Player Matchup

Thoth
Thoth
Despam-Dr
Thoth
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,236 Elo+
Solo
Sylvanus
Sylvanus
Devouress
Sylvanus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,117 Elo+
Party 1
Mercury
Mercury
SaySikeRightNow
Mercury
Level 87
God Stats
1W - 1L
1,285 SR
Queue Stats
99W - 92L
1,631 Elo+
Solo
Arachne
Arachne
prowlerone
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,201 Elo+
Party 1
Chiron
Chiron
stealthy99
Chiron
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 58L
1,367 Elo+
Solo
Team Averages
Level 46
1,457 SR
1,310 Elo+

VS

Team Averages
Level 56
1,500 SR
1,405 Elo+
Bellona
Bellona
AVortexPlayer
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,345 Elo+
Solo
Horus
Horus
Basalay
Horus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 40L
1,331 Elo+
Solo
Hera
Hera
MooNEcl1pse
Hera
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,476 Elo+
Solo
Chronos
Chronos
TheDenyingAsian
Chronos
Level 127
God Stats
10W - 5L
1,500 SR
Queue Stats
256W - 260L
1,371 Elo+
Solo
Eset
Eset
jettie98
Eset
Level 24
God Stats
6W - 8L
1,500 SR
Queue Stats
199W - 298L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Despam-Dr
Thoth
5
0 / 1 / 0
5,892
491
0
908
292
Sylvanus
Devouress
Sylvanus
18
7 / 5 / 3
10,133
844
13,248
22,187
22,659
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 5
8,351
696
10,267
13,248
6,116
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
prowlerone
Arachne
15
1 / 6 / 8
8,161
680
4,812
18,853
21,491
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chiron
stealthy99
Chiron
17
2 / 5 / 7
9,037
753
11,759
17,564
8,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
8 / 3 / 12
10,620
885
15,639
18,962
31,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
Basalay
Horus
12
1 / 4 / 8
8,841
737
3,278
12,641
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 3 / 12
10,079
840
20,746
10,147
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

18
6 / 2 / 12
10,651
888
12,573
11,982
5,811
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eset
17
3 / 1 / 14
9,916
826
12,037
7,076
3,493
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
80
12
Kills
22
22
Deaths
13
23
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Bellona
8
3
12
4.67
W
Horus
Basalay
Horus
1
4
8
1.25
L
Thoth
Despam-Dr
Thoth
0
1
0
0
L
Sylvanus
Devouress
Sylvanus
7
5
3
1.7
W
4
3
12
3.33
L
2
5
5
0.9
W
6
2
12
6
W
Eset
3
1
14
10
L
Arachne
prowlerone
Arachne
1
6
8
0.83
L
Chiron
stealthy99
Chiron
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,086
Damage
64,273
72,760
Taken
60,808
58,924
Mitigated
58,997
29,504
Healing
15,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
15,639
4,389
619
3,288
18,962
31,609
710
4,131
14,831
0
26,385
W
Horus
Basalay
Horus
3,278
1,887
2,803
1,625
12,641
13,344
369
2,315
10,326
0
6,954
L
Thoth
Despam-Dr
Thoth
0
0
0
0
908
292
0
102
806
0
0
L
Sylvanus
Devouress
Sylvanus
13,248
3,546
4,720
6,918
22,187
22,659
0
14,128
8,005
18,379
1,079
W
20,746
5,873
518
484
10,147
4,740
553
2,266
7,881
38,033
0
L
10,267
2,785
1,424
3,759
13,248
6,116
0
9,071
4,177
0
24,531
W
12,573
6,993
503
3,055
11,982
5,811
4,554
2,160
9,822
27,770
0
W
Eset
12,037
616
2,214
808
7,076
3,493
2,337
1,912
5,164
28,723
0
L
Arachne
prowlerone
Arachne
4,812
2,987
1,614
4,168
18,853
21,491
0
11,477
7,083
0
8,596
L
Chiron
stealthy99
Chiron
11,759
5,078
1,720
5,181
17,564
8,366
0
10,522
6,525
0
37,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,574
Gold Earned
50,107
90
Minions Killed
164
0
Camps Cleared
0
805,732
Distance Traveled
1,114,287
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,620
885
29
2
0
237,967
1
W
Horus
8,841
737
4
0
0
220,902
0
L
Thoth
5,892
491
0
0
0
20,814
0
L
Sylvanus
10,133
844
6
1
0
174,213
0
W
Hera
10,079
840
47
4
0
205,291
0
L
Mercury
8,351
696
29
2
0
223,097
0
W
Chronos
10,651
888
41
3
0
217,962
0
W
Eset
9,916
826
43
4
0
232,165
0
L
Arachne
8,161
680
8
1
0
201,171
0
L
Chiron
9,037
753
47
4
0
186,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role