Player Matchup

Baba Yaga
Baba Yaga
Bazz_Stl
Baba Yaga
Level 158
God Stats
2W - 1L
1,738 SR
Queue Stats
60W - 58L
1,444 Elo+
Solo
Zeus
Zeus
Daemon3409
Zeus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Ymir
Ymir
JudahKoRLiOn
Ymir
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,190 Elo+
Solo
Khepri
Khepri
TSN x Raize
Khepri
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Tyr
Tyr
bassmaster144
Tyr
Level 92
God Stats
8W - 3L
1,715 SR
Queue Stats
321W - 301L
1,425 Elo+
Solo
Team Averages
Level 114
1,591 SR
1,412 Elo+

VS

Team Averages
Level 107
1,500 SR
1,458 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Crypticalities
Cernunnos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 28L
1,468 Elo+
Party 2
Ishtar
Ishtar
Jerdatty
Ishtar
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 18L
1,338 Elo+
Solo
Nox
Nox
Kazito
Nox
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 133L
1,483 Elo+
Party 2
Khepri
Khepri
TedThaTruth82
Khepri
Level 153
God Stats
2W - 4L
1,500 SR
Queue Stats
489W - 487L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bazz_Stl
Baba Yaga
19
4 / 2 / 8
9,420
856
13,275
8,831
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
5 / 6 / 4
8,700
791
12,101
10,175
4,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 1 / 1
6,057
551
382
2,279
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
13
0 / 4 / 8
7,840
713
1,281
10,643
12,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 5
8,046
731
6,805
14,061
13,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
5 / 1 / 7
10,133
921
14,814
9,087
4,798
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
Crypticalities
Cernunnos
12
1 / 6 / 10
8,002
727
5,469
12,042
5,493
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
Jerdatty
Ishtar
14
3 / 4 / 6
8,664
788
8,326
9,966
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nox
Kazito
Nox
17
6 / 1 / 9
9,839
894
8,994
5,303
2,853
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 2 / 9
8,643
786
5,015
11,787
10,816
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
12
Kills
17
17
Deaths
14
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
7
8.5
L
Baba Yaga
Bazz_Stl
Baba Yaga
4
2
8
4
W
Cernunnos
Crypticalities
Cernunnos
1
6
10
1
L
5
6
4
1.17
W
Ishtar
Jerdatty
Ishtar
3
4
6
1.5
L
0
1
1
0.5
W
Nox
Kazito
Nox
6
1
9
10.5
L
Khepri
0
4
8
1
W
2
2
9
3.25
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,844
Damage
42,618
45,989
Taken
48,185
36,654
Mitigated
28,743
10,419
Healing
19,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,814
6,590
2,559
4,913
9,087
4,798
769
5,446
3,641
0
36,477
L
Baba Yaga
Bazz_Stl
Baba Yaga
13,275
297
756
3,738
8,831
4,551
0
1,525
7,306
37,417
0
W
Cernunnos
Crypticalities
Cernunnos
5,469
2,339
203
1,562
12,042
5,493
200
7,334
4,708
0
13,148
L
12,101
879
932
858
10,175
4,342
0
2,963
7,212
26,366
0
W
Ishtar
Jerdatty
Ishtar
8,326
4,641
1,044
1,523
9,966
4,783
1,288
6,214
3,752
0
15,475
L
382
53
88
234
2,279
2,099
0
948
1,331
638
0
W
Nox
Kazito
Nox
8,994
1,314
3,742
1,470
5,303
2,853
728
2,074
3,229
15,481
653
L
Khepri
1,281
0
408
2,092
10,643
12,217
0
3,167
7,476
4,023
0
W
5,015
694
844
1,415
11,787
10,816
293
5,971
5,816
13,021
0
L
6,805
656
510
803
14,061
13,445
0
4,753
9,308
0
9,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
45,281
115
Minions Killed
120
0
Camps Cleared
0
795,342
Distance Traveled
1,074,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,133
921
47
4
0
234,999
0
L
Baba Yaga
9,420
856
55
5
0
213,599
0
W
Cernunnos
8,002
727
15
1
0
191,513
0
L
Zeus
8,700
791
40
4
0
173,472
0
W
Ishtar
8,664
788
21
2
0
187,338
0
L
Ymir
6,057
551
0
0
0
39,662
0
W
Nox
9,839
894
18
2
0
232,687
0
L
Khepri
7,840
713
6
1
0
153,963
0
W
Khepri
8,643
786
19
2
0
228,169
0
L
Tyr
8,046
731
14
1
0
214,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role