Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
POLLITO11010
Sylvanus
Level 65
God Stats
16W - 6L
1,632 SR
Queue Stats
43W - 50L
1,584 Elo+
Party 4
Da Ji
Da Ji
danipro992
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Medusa
Medusa
练习两年半の鸡
Medusa
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
142W - 123L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
青衫故人
Sun Wukong
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 9L
1,372 Elo+
Party 1
Team Averages
Level 62
1,526 SR
1,502 Elo+

VS

Team Averages
Level 36
1,381 SR
1,388 Elo+
Baron Samedi
Baron Samedi
Alikovik
Baron Samedi
Level 29
God Stats
2W - 10L
1,135 SR
Queue Stats
54W - 80L
1,197 Elo+
Party 2
Jormungandr
Jormungandr
ElectroFluffy
Jormungandr
Level 42
God Stats
10W - 6L
1,500 SR
Queue Stats
96W - 104L
1,415 Elo+
Solo
King Arthur
King Arthur
UmenyaGudit
King Arthur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
453W - 432L
1,534 Elo+
Party 3
Cliodhna
Cliodhna
aboba321
Cliodhna
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,618 Elo+
Party 3
Pele
Pele
yummy-tucker6
Pele
Level 31
God Stats
0W - 2L
1,270 SR
Queue Stats
53W - 83L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
5 / 1 / 2
7,983
665
8,553
5,131
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
POLLITO11010
Sylvanus
9
0 / 2 / 4
5,786
482
3,319
11,370
8,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
1
0 / 0 / 0
3,732
311
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
4 / 4 / 2
7,235
603
10,991
11,330
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
青衫故人
Sun Wukong
12
7 / 0 / 1
7,040
587
9,523
13,835
11,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alikovik
Baron Samedi
11
1 / 4 / 0
5,884
490
3,089
8,520
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
ElectroFluffy
Jormungandr
10
0 / 0 / 5
6,357
530
3,768
6,172
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
UmenyaGudit
King Arthur
9
0 / 6 / 1
5,572
464
6,203
11,477
10,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
aboba321
Cliodhna
11
5 / 3 / 0
6,744
562
8,829
12,149
5,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 3 / 2
6,408
534
3,898
10,503
3,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
16
Kills
7
7
Deaths
16
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
1
2
6
L
Baron Samedi
Alikovik
Baron Samedi
1
4
0
0.25
L
Jormungandr
ElectroFluffy
Jormungandr
0
0
5
2.5
W
Sylvanus
POLLITO11010
Sylvanus
0
2
4
1
L
King Arthur
UmenyaGudit
King Arthur
0
6
1
0.08
L
Cliodhna
aboba321
Cliodhna
5
3
0
1.67
W
Da Ji
0
0
0
0
L
1
3
2
0.67
W
4
4
2
1.25
W
Sun Wukong
青衫故人
Sun Wukong
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,386
Damage
25,787
41,666
Taken
48,821
26,037
Mitigated
26,496
10,584
Healing
10,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,553
1,485
0
500
5,131
1,968
108
2,781
2,350
59,139
559
L
Baron Samedi
Alikovik
Baron Samedi
3,089
620
360
1,006
8,520
2,876
0
6,114
2,406
32,776
0
L
Jormungandr
ElectroFluffy
Jormungandr
3,768
1,007
0
1,268
6,172
4,242
11
1,368
4,804
28,614
0
W
Sylvanus
POLLITO11010
Sylvanus
3,319
1,105
987
3,390
11,370
8,131
158
2,762
8,608
19,146
0
L
King Arthur
UmenyaGudit
King Arthur
6,203
707
0
950
11,477
10,340
0
883
10,594
4,134
32,221
L
Cliodhna
aboba321
Cliodhna
8,829
2,534
0
4,592
12,149
5,240
0
2,181
9,968
0
49,774
W
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
3,898
669
0
2,226
10,503
3,798
0
1,196
9,307
0
43,199
W
10,991
5,539
0
2,472
11,330
4,152
0
884
10,446
0
59,762
W
Sun Wukong
青衫故人
Sun Wukong
9,523
2,365
0
3,235
13,835
11,786
185
1,694
12,141
0
50,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,776
Gold Earned
30,965
306
Minions Killed
311
0
Camps Cleared
0
873,131
Distance Traveled
1,146,178
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,983
665
113
9
0
239,569
0
L
Baron Samedi
5,884
490
66
6
0
200,658
1
L
Jormungandr
6,357
530
52
4
0
230,550
2
W
Sylvanus
5,786
482
24
2
0
185,643
0
L
King Arthur
5,572
464
50
4
0
216,052
0
L
Cliodhna
6,744
562
80
7
0
251,237
0
W
Da Ji
3,732
311
0
0
0
0
0
L
Pele
6,408
534
63
5
0
247,681
0
W
Medusa
7,235
603
93
8
0
216,734
0
W
Sun Wukong
7,040
587
76
6
0
231,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role