Player Matchup

Sylvanus
Sylvanus
Forrestgamer11
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,382 Elo+
Party 4
Hachiman
Hachiman
Misasterpilsen
Hachiman
Level 18
God Stats
2W - 1L
1,474 SR
Queue Stats
2W - 1L
1,426 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Trinity61665
Morgan Le Fay
Level 86
God Stats
1W - 2L
1,277 SR
Queue Stats
101W - 90L
1,424 Elo+
Solo
Guan Yu
Guan Yu
lunatomik77
Guan Yu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 26L
1,435 Elo+
Party 3
Nemesis
Nemesis
xoudarkII
Nemesis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 26L
1,435 Elo+
Party 3
Team Averages
Level 73
1,450 SR
1,421 Elo+

VS

Team Averages
Level 62
1,577 SR
1,415 Elo+
Ullr
Ullr
Néows
Ullr
Level 62
God Stats
0W - 1L
1,242 SR
Queue Stats
36W - 32L
1,427 Elo+
Party 2
Maui
Maui
TheSkript
Maui
Level 43
God Stats
1W - 3L
1,417 SR
Queue Stats
16W - 16L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
nicorico201
Kukulkan
Level 28
God Stats
3W - 1L
1,949 SR
Queue Stats
41W - 40L
1,427 Elo+
Party 2
Hades
Hades
pp000pp
Hades
Level 67
God Stats
3W - 1L
1,833 SR
Queue Stats
12W - 10L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ОлегЛюдмилович
Tsukuyomi
Level 108
God Stats
1W - 4L
1,441 SR
Queue Stats
57W - 59L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
2 / 1 / 5
6,596
550
7,195
8,839
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
10
3 / 2 / 2
6,017
501
8,242
7,958
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Trinity61665
Morgan Le Fay
13
1 / 0 / 1
7,435
620
3,283
5,179
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
lunatomik77
Guan Yu
12
3 / 2 / 1
6,791
566
8,285
12,835
13,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
xoudarkII
Nemesis
14
5 / 0 / 2
7,856
655
6,752
9,070
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Néows
Ullr
10
3 / 3 / 0
5,928
494
4,964
9,366
3,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
9
0 / 2 / 3
5,735
478
3,539
12,693
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
nicorico201
Kukulkan
12
0 / 1 / 0
7,002
584
661
5,378
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
pp000pp
Hades
11
2 / 5 / 0
6,907
576
10,208
17,451
8,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 3 / 1
6,113
509
7,159
12,003
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
5
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
1
5
4.5
W
Hachiman
3
2
2
2
L
Ullr
Néows
Ullr
3
3
0
1
L
Maui
0
2
3
0.75
W
Morgan Le Fay
Trinity61665
Morgan Le Fay
1
0
1
1.5
W
Guan Yu
lunatomik77
Guan Yu
3
2
1
1.75
L
Kukulkan
nicorico201
Kukulkan
0
1
0
0
L
Hades
pp000pp
Hades
2
5
0
0.4
W
Nemesis
xoudarkII
Nemesis
5
0
2
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,757
Damage
26,531
43,881
Taken
56,891
28,633
Mitigated
27,485
14,947
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
7,195
2,666
549
3,370
8,839
6,764
0
1,683
7,156
23,154
0
W
Hachiman
8,242
4,936
0
2,281
7,958
2,965
0
1,653
6,305
0
23,640
L
Ullr
Néows
Ullr
4,964
2,870
0
2,706
9,366
3,235
0
3,277
6,089
0
37,689
L
Maui
3,539
1,528
0
4,080
12,693
9,254
0
3,204
9,489
22,877
0
W
Morgan Le Fay
Trinity61665
Morgan Le Fay
3,283
266
0
1,748
5,179
2,063
0
515
4,664
55,886
434
W
Guan Yu
lunatomik77
Guan Yu
8,285
1,697
136
5,695
12,835
13,073
0
8,707
4,128
0
40,822
L
Kukulkan
nicorico201
Kukulkan
661
44
0
1,140
5,378
2,121
0
1,920
3,458
57,196
0
L
Hades
pp000pp
Hades
10,208
2,251
0
8,457
17,451
8,613
0
0
16,566
53,726
0
W
Nemesis
xoudarkII
Nemesis
6,752
3,439
0
1,168
9,070
3,768
0
1,850
7,220
0
66,289
L
7,159
2,212
0
4,563
12,003
4,262
0
2,077
9,926
0
49,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,695
Gold Earned
31,685
340
Minions Killed
365
0
Camps Cleared
0
1,264,897
Distance Traveled
1,152,465
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,596
550
19
2
0
228,649
5
W
Hachiman
6,017
501
46
4
0
240,183
3
L
Ullr
5,928
494
62
5
0
218,822
0
L
Maui
5,735
478
36
3
0
241,141
0
W
Morgan Le Fay
7,435
620
118
10
0
240,653
5
W
Guan Yu
6,791
566
51
4
0
221,351
0
L
Kukulkan
7,002
584
108
9
0
216,957
2
L
Hades
6,907
576
82
7
0
181,525
0
W
Nemesis
7,856
655
106
9
0
334,061
0
L
Tsukuyomi
6,113
509
77
6
0
294,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role