Player Matchup

Charybdis
Charybdis
AVortexPlayer
Charybdis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 14L
1,351 Elo+
Solo
Maui
Maui
ClickedSteak677
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 36L
1,085 Elo+
Solo
Jormungandr
Jormungandr
GALAXIAUGEN
Jormungandr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Raijin
Raijin
desppsed
Raijin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,450 Elo+
Solo
Kali
Kali
wabringerrr
Kali
Level 24
God Stats
0W - 2L
1,267 SR
Queue Stats
9W - 6L
1,501 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,377 Elo+

VS

Team Averages
Level 80
1,544 SR
1,525 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Aqwill
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 32L
1,587 Elo+
Party 1
Hera
Hera
TheDarkWasabi
Hera
Level 137
God Stats
2W - 1L
1,719 SR
Queue Stats
123W - 69L
1,587 Elo+
Party 1
Izanami
Izanami
iLikeKFS
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 14L
1,708 Elo+
Solo
Hou Yi
Hou Yi
wolfqqq
Hou Yi
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 62L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AVortexPlayer
Charybdis
15
3 / 3 / 5
7,771
777
8,846
9,606
5,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 6
7,136
714
2,372
14,801
13,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
GALAXIAUGEN
Jormungandr
13
0 / 4 / 4
7,521
752
8,038
13,198
14,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
desppsed
Raijin
14
6 / 3 / 3
8,130
813
14,169
8,700
4,492
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 7
7,193
719
4,619
10,870
7,270
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
3 / 5 / 9
8,906
891
9,690
6,666
2,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Aqwill
Hercules
16
6 / 2 / 13
9,179
918
15,348
18,075
21,076
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
6 / 1 / 13
9,368
937
10,474
8,712
4,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
iLikeKFS
Izanami
14
3 / 1 / 11
8,584
858
9,951
6,752
2,811
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
wolfqqq
Hou Yi
13
1 / 3 / 16
7,899
790
6,767
6,946
2,729
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
81
9
Kills
19
19
Deaths
12
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
5
9
1.5
L
Charybdis
AVortexPlayer
Charybdis
3
3
5
1.83
W
Hercules
Aqwill
Hercules
6
2
13
6.25
L
0
4
6
0.75
L
Jormungandr
GALAXIAUGEN
Jormungandr
0
4
4
0.5
W
6
1
13
12.5
L
Raijin
desppsed
Raijin
6
3
3
2.5
W
Izanami
iLikeKFS
Izanami
3
1
11
8.5
L
0
5
7
0.7
W
Hou Yi
wolfqqq
Hou Yi
1
3
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,044
Damage
52,230
57,175
Taken
47,151
44,873
Mitigated
33,555
13,847
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
9,690
627
834
351
6,666
2,296
270
3,928
2,738
23,669
0
L
Charybdis
AVortexPlayer
Charybdis
8,846
4,545
375
2,567
9,606
5,024
0
4,117
5,123
0
21,878
W
Hercules
Aqwill
Hercules
15,348
3,188
2,120
9,791
18,075
21,076
143
9,170
8,890
4,426
13,921
L
2,372
457
0
2,291
14,801
13,270
0
7,611
6,517
4,589
0
L
Jormungandr
GALAXIAUGEN
Jormungandr
8,038
461
808
2,013
13,198
14,817
0
4,179
8,017
24,581
0
W
10,474
2,799
1,926
2,329
8,712
4,643
378
3,767
4,945
17,164
0
L
Raijin
desppsed
Raijin
14,169
1,504
889
1,910
8,700
4,492
0
3,192
5,239
19,980
2,038
W
Izanami
iLikeKFS
Izanami
9,951
7,420
1,325
3,195
6,752
2,811
2,878
2,262
4,490
0
25,024
L
4,619
1,117
465
2,529
10,870
7,270
0
2,956
7,642
0
10,637
W
Hou Yi
wolfqqq
Hou Yi
6,767
2,275
283
326
6,946
2,729
1,084
4,175
2,771
0
12,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,751
Gold Earned
43,936
96
Minions Killed
119
0
Camps Cleared
0
935,882
Distance Traveled
935,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,906
891
32
3
0
183,129
0
L
Charybdis
7,771
777
35
4
0
170,905
0
W
Hercules
9,179
918
16
2
0
211,389
0
L
Maui
7,136
714
2
0
0
187,072
0
L
Jormungandr
7,521
752
32
3
0
195,662
0
W
Hera
9,368
937
20
2
0
193,076
0
L
Raijin
8,130
813
16
2
0
171,546
0
W
Izanami
8,584
858
41
4
0
184,516
0
L
Kali
7,193
719
11
1
0
210,697
0
W
Hou Yi
7,899
790
10
1
0
163,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role