Player Matchup

Maui
Maui
CallidusJay
Maui
Level 43
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 36L
1,218 Elo+
Solo
Fenrir
Fenrir
MW Rush
Fenrir
Level 106
God Stats
7W - 6L
1,508 SR
Queue Stats
118W - 112L
1,470 Elo+
Solo
Chang'e
Chang'e
braender101
Chang'e
Level 86
God Stats
144W - 130L
1,548 SR
Queue Stats
366W - 357L
1,371 Elo+
Solo
Team Averages
Level 78
1,519 SR
1,353 Elo+

VS

Team Averages
Level 57
1,398 SR
1,242 Elo+
King Arthur
King Arthur
ChronicGamer129
King Arthur
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 54L
1,306 Elo+
Party 1
Zeus
Zeus
MangoMan6053
Zeus
Level 6
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 3L
1,115 Elo+
Party 1
Neith
Neith
RedBirdJake3
Neith
Level 9
God Stats
12W - 21L
1,410 SR
Queue Stats
23W - 38L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 8
7,889
789
2,444
10,147
4,766
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
MW Rush
Fenrir
15
10 / 0 / 6
9,455
946
12,847
12,347
6,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
braender101
Chang'e
15
3 / 1 / 13
8,556
856
11,207
9,686
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChronicGamer129
King Arthur
11
1 / 7 / 2
7,142
714
8,219
16,392
6,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 5 / 1
6,809
681
5,950
7,622
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 4 / 1
6,651
665
7,599
7,976
2,946
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
16
Kills
3
3
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
King Arthur
ChronicGamer129
King Arthur
1
7
2
0.29
W
Fenrir
MW Rush
Fenrir
10
0
6
13
L
1
5
1
0.3
L
1
4
1
0.38
W
Chang'e
braender101
Chang'e
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,498
Damage
21,768
32,180
Taken
31,990
14,807
Mitigated
12,610
14,543
Healing
3,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,444
648
0
0
10,147
4,766
462
2,163
7,984
14,530
0
L
King Arthur
ChronicGamer129
King Arthur
8,219
1,458
490
1,817
16,392
6,968
0
6,017
10,375
0
21,962
W
Fenrir
MW Rush
Fenrir
12,847
5,079
0
4,449
12,347
6,280
654
1,009
11,338
0
45,458
L
5,950
2,624
0
0
7,622
2,696
0
3,674
3,948
19,794
0
L
7,599
3,725
0
810
7,976
2,946
0
3,960
4,016
0
21,946
W
Chang'e
braender101
Chang'e
11,207
1,174
3,988
6,106
9,686
3,761
420
2,931
6,755
36,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,900
Gold Earned
20,602
135
Minions Killed
95
0
Camps Cleared
0
587,610
Distance Traveled
443,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,889
789
26
3
0
181,778
0
L
King Arthur
7,142
714
23
2
0
159,647
0
W
Fenrir
9,455
946
59
6
0
208,035
0
L
Zeus
6,809
681
41
4
0
137,000
0
L
Neith
6,651
665
31
3
0
147,346
0
W
Chang'e
8,556
856
50
5
0
197,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role