Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Biasotti
Agni
Level 108
God Stats
3W - 3L
1,292 SR
Queue Stats
66W - 75L
1,724 Elo+
Solo
Thoth
Thoth
danger072
Thoth
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 39L
1,605 Elo+
Solo
Odin
Odin
xMadao
Odin
Level 159
God Stats
5W - 0L
1,500 SR
Queue Stats
349W - 290L
1,539 Elo+
Solo
Team Averages
Level 132
1,458 SR
1,574 Elo+

VS

Team Averages
Level 152
1,489 SR
1,475 Elo+
Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Kagome
Gilgamesh
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 77L
1,485 Elo+
Party 1
Vamana
Vamana
Twc zeze L2
Vamana
Level 62
God Stats
0W - 1L
1,226 SR
Queue Stats
19W - 18L
1,399 Elo+
Solo
Guan Yu
Guan Yu
aerusmor
Guan Yu
Level 220
God Stats
9W - 1L
1,718 SR
Queue Stats
326W - 332L
1,332 Elo+
Solo
Ao Kuang
Ao Kuang
klyº
Ao Kuang
Level 177
God Stats
11W - 8L
1,500 SR
Queue Stats
324W - 351L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
3 / 0 / 4
5,851
1,170
3,307
4,572
1,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
 
Chang'e
10
1 / 0 / 4
5,175
1,035
2,270
3,594
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
10
1 / 1 / 6
5,618
1,124
4,570
3,396
1,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thoth
danger072
Thoth
8
0 / 1 / 5
4,833
967
3,256
2,378
672
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Odin
xMadao
Odin
10
2 / 0 / 5
5,932
1,186
3,098
4,552
3,415
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
2 / 1 / 0
5,797
1,159
6,291
2,083
735
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
Kagome
Gilgamesh
8
0 / 3 / 1
4,606
921
2,710
6,438
5,001
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Vamana
5
0 / 1 / 0
4,216
843
901
1,544
1,377
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
aerusmor
Guan Yu
9
0 / 1 / 1
4,681
936
2,297
4,644
4,169
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
klyº
Ao Kuang
9
0 / 1 / 1
4,811
962
2,751
3,071
1,309
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
7
Kills
2
2
Deaths
7
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
0
4
5
W
Chang'e
 
Chang'e
1
0
4
3
L
Merlin
 
Merlin
2
1
0
2
W
Agni
1
1
6
4
L
Gilgamesh
Kagome
Gilgamesh
0
3
1
0.17
L
Vamana
0
1
0
0
L
Guan Yu
aerusmor
Guan Yu
0
1
1
0.5
W
Thoth
danger072
Thoth
0
1
5
2.5
L
Ao Kuang
klyº
Ao Kuang
0
1
1
0.5
W
Odin
xMadao
Odin
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
14,950
18,492
Taken
17,780
7,917
Mitigated
12,591
13,600
Healing
6,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,307
2,432
578
1,917
4,572
1,583
108
2,059
2,513
0
8,359
W
Chang'e
 
Chang'e
2,270
0
5,899
2,677
3,594
1,112
106
1,211
2,383
6,082
0
L
Merlin
 
Merlin
6,291
172
352
452
2,083
735
0
994
1,089
19,287
2,518
W
Agni
4,570
468
593
146
3,396
1,135
78
1,900
1,496
17,019
0
L
Gilgamesh
Kagome
Gilgamesh
2,710
335
248
675
6,438
5,001
0
3,676
2,762
0
3,887
L
Vamana
901
289
31
137
1,544
1,377
0
1,243
301
0
902
L
Guan Yu
aerusmor
Guan Yu
2,297
240
1,966
2,160
4,644
4,169
0
2,426
2,218
0
3,152
W
Thoth
danger072
Thoth
3,256
239
192
73
2,378
672
6
1,156
1,222
4,350
1,161
L
Ao Kuang
klyº
Ao Kuang
2,751
273
202
538
3,071
1,309
0
1,655
1,416
3,973
0
W
Odin
xMadao
Odin
3,098
396
613
912
4,552
3,415
0
2,131
2,421
933
2,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,409
Gold Earned
24,111
61
Minions Killed
46
0
Camps Cleared
0
518,586
Distance Traveled
471,185
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,851
1,170
19
4
0
96,468
0
W
Chang'e
5,175
1,035
16
3
0
115,732
0
L
Merlin
5,797
1,159
37
7
0
111,711
0
W
Agni
5,618
1,124
20
4
0
89,770
0
L
Gilgamesh
4,606
921
3
1
0
98,701
0
L
Vamana
4,216
843
0
0
0
26,050
0
L
Guan Yu
4,681
936
2
0
0
120,624
0
W
Thoth
4,833
967
5
1
0
87,981
0
L
Ao Kuang
4,811
962
4
1
0
114,099
0
W
Odin
5,932
1,186
1
0
0
128,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role