Bakasura
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,743
Damage
27,579
31,861
Taken
27,530
20,361
Mitigated
18,511
4,167
Healing
5,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,072
1,577
0
2,931
15,866
12,789
15
7,197
8,354
0
42,517
L
Kukulkan
Kinuskii
Kukulkan
10,296
1,944
0
890
10,232
4,535
369
2,938
7,210
51,703
2,046
L
Hercules
Mörkömatti
Hercules
4,926
1,016
0
2,790
12,623
12,537
260
3,811
8,252
0
20,474
W
Kukulkan
POLIGLOTIK
Kukulkan
9,402
468
0
404
4,146
1,525
1,071
730
3,297
42,183
1,481
L
Loki
4,521
1,094
0
487
9,006
3,289
0
2,117
6,713
0
20,090
W
Bakasura
ZalupaGlaz
Bakasura
6,105
3,541
0
2,433
7,518
4,197
2,468
2,918
4,524
0
27,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,769
Gold Earned
29,669
152
Minions Killed
178
0
Camps Cleared
0
647,889
Distance Traveled
776,527
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,132
844
53
4
0
260,646
0
L
Kukulkan
8,488
707
89
7
0
188,331
0
L
Hercules
7,553
629
28
2
0
227,686
0
W
Kukulkan
9,944
829
75
6
0
240,092
0
L
Loki
7,728
644
35
3
0
231,872
0
W
Bakasura
9,593
799
50
4
0
275,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role