Player Matchup

Anubis
Anubis
Aze BurN
Anubis
Level 49
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 27L
1,287 Elo+
Party 2
Xbalanque
Xbalanque
Aze Karna
Xbalanque
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,225 Elo+
Party 2
Ymir
Ymir
Aze bysbys
Ymir
Level 11
God Stats
4W - 10L
1,401 SR
Queue Stats
5W - 15L
1,199 Elo+
Party 2
Ravana
Ravana
IAlekseyI
Ravana
Level 144
God Stats
16W - 27L
1,333 SR
Queue Stats
131W - 149L
1,412 Elo+
Solo
Cthulhu
Cthulhu
matdi19
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,358 Elo+
Party 2
Team Averages
Level 59
1,447 SR
1,296 Elo+

VS

Team Averages
Level 52
1,503 SR
1,475 Elo+
Xing Tian
Xing Tian
AcW LemoNade
Xing Tian
Level 28
God Stats
4W - 5L
1,291 SR
Queue Stats
31W - 30L
1,445 Elo+
Party 1
Mercury
Mercury
Shivee is mL
Mercury
Level 83
God Stats
37W - 13L
1,730 SR
Queue Stats
63W - 51L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
Sturmii
Nu Wa
Level 28
God Stats
0W - 4L
1,177 SR
Queue Stats
31W - 24L
1,470 Elo+
Party 1
Odin
Odin
Toyako83
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,624 Elo+
Solo
Izanami
Izanami
envy_avocado
Izanami
Level 56
God Stats
2W - 4L
1,818 SR
Queue Stats
574W - 560L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aze BurN
Anubis
13
5 / 3 / 5
8,617
539
12,412
9,930
4,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Aze Karna
Xbalanque
12
4 / 4 / 7
8,318
520
7,022
10,751
3,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
3 / 2 / 10
8,208
513
7,831
13,310
10,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
IAlekseyI
Ravana
17
5 / 0 / 3
10,070
629
4,766
6,922
3,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
matdi19
Cthulhu
13
0 / 2 / 4
8,328
521
4,760
12,473
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AcW LemoNade
Xing Tian
11
0 / 3 / 7
7,466
467
4,364
13,811
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Shivee is mL
Mercury
15
8 / 1 / 1
8,934
558
12,967
10,595
4,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Sturmii
Nu Wa
12
2 / 6 / 3
6,915
432
5,895
10,332
3,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
9
0 / 1 / 0
5,855
366
1,729
5,791
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
envy_avocado
Izanami
9
0 / 6 / 1
6,159
385
4,109
12,034
3,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
17
Kills
10
11
Deaths
17
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
AcW LemoNade
Xing Tian
0
3
7
1.17
W
Anubis
Aze BurN
Anubis
5
3
5
2.5
W
Xbalanque
Aze Karna
Xbalanque
4
4
7
1.88
W
3
2
10
4
W
Ravana
IAlekseyI
Ravana
5
0
3
6.5
L
Mercury
Shivee is mL
Mercury
8
1
1
8.5
L
Nu Wa
Sturmii
Nu Wa
2
6
3
0.58
L
Odin
0
1
0
0
L
Izanami
envy_avocado
Izanami
0
6
1
0.08
W
Cthulhu
matdi19
Cthulhu
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
29,064
53,386
Taken
52,563
33,684
Mitigated
24,916
9,131
Healing
10,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
AcW LemoNade
Xing Tian
4,364
631
396
2,724
13,811
10,288
0
7,854
5,957
20,052
0
W
Anubis
Aze BurN
Anubis
12,412
708
0
3,380
9,930
4,729
484
1,616
8,130
58,318
0
W
Xbalanque
Aze Karna
Xbalanque
7,022
3,523
477
1,508
10,751
3,841
1,876
1,253
9,434
0
38,060
W
7,831
1,965
0
1,274
13,310
10,111
174
3,523
9,723
34,159
0
W
Ravana
IAlekseyI
Ravana
4,766
1,332
0
1,267
6,922
3,575
5,042
745
6,153
0
91,111
L
Mercury
Shivee is mL
Mercury
12,967
7,448
0
500
10,595
4,043
0
4,112
6,483
0
68,382
L
Nu Wa
Sturmii
Nu Wa
5,895
3,704
0
1,485
10,332
3,054
0
6,376
3,956
30,163
0
L
Odin
1,729
379
0
1,572
5,791
3,752
0
2,115
3,676
0
16,422
L
Izanami
envy_avocado
Izanami
4,109
2,200
0
3,500
12,034
3,779
0
4,546
7,488
0
39,723
W
Cthulhu
matdi19
Cthulhu
4,760
509
114
1,111
12,473
11,428
470
2,728
9,383
40,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,541
Gold Earned
35,329
373
Minions Killed
255
0
Camps Cleared
0
1,500,931
Distance Traveled
1,336,086
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,466
467
28
2
0
318,834
5
W
Anubis
8,617
539
77
5
0
298,388
2
W
Xbalanque
8,318
520
43
3
0
299,970
5
W
Ymir
8,208
513
48
3
0
280,062
0
W
Ravana
10,070
629
147
9
0
352,226
0
L
Mercury
8,934
558
94
6
0
379,887
0
L
Nu Wa
6,915
432
40
3
0
252,232
0
L
Odin
5,855
366
31
2
0
169,434
3
L
Izanami
6,159
385
62
4
0
215,699
0
W
Cthulhu
8,328
521
58
4
0
270,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role