Player Matchup

Ishtar
Ishtar
Aragavvy
Ishtar
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
46W - 31L
1,416 Elo+
Solo
Mercury
Mercury
Floppyboy01
Mercury
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,792 Elo+
Party 2
Baron Samedi
Baron Samedi
Floppyman01
Baron Samedi
Level 35
God Stats
1W - 1L
1,303 SR
Queue Stats
17W - 4L
1,792 Elo+
Party 2
Scylla
Scylla
bigslappa
Scylla
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
96W - 109L
1,500 Elo+
Party 3
Bacchus
Bacchus
burgerbutt420
Bacchus
Level 61
God Stats
5W - 4L
1,500 SR
Queue Stats
150W - 160L
1,500 Elo+
Party 3
Team Averages
Level 43
1,461 SR
1,600 Elo+

VS

Team Averages
Level 35
1,433 SR
1,477 Elo+
Chang'e
Chang'e
DeathwalkerFan1
Chang'e
Level 40
God Stats
2W - 9L
1,500 SR
Queue Stats
150W - 160L
1,399 Elo+
Party 4
Kukulkan
Kukulkan
LostRat
Kukulkan
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 86L
1,714 Elo+
Solo
Surtr
Surtr
MochPlayer
Surtr
Level 29
God Stats
9W - 10L
1,412 SR
Queue Stats
123W - 126L
1,413 Elo+
Party 4
Fenrir
Fenrir
Sakey999
Fenrir
Level 44
God Stats
6W - 15L
1,253 SR
Queue Stats
58W - 75L
1,417 Elo+
Party 1
Neith
Neith
Seldon0311
Neith
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 64L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aragavvy
Ishtar
12
4 / 0 / 0
6,738
674
5,435
7,316
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Floppyboy01
Mercury
13
5 / 0 / 0
7,022
702
2,288
6,283
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Floppyman01
Baron Samedi
11
4 / 0 / 3
6,279
628
7,965
7,892
4,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
bigslappa
Scylla
8
0 / 3 / 3
5,107
511
2,047
7,537
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
7
0 / 0 / 2
4,904
490
1,841
5,497
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,866
187
0
0
0
Kukulkan
LostRat
Kukulkan
12
1 / 0 / 1
6,888
689
4,097
4,120
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
9
0 / 5 / 1
5,360
536
5,436
11,571
6,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Sakey999
Fenrir
8
2 / 4 / 0
5,003
500
3,953
9,100
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
9
0 / 4 / 0
4,723
472
4,972
6,949
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
13
Kills
3
3
Deaths
13
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Aragavvy
Ishtar
4
0
0
4
L
0
0
0
0
W
Mercury
Floppyboy01
Mercury
5
0
0
5
W
Baron Samedi
Floppyman01
Baron Samedi
4
0
3
5.5
L
Kukulkan
LostRat
Kukulkan
1
0
1
1.5
L
Surtr
0
5
1
0.1
L
Fenrir
Sakey999
Fenrir
2
4
0
0.5
L
Neith
0
4
0
0
W
Scylla
bigslappa
Scylla
0
3
3
0.5
W
Bacchus
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,576
Damage
18,458
34,525
Taken
31,740
14,849
Mitigated
13,813
15,644
Healing
7,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Aragavvy
Ishtar
5,435
4,233
0
4,975
7,316
2,736
257
0
7,316
0
50,779
L
0
0
0
0
0
0
0
0
0
0
0
W
Mercury
Floppyboy01
Mercury
2,288
598
0
603
6,283
2,233
0
1,176
5,107
0
60,206
W
Baron Samedi
Floppyman01
Baron Samedi
7,965
1,379
337
5,456
7,892
4,359
0
104
7,788
37,463
0
L
Kukulkan
LostRat
Kukulkan
4,097
719
0
625
4,120
1,600
61
1,748
2,328
61,001
729
L
Surtr
5,436
1,857
0
3,403
11,571
6,266
5
6,740
4,111
182
36,419
L
Fenrir
Sakey999
Fenrir
3,953
697
0
1,500
9,100
3,503
0
1,816
7,150
0
22,421
L
Neith
4,972
2,570
0
1,678
6,949
2,444
0
651
6,298
0
23,177
W
Scylla
bigslappa
Scylla
2,047
558
0
1,819
7,537
2,043
0
2,921
4,616
21,303
0
W
Bacchus
1,841
139
0
2,454
5,497
3,478
189
0
5,497
11,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
23,840
325
Minions Killed
243
0
Camps Cleared
0
985,999
Distance Traveled
783,525
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,738
674
95
10
0
177,903
0
L
Chang'e
1,866
187
0
0
0
0
0
W
Mercury
7,022
702
97
10
0
253,629
0
W
Baron Samedi
6,279
628
75
8
0
181,324
0
L
Kukulkan
6,888
689
116
12
0
197,521
4
L
Surtr
5,360
536
54
5
0
184,178
0
L
Fenrir
5,003
500
35
4
0
232,212
0
L
Neith
4,723
472
38
4
0
169,614
0
W
Scylla
5,107
511
48
5
0
181,292
0
W
Bacchus
4,904
490
10
1
0
191,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role