Player Matchup

Arachne
Arachne
 
Arachne
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
AsliGundaMunda
King Arthur
Level 83
God Stats
4W - 7L
1,796 SR
Queue Stats
133W - 128L
1,530 Elo+
Solo
Hades
Hades
Knight Lukas89
Hades
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,199 Elo+
Party 1
Nu Wa
Nu Wa
Run_Jormungardr
Nu Wa
Level 87
God Stats
16W - 6L
1,287 SR
Queue Stats
404W - 440L
1,288 Elo+
Party 3
Neith
Neith
karlosCz112
Neith
Level 84
God Stats
2W - 2L
1,185 SR
Queue Stats
7W - 7L
1,199 Elo+
Party 1
Team Averages
Level 70
1,454 SR
1,343 Elo+

VS

Team Averages
Level 102
1,500 SR
1,586 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Cruticalz
Surtr
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Ishtar
Ishtar
Deathache
Ishtar
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 7L
1,817 Elo+
Party 2
Ymir
Ymir
JWOOFs
Ymir
Level 128
God Stats
3W - 3L
1,285 SR
Queue Stats
230W - 223L
1,395 Elo+
Solo
Thanatos
Thanatos
abcDeluxe
Thanatos
Level 61
God Stats
2W - 1L
1,715 SR
Queue Stats
10W - 8L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
1 / 0 / 0
4,262
533
747
5,228
1,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
AsliGundaMunda
King Arthur
8
1 / 1 / 0
4,709
589
4,096
7,904
5,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 0 / 1
4,433
554
4,625
4,818
1,847
8
0 / 0 / 1
4,844
606
1,961
2,724
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 0
4,208
526
3,206
2,895
803
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
9
0 / 0 / 0
4,705
588
2,410
4,153
1,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Cruticalz
Surtr
9
1 / 1 / 0
5,253
657
5,205
7,937
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Deathache
Ishtar
7
0 / 0 / 0
4,156
520
2,594
5,996
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
JWOOFs
Ymir
7
0 / 1 / 0
4,297
537
644
5,810
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
abcDeluxe
Thanatos
3
0 / 2 / 0
3,469
434
0
3,987
1,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
0
1
L
Baba Yaga
 
Baba Yaga
0
0
0
0
W
King Arthur
AsliGundaMunda
King Arthur
1
1
0
1
L
Surtr
Cruticalz
Surtr
1
1
0
1
L
Ishtar
Deathache
Ishtar
0
0
0
0
L
Ymir
JWOOFs
Ymir
0
1
0
0
W
0
0
1
0.5
W
0
0
1
0.5
L
Thanatos
abcDeluxe
Thanatos
0
2
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,635
Damage
10,853
23,569
Taken
27,883
10,692
Mitigated
12,786
7,256
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
747
418
0
708
5,228
1,576
0
514
4,714
0
17,932
L
Baba Yaga
 
Baba Yaga
2,410
158
0
1,783
4,153
1,376
0
1,384
2,769
31,882
0
W
King Arthur
AsliGundaMunda
King Arthur
4,096
191
0
92
7,904
5,514
0
118
7,786
0
27,997
L
Surtr
Cruticalz
Surtr
5,205
1,864
0
2,712
7,937
4,212
0
94
7,843
289
30,989
L
Ishtar
Deathache
Ishtar
2,594
1,641
0
2,982
5,996
2,032
0
2,545
3,451
0
28,495
L
Ymir
JWOOFs
Ymir
644
59
308
1,376
5,810
4,153
0
2,265
3,545
11,387
0
W
4,625
471
0
3,548
4,818
1,847
0
576
4,242
26,146
0
W
1,961
591
0
750
2,724
952
0
1,896
828
30,084
0
L
Thanatos
abcDeluxe
Thanatos
0
0
0
960
3,987
1,013
0
298
3,689
0
7,629
W
3,206
936
355
1,803
2,895
803
0
68
2,827
0
22,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,456
Gold Earned
21,880
196
Minions Killed
206
0
Camps Cleared
0
775,199
Distance Traveled
669,463
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,262
533
32
4
0
195,931
1
L
Baba Yaga
4,705
588
61
8
0
148,111
0
W
King Arthur
4,709
589
48
6
0
154,261
0
L
Surtr
5,253
657
59
7
0
156,044
0
L
Ishtar
4,156
520
55
7
0
128,629
0
L
Ymir
4,297
537
20
3
0
155,320
0
W
Hades
4,433
554
42
5
0
149,009
0
W
Nu Wa
4,844
606
49
6
0
137,429
0
L
Thanatos
3,469
434
11
1
0
81,359
0
W
Neith
4,208
526
25
3
0
138,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role