Player Matchup

Kuzenbo
Kuzenbo
Dwarfcoom
Kuzenbo
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 31L
1,391 Elo+
Solo
Anubis
Anubis
KiLLz2eAsY93
Anubis
Level 125
God Stats
2W - 2L
1,257 SR
Queue Stats
58W - 78L
1,428 Elo+
Solo
Nu Wa
Nu Wa
cristian098
Nu Wa
Level 17
God Stats
2W - 0L
1,722 SR
Queue Stats
4W - 3L
1,555 Elo+
Solo
Danzaburou
Danzaburou
ro11inGP
Danzaburou
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 27L
1,415 Elo+
Solo
Shiva
Shiva
slick_asf762
Shiva
Level 27
God Stats
8W - 5L
1,590 SR
Queue Stats
26W - 26L
1,336 Elo+
Solo
Team Averages
Level 41
1,514 SR
1,425 Elo+

VS

Team Averages
Level 57
1,500 SR
1,539 Elo+
Atlas
Atlas
Face Palm 13292
Atlas
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Feight
Xbalanque
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 25L
1,422 Elo+
Solo
Kukulkan
Kukulkan
SmallzyBoi
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,687 Elo+
Solo
Amaterasu
Amaterasu
SoleAxis197790
Amaterasu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,578 Elo+
Party 1
Serqet
Serqet
klugle
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 23L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dwarfcoom
Kuzenbo
15
6 / 0 / 9
8,265
827
10,596
9,165
12,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
15
3 / 0 / 5
8,056
806
2,252
4,361
2,108
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 1 / 10
7,043
704
6,463
6,128
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
ro11inGP
Danzaburou
17
6 / 0 / 4
9,358
936
8,236
6,308
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 15
7,801
780
16,218
13,077
7,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,847
685
4,658
10,572
9,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
Feight
Xbalanque
14
1 / 4 / 2
7,329
733
9,801
11,420
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
SmallzyBoi
Kukulkan
14
0 / 4 / 1
7,262
726
6,123
8,124
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
SoleAxis197790
Amaterasu
14
2 / 2 / 1
7,434
743
6,712
11,469
8,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
klugle
Serqet
13
0 / 4 / 1
6,745
675
2,544
9,896
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
18
Kills
3
3
Deaths
18
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Dwarfcoom
Kuzenbo
6
0
9
10.5
L
0
4
3
0.38
L
Xbalanque
Feight
Xbalanque
1
4
2
0.5
W
Anubis
3
0
5
5.5
L
Kukulkan
SmallzyBoi
Kukulkan
0
4
1
0.13
L
Amaterasu
SoleAxis197790
Amaterasu
2
2
1
1.25
W
1
1
10
6
L
Serqet
klugle
Serqet
0
4
1
0.13
W
Danzaburou
ro11inGP
Danzaburou
6
0
4
8
W
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,765
Damage
29,838
39,039
Taken
51,481
28,329
Mitigated
31,323
7,920
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Dwarfcoom
Kuzenbo
10,596
3,288
0
1,235
9,165
12,781
46
2,238
6,775
19,196
0
L
4,658
1,522
0
970
10,572
9,788
0
4,097
6,206
13,102
0
L
Xbalanque
Feight
Xbalanque
9,801
2,518
0
3,463
11,420
4,559
0
4,088
6,966
0
33,272
W
Anubis
2,252
216
414
1,200
4,361
2,108
612
1,232
3,129
29,441
0
L
Kukulkan
SmallzyBoi
Kukulkan
6,123
484
0
0
8,124
3,604
324
1,826
6,160
31,068
295
L
Amaterasu
SoleAxis197790
Amaterasu
6,712
1,307
0
2,057
11,469
8,433
0
3,653
7,608
0
21,193
W
6,463
1,874
0
0
6,128
2,384
777
1,721
4,407
11,721
42
L
Serqet
klugle
Serqet
2,544
900
0
1,230
9,896
4,939
0
4,501
5,272
0
15,501
W
Danzaburou
ro11inGP
Danzaburou
8,236
3,198
0
3,207
6,308
3,103
1,240
2,243
3,969
0
43,352
W
16,218
1,653
82
1,782
13,077
7,953
339
3,295
9,733
0
28,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,523
Gold Earned
35,617
212
Minions Killed
206
0
Camps Cleared
0
1,021,086
Distance Traveled
1,010,776
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,265
827
19
2
0
214,475
0
L
Atlas
6,847
685
21
2
0
187,097
0
L
Xbalanque
7,329
733
52
5
0
191,188
2
W
Anubis
8,056
806
64
6
0
189,485
6
L
Kukulkan
7,262
726
60
6
0
203,088
0
L
Amaterasu
7,434
743
35
4
0
202,237
0
W
Nu Wa
7,043
704
16
2
0
189,301
0
L
Serqet
6,745
675
38
4
0
227,166
0
W
Danzaburou
9,358
936
83
8
0
201,170
0
W
Shiva
7,801
780
30
3
0
226,655
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role