Player Matchup

Arachne
Arachne
 
Arachne
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Brockili
Izanami
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 63L
1,627 Elo+
Party 2
Odin
Odin
Dark-Knight-_132
Odin
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 173L
1,608 Elo+
Party 2
Baron Samedi
Baron Samedi
MjakoM
Baron Samedi
Level 121
God Stats
12W - 8L
1,681 SR
Queue Stats
317W - 316L
1,471 Elo+
Solo
He Bo
He Bo
Styler2651
He Bo
Level 92
God Stats
3W - 1L
1,205 SR
Queue Stats
110W - 86L
1,551 Elo+
Party 2
Team Averages
Level 113
1,477 SR
1,552 Elo+

VS

Team Averages
Level 105
1,500 SR
1,482 Elo+
Anubis
Anubis
B4J Cj
Anubis
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 39L
1,517 Elo+
Party 3
Cupid
Cupid
B4J Manlike
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,474 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Cukubistan
Kumbhakarna
Level 103
God Stats
4W - 4L
1,500 SR
Queue Stats
253W - 235L
1,463 Elo+
Solo
Maui
Maui
brattiermariusz
Maui
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 221L
1,491 Elo+
Party 1
Fafnir
Fafnir
kurwi-dolek-pl
Fafnir
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 85L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
3 / 5 / 12
7,921
792
7,871
12,608
5,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Brockili
Izanami
17
5 / 2 / 13
9,755
976
15,905
9,085
3,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 11
7,959
796
9,046
13,421
8,880
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MjakoM
Baron Samedi
16
5 / 2 / 10
9,116
912
10,860
8,423
6,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
14
2 / 3 / 13
7,912
791
8,471
9,621
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
B4J Cj
Anubis
18
5 / 4 / 8
9,663
966
17,974
12,376
8,284
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 6
8,468
847
7,945
8,412
3,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Cukubistan
Kumbhakarna
13
3 / 6 / 6
8,615
862
3,034
15,092
14,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 3 / 8
9,740
974
5,086
11,413
13,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
0 / 3 / 7
8,109
811
4,209
12,334
16,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
50
19
Kills
15
15
Deaths
19
59
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
5
12
1.8
L
Anubis
B4J Cj
Anubis
5
4
8
2.25
L
2
3
6
1.67
W
Izanami
Brockili
Izanami
5
2
13
5.75
L
Kumbhakarna
Cukubistan
Kumbhakarna
3
6
6
1
W
4
3
11
3.17
W
Baron Samedi
MjakoM
Baron Samedi
5
2
10
5
W
He Bo
2
3
13
2.83
L
5
3
8
3
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,153
Damage
38,248
53,158
Taken
59,627
27,539
Mitigated
56,794
23,383
Healing
19,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,871
4,964
887
3,052
12,608
5,854
227
6,278
6,330
0
8,538
L
Anubis
B4J Cj
Anubis
17,974
944
516
5,102
12,376
8,284
568
4,273
8,103
43,493
2,057
L
7,945
3,187
2,480
1,453
8,412
3,640
850
2,000
6,412
0
19,478
W
Izanami
Brockili
Izanami
15,905
8,995
299
1,723
9,085
3,253
1,085
6,476
2,609
0
37,193
L
Kumbhakarna
Cukubistan
Kumbhakarna
3,034
298
928
940
15,092
14,435
0
5,253
9,839
7,090
0
W
9,046
2,138
1,212
2,248
13,421
8,880
326
5,487
7,934
0
13,103
W
Baron Samedi
MjakoM
Baron Samedi
10,860
804
7,206
3,997
8,423
6,229
431
4,868
3,555
24,014
0
W
He Bo
8,471
790
942
1,817
9,621
3,323
711
5,997
3,624
12,794
1,037
L
5,086
497
1,338
1,287
11,413
13,933
293
4,170
7,243
8,093
0
L
4,209
1,518
1,335
3,702
12,334
16,502
0
3,019
9,315
6,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,663
Gold Earned
44,595
107
Minions Killed
142
0
Camps Cleared
0
958,713
Distance Traveled
934,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,921
792
2
0
0
223,529
0
L
Anubis
9,663
966
79
8
0
170,983
0
L
Cupid
8,468
847
34
3
0
186,737
0
W
Izanami
9,755
976
44
4
0
163,894
0
L
Kumbhakarna
8,615
862
11
1
0
176,495
0
W
Odin
7,959
796
10
1
0
186,158
0
W
Baron Samedi
9,116
912
38
4
0
187,972
0
W
He Bo
7,912
791
13
1
0
197,160
0
L
Maui
9,740
974
16
2
0
207,092
0
L
Fafnir
8,109
811
2
0
0
193,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role