Player Matchup

Pele
Pele
AyaPkt
Pele
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,504 Elo+
Party 3
Aphrodite
Aphrodite
DJcooper20
Aphrodite
Level 129
God Stats
2W - 1L
1,827 SR
Queue Stats
113W - 101L
1,575 Elo+
Party 1
Tiamat
Tiamat
Kazuhopkt
Tiamat
Level 123
God Stats
0W - 2L
1,186 SR
Queue Stats
31W - 27L
1,504 Elo+
Party 3
Rama
Rama
Legacyyy
Rama
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 8L
1,193 Elo+
Party 1
Chaac
Chaac
Savemegod
Chaac
Level 87
God Stats
2W - 6L
1,239 SR
Queue Stats
391W - 360L
1,509 Elo+
Party 1
Team Averages
Level 97
1,451 SR
1,457 Elo+

VS

Team Averages
Level 99
1,459 SR
1,608 Elo+
Gilgamesh
Gilgamesh
PoNYloVER33
Gilgamesh
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 54L
1,665 Elo+
Party 2
Anubis
Anubis
WingedKiller
Anubis
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 17L
1,562 Elo+
Party 4
Ratatoskr
Ratatoskr
WonderfulMrFox
Ratatoskr
Level 91
God Stats
7W - 5L
1,508 SR
Queue Stats
50W - 48L
1,752 Elo+
Party 2
Bacchus
Bacchus
ninckyminjaj
Bacchus
Level 88
God Stats
1W - 3L
1,288 SR
Queue Stats
52W - 42L
1,513 Elo+
Party 4
Izanami
Izanami
qwertsda
Izanami
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 42L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
AyaPkt
Pele
14
8 / 3 / 0
8,856
590
13,992
14,322
4,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
DJcooper20
Aphrodite
8
0 / 3 / 2
5,974
398
2,001
9,180
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
Kazuhopkt
Tiamat
12
0 / 2 / 0
7,187
479
4,217
9,071
4,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
11
0 / 2 / 2
6,102
407
3,301
7,686
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Savemegod
Chaac
14
2 / 3 / 3
8,610
574
13,095
14,468
17,279
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PoNYloVER33
Gilgamesh
14
1 / 3 / 2
8,184
546
6,856
16,945
16,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
14
1 / 1 / 4
8,763
584
9,402
10,743
5,479
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
WonderfulMrFox
Ratatoskr
14
4 / 2 / 1
8,515
568
5,304
10,020
3,672
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
ninckyminjaj
Bacchus
12
2 / 1 / 4
7,911
527
4,606
8,650
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
qwertsda
Izanami
14
3 / 3 / 3
8,446
563
9,144
10,805
4,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
10
Kills
11
13
Deaths
10
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
AyaPkt
Pele
8
3
0
2.67
L
Aphrodite
DJcooper20
Aphrodite
0
3
2
0.33
L
Tiamat
Kazuhopkt
Tiamat
0
2
0
0
L
Rama
0
2
2
0.5
W
Gilgamesh
PoNYloVER33
Gilgamesh
1
3
2
0.67
L
Chaac
Savemegod
Chaac
2
3
3
1.17
W
Anubis
1
1
4
3
W
Ratatoskr
WonderfulMrFox
Ratatoskr
4
2
1
2.25
W
Bacchus
ninckyminjaj
Bacchus
2
1
4
4
W
Izanami
qwertsda
Izanami
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,606
Damage
35,312
54,727
Taken
57,163
33,265
Mitigated
40,280
15,729
Healing
19,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
AyaPkt
Pele
13,992
2,757
0
1,396
14,322
4,715
16
5,022
9,300
0
64,315
L
Aphrodite
DJcooper20
Aphrodite
2,001
524
488
4,129
9,180
4,568
54
1,993
7,187
20,254
0
L
Tiamat
Kazuhopkt
Tiamat
4,217
406
0
2,008
9,071
4,371
101
3,444
5,627
51,635
0
L
Rama
3,301
2,680
0
2,737
7,686
2,332
430
2,531
5,155
0
30,468
W
Gilgamesh
PoNYloVER33
Gilgamesh
6,856
2,147
0
4,200
16,945
16,670
0
430
16,515
3,514
57,550
L
Chaac
Savemegod
Chaac
13,095
2,083
0
4,971
14,468
17,279
0
1,196
13,272
1,277
70,195
W
Anubis
9,402
491
0
6,995
10,743
5,479
863
2,846
7,897
75,218
0
W
Ratatoskr
WonderfulMrFox
Ratatoskr
5,304
985
0
648
10,020
3,672
0
782
9,238
0
71,850
W
Bacchus
ninckyminjaj
Bacchus
4,606
691
0
1,672
8,650
10,327
220
1,661
6,989
22,362
0
W
Izanami
qwertsda
Izanami
9,144
6,149
0
5,495
10,805
4,132
2,753
1,200
9,605
0
78,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,729
Gold Earned
41,819
373
Minions Killed
490
0
Camps Cleared
0
1,457,764
Distance Traveled
1,524,417
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,856
590
85
6
0
363,466
2
L
Aphrodite
5,974
398
20
1
0
210,987
2
L
Tiamat
7,187
479
99
7
0
307,345
5
L
Rama
6,102
407
53
4
0
278,491
0
W
Gilgamesh
8,184
546
98
7
0
294,966
0
L
Chaac
8,610
574
116
8
0
297,475
0
W
Anubis
8,763
584
137
9
0
260,377
0
W
Ratatoskr
8,515
568
100
7
0
383,309
0
W
Bacchus
7,911
527
23
2
0
325,535
6
W
Izanami
8,446
563
132
9
0
260,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role