Player Matchup

Cliodhna
Cliodhna
Anitont
Cliodhna
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 156L
1,261 Elo+
Party 1
Bacchus
Bacchus
Ca1le
Bacchus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 37L
1,366 Elo+
Party 1
Freya
Freya
SelfandZ
Freya
Level 7
God Stats
2W - 5L
1,212 SR
Queue Stats
4W - 8L
1,165 Elo+
Party 1
Neith
Neith
Servalius
Neith
Level 16
God Stats
1W - 6L
1,176 SR
Queue Stats
30W - 48L
1,256 Elo+
Party 1
Achilles
Achilles
Znuz1337
Achilles
Level 42
God Stats
6W - 7L
1,361 SR
Queue Stats
52W - 52L
1,513 Elo+
Solo
Team Averages
Level 31
1,350 SR
1,312 Elo+

VS

Team Averages
Level 58
1,502 SR
1,404 Elo+
Hel
Hel
MeioFrangoPara15
Hel
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
234W - 201L
1,493 Elo+
Solo
Nike
Nike
Mornelleth
Nike
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 19L
1,190 Elo+
Solo
Loki
Loki
VICENT92
Loki
Level 49
God Stats
17W - 19L
1,598 SR
Queue Stats
392W - 361L
1,455 Elo+
Party 2
Anubis
Anubis
abriliyo
Anubis
Level 80
God Stats
22W - 11L
1,500 SR
Queue Stats
323W - 297L
1,460 Elo+
Party 2
Neith
Neith
davidcanov
Neith
Level 62
God Stats
29W - 25L
1,409 SR
Queue Stats
362W - 345L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Anitont
Cliodhna
10
1 / 2 / 1
5,940
495
6,359
9,963
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Ca1le
Bacchus
8
0 / 1 / 0
5,160
430
2,492
8,655
7,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Freya
SelfandZ
Freya
9
2 / 6 / 1
5,732
478
4,488
10,578
3,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Servalius
Neith
8
0 / 3 / 0
4,958
413
2,999
6,282
2,133
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Znuz1337
Achilles
12
2 / 1 / 0
6,203
517
6,360
10,655
11,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,373
614
7,573
7,072
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
7,207
601
4,555
9,929
3,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
11
3 / 1 / 3
6,846
571
3,665
8,152
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
abriliyo
Anubis
11
3 / 2 / 6
7,103
592
10,146
10,509
4,788
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
11
1 / 0 / 3
6,584
549
4,824
5,006
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
13
13
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Anitont
Cliodhna
1
2
1
0.75
L
Bacchus
Ca1le
Bacchus
0
1
0
0
W
5
0
2
6
W
1
2
2
1
L
Freya
SelfandZ
Freya
2
6
1
0.42
L
Neith
Servalius
Neith
0
3
0
0
W
Loki
3
1
3
4.5
L
Achilles
Znuz1337
Achilles
2
1
0
2
W
Anubis
abriliyo
Anubis
3
2
6
3
W
Neith
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
30,763
46,133
Taken
40,668
26,504
Mitigated
15,976
9,589
Healing
22,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Anitont
Cliodhna
6,359
803
0
1,426
9,963
2,909
0
3,495
6,468
0
39,021
L
Bacchus
Ca1le
Bacchus
2,492
468
0
2,230
8,655
7,290
0
2,841
5,814
10,350
0
W
7,573
1,007
2,518
4,839
7,072
2,911
342
2,152
4,868
52,114
0
W
4,555
892
0
2,692
9,929
3,923
0
362
8,798
0
46,522
L
Freya
SelfandZ
Freya
4,488
1,368
0
2,731
10,578
3,073
0
8,012
2,566
27,391
0
L
Neith
Servalius
Neith
2,999
1,333
0
979
6,282
2,133
0
2,054
4,228
0
23,272
W
Loki
3,665
315
0
4,108
8,152
2,364
0
525
7,566
0
40,507
L
Achilles
Znuz1337
Achilles
6,360
1,527
0
2,223
10,655
11,099
0
1,317
9,338
0
44,489
W
Anubis
abriliyo
Anubis
10,146
678
0
5,599
10,509
4,788
346
2,535
7,525
52,636
0
W
Neith
4,824
2,231
0
2,777
5,006
1,990
1,190
877
4,117
0
45,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,993
Gold Earned
35,113
215
Minions Killed
379
0
Camps Cleared
0
1,221,518
Distance Traveled
1,234,858
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,940
495
65
5
0
268,242
0
L
Bacchus
5,160
430
14
1
0
248,572
2
W
Hel
7,373
614
89
7
0
241,539
1
W
Nike
7,207
601
88
7
0
194,221
6
L
Freya
5,732
478
36
3
0
233,840
0
L
Neith
4,958
413
39
3
0
233,269
0
W
Loki
6,846
571
66
6
0
316,505
5
L
Achilles
6,203
517
61
5
0
237,595
0
W
Anubis
7,103
592
68
6
0
243,136
0
W
Neith
6,584
549
68
6
0
239,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role