Player Matchup

Thor
Thor
Silver V
 
Thor
Silver V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
 
Kumbhakarna
Silver III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
HeldenHorst0010
Hera
Silver II
Level 140
God Stats
22W - 26L
1,452 SR
Queue Stats
192W - 195L
912 MMR
Solo
Danzaburou
Danzaburou
Silver II
Soroush77m
Danzaburou
Silver II
Level 84
God Stats
17W - 11L
1,606 SR
Queue Stats
589W - 591L
960 MMR
Solo
Poseidon
Poseidon
Silver II
lobopredator2
Poseidon
Silver II
Level 115
God Stats
21W - 16L
1,571 SR
Queue Stats
328W - 362L
948 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,526 SR
1,164 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 146
1,536 SR
1,138 MMR
Bakasura
Bakasura
Silver V
 
Bakasura
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver III
 
Yemoja
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver IV
Benjioro95
Tyr
Silver IV
Level 123
God Stats
1W - 1L
1,715 SR
Queue Stats
61W - 84L
757 MMR
Solo
Ah Puch
Ah Puch
Silver III
Leophelia
Ah Puch
Silver III
Level 194
God Stats
5W - 8L
1,687 SR
Queue Stats
514W - 534L
1,049 MMR
Solo
Guan Yu
Guan Yu
Bronze V
MXVII
Guan Yu
Bronze V
Level 147
God Stats
1W - 2L
1,280 SR
Queue Stats
42W - 84L
884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
1 / 2 / 9
7,972
569
9,184
11,385
4,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kumbhakarna
 
Kumbhakarna
12
3 / 2 / 4
7,831
559
3,095
10,786
9,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 0 / 3
9,183
656
6,634
1,405
463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Soroush77m
Danzaburou
13
1 / 4 / 2
8,321
594
9,227
13,020
5,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
lobopredator2
Poseidon
14
8 / 1 / 5
9,319
666
12,644
7,025
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
VulcanLokiAo Kuang

VS

Bans
MauiThanatosNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 3 / 2
6,930
495
5,117
12,942
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
 
Yemoja
9
2 / 3 / 3
6,264
447
4,269
10,963
5,462
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 5 / 2
6,440
460
5,088
14,425
8,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Leophelia
Ah Puch
13
0 / 1 / 0
7,139
510
2,790
6,950
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
MXVII
Guan Yu
10
2 / 6 / 2
6,360
454
5,000
11,373
7,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
18
18
Kills
9
9
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
1
2
9
2.75
W
Kumbhakarna
 
Kumbhakarna
3
2
4
2.5
L
Bakasura
 
Bakasura
2
3
2
1
L
Yemoja
 
Yemoja
2
3
3
1.17
L
3
5
2
0.8
W
5
0
3
6.5
L
Ah Puch
Leophelia
Ah Puch
0
1
0
0
L
Guan Yu
MXVII
Guan Yu
2
6
2
0.5
W
Danzaburou
Soroush77m
Danzaburou
1
4
2
0.5
W
Poseidon
lobopredator2
Poseidon
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,784
Damage
22,264
43,621
Taken
56,653
20,532
Mitigated
29,843
15,124
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,184
2,312
0
3,944
11,385
4,074
568
2,198
8,955
0
53,326
W
Kumbhakarna
 
Kumbhakarna
3,095
415
0
1,549
10,786
9,002
308
2,641
8,029
11,394
0
L
Bakasura
 
Bakasura
5,117
4,243
0
2,062
12,942
5,089
0
2,601
10,341
0
34,404
L
Yemoja
 
Yemoja
4,269
1,044
1,874
2,148
10,963
5,462
0
3,262
7,701
20,178
0
L
5,088
944
0
2,709
14,425
8,851
0
5,275
9,150
0
22,164
W
6,634
1,771
0
479
1,405
463
1,676
190
1,215
75,859
476
L
Ah Puch
Leophelia
Ah Puch
2,790
0
0
2,707
6,950
2,905
0
3,929
3,021
61,900
0
L
Guan Yu
MXVII
Guan Yu
5,000
337
0
1,346
11,373
7,536
32
7,034
4,339
0
31,583
W
Danzaburou
Soroush77m
Danzaburou
9,227
4,789
0
5,733
13,020
5,050
628
1,536
11,080
0
70,542
W
Poseidon
lobopredator2
Poseidon
12,644
3,291
0
3,419
7,025
1,943
642
760
5,960
72,964
1,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
33,133
427
Minions Killed
295
0
Camps Cleared
0
1,448,566
Distance Traveled
1,366,279
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,972
569
71
5
0
302,583
0
W
Kumbhakarna
7,831
559
16
1
0
311,056
0
L
Bakasura
6,930
495
82
6
0
343,169
0
L
Yemoja
6,264
447
17
1
0
181,683
2
L
Tyr
6,440
460
26
2
0
302,359
1
W
Hera
9,183
656
141
10
0
310,403
0
L
Ah Puch
7,139
510
118
8
0
268,135
2
L
Guan Yu
6,360
454
52
4
0
270,933
0
W
Danzaburou
8,321
594
100
7
0
241,162
0
W
Poseidon
9,319
666
99
7
0
283,362
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role