Player Matchup

He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vulcan
Vulcan
Silver IV
Cammymania
Vulcan
Silver IV
Level 103
God Stats
2W - 4L
1,446 SR
Queue Stats
24W - 41L
1,014 MMR
Party 2
Yemoja
Yemoja
Bronze III
Maxx Piper
Yemoja
Bronze III
Level 37
God Stats
0W - 2L
1,293 SR
Queue Stats
1W - 5L
1,507 MMR
Party 2
Fenrir
Fenrir
Bronze I
NeroHeroDeBruuh
Fenrir
Bronze I
Level 72
God Stats
8W - 11L
1,961 SR
Queue Stats
591W - 588L
1,145 MMR
Party 3
Neith
Neith
Bronze III
amoore
Neith
Bronze III
Level 126
God Stats
4W - 10L
1,505 SR
Queue Stats
74W - 102L
1,262 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 85
1,541 SR
1,286 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 61
1,358 SR
1,252 MMR
Maui
Maui
Silver IV
Dosiou
Maui
Silver IV
Level 48
God Stats
4W - 5L
1,412 SR
Queue Stats
8W - 16L
1,198 MMR
Solo
Anubis
Anubis
Silver IV
Habnus
Anubis
Silver IV
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 77L
1,307 MMR
Party 1
Chernobog
Chernobog
Silver V
Hebrz
Chernobog
Silver V
Level 50
God Stats
14W - 10L
1,500 SR
Queue Stats
344W - 350L
1,263 MMR
Solo
King Arthur
King Arthur
Silver IV
JeSuSGooDrA
King Arthur
Silver IV
Level 61
God Stats
17W - 17L
1,299 SR
Queue Stats
92W - 87L
1,224 MMR
Party 1
Ao Kuang
Ao Kuang
Gold V
PeterEynis
Ao Kuang
Gold V
Level 87
God Stats
5W - 6L
1,078 SR
Queue Stats
499W - 527L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
4 / 4 / 2
9,834
578
14,185
12,944
5,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vulcan
Cammymania
Vulcan
16
2 / 2 / 2
9,206
542
13,541
9,112
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Maxx Piper
Yemoja
12
1 / 3 / 1
7,590
446
3,436
13,601
8,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

14
1 / 6 / 1
8,698
512
4,828
17,240
10,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
amoore
Neith
14
1 / 3 / 3
8,588
505
5,592
6,904
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BakasuraGuan YuThanatos

VS

Bans
HerculesThorMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dosiou
Maui
13
0 / 1 / 7
8,229
484
5,378
14,115
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Habnus
Anubis
15
1 / 4 / 6
9,648
568
11,878
15,947
8,679
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chernobog
Hebrz
Chernobog
16
3 / 1 / 4
9,673
569
6,742
9,187
4,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JeSuSGooDrA
King Arthur
17
5 / 2 / 3
10,593
623
10,617
12,618
11,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
PeterEynis
Ao Kuang
18
8 / 2 / 4
11,061
651
6,101
15,782
6,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
17
18
Deaths
10
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
4
4
2
1.25
L
Vulcan
Cammymania
Vulcan
2
2
2
1.5
W
Maui
Dosiou
Maui
0
1
7
3.5
W
Anubis
Habnus
Anubis
1
4
6
1
W
Chernobog
Hebrz
Chernobog
3
1
4
5
W
King Arthur
JeSuSGooDrA
King Arthur
5
2
3
3.25
L
Yemoja
Maxx Piper
Yemoja
1
3
1
0.5
L
1
6
1
0.25
W
Ao Kuang
PeterEynis
Ao Kuang
8
2
4
5
L
Neith
amoore
Neith
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,582
Damage
40,716
59,801
Taken
67,649
30,816
Mitigated
44,973
15,777
Healing
25,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
14,185
949
0
1,914
12,944
5,047
0
6,703
6,241
101,170
0
L
Vulcan
Cammymania
Vulcan
13,541
2,898
0
2,002
9,112
3,158
0
5,418
3,694
89,115
3,325
W
Maui
Dosiou
Maui
5,378
1,230
0
2,856
14,115
13,616
0
8,360
5,755
29,243
0
W
Anubis
Habnus
Anubis
11,878
506
0
8,700
15,947
8,679
48
13,634
2,313
85,411
0
W
Chernobog
Hebrz
Chernobog
6,742
3,058
0
4,839
9,187
4,131
589
4,183
5,004
0
74,409
W
King Arthur
JeSuSGooDrA
King Arthur
10,617
1,262
0
3,068
12,618
11,687
0
2,760
9,858
0
79,861
L
Yemoja
Maxx Piper
Yemoja
3,436
577
2,745
2,774
13,601
8,756
0
6,861
6,740
23,962
0
L
4,828
616
0
5,038
17,240
10,663
0
3,266
13,974
1,400
57,468
W
Ao Kuang
PeterEynis
Ao Kuang
6,101
953
0
5,711
15,782
6,860
0
4,433
11,349
103,219
0
L
Neith
amoore
Neith
5,592
2,019
0
1,304
6,904
3,192
902
1,109
5,795
0
57,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,916
Gold Earned
49,204
517
Minions Killed
561
0
Camps Cleared
0
1,652,360
Distance Traveled
1,759,375
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,834
578
125
7
0
389,895
5
L
Vulcan
9,206
542
147
9
0
348,098
2
W
Maui
8,229
484
31
2
0
364,483
2
W
Anubis
9,648
568
148
9
0
308,943
3
W
Chernobog
9,673
569
118
7
0
323,477
0
W
King Arthur
10,593
623
132
8
0
374,944
4
L
Yemoja
7,590
446
28
2
0
297,396
0
L
Fenrir
8,698
512
121
7
0
312,591
5
W
Ao Kuang
11,061
651
132
8
0
387,528
3
L
Neith
8,588
505
96
6
0
304,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role