Player Matchup

Chaac
Chaac
Blarglim
Chaac
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,544 Elo+
Party 1
Ah Puch
Ah Puch
MKIFFFF
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,243 Elo+
Solo
Hades
Hades
Siany
Hades
Level 124
God Stats
0W - 2L
1,297 SR
Queue Stats
19W - 16L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chainslasher
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,779 Elo+
Party 1
Amaterasu
Amaterasu
vlaskotguy
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,644 Elo+
Solo
Team Averages
Level 103
1,459 SR
1,553 Elo+

VS

Team Averages
Level 126
1,487 SR
1,524 Elo+
Cthulhu
Cthulhu
B1B4Butz3m4nn
Cthulhu
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 136L
1,575 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
InquiSitoR34Rus
Ah Muzen Cab
Level 153
God Stats
9W - 10L
1,285 SR
Queue Stats
645W - 651L
1,494 Elo+
Solo
Vamana
Vamana
Magadanec
Vamana
Level 128
God Stats
1W - 1L
1,217 SR
Queue Stats
59W - 43L
1,540 Elo+
Solo
Tiamat
Tiamat
Zubiaheyo
Tiamat
Level 109
God Stats
6W - 8L
1,715 SR
Queue Stats
785W - 756L
1,540 Elo+
Solo
Kukulkan
Kukulkan
zDarK-Majin_
Kukulkan
Level 109
God Stats
3W - 0L
1,715 SR
Queue Stats
171W - 170L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Blarglim
Chaac
20
4 / 4 / 9
12,130
638
22,545
26,828
40,673
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
MKIFFFF
Ah Puch
15
1 / 7 / 4
9,650
508
8,696
14,997
7,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hades
Siany
Hades
18
4 / 5 / 4
11,318
596
5,727
15,868
10,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
chainslasher
Ah Muzen Cab
19
3 / 6 / 7
11,263
593
23,308
20,628
11,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
vlaskotguy
Amaterasu
18
5 / 6 / 3
11,278
594
8,302
20,966
24,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
2 / 4 / 23
13,041
686
15,085
22,173
34,526
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
InquiSitoR34Rus
Ah Muzen Cab
20
6 / 5 / 16
13,380
704
21,488
17,840
10,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Magadanec
Vamana
20
7 / 5 / 14
12,912
680
14,340
20,259
24,698
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tiamat
Zubiaheyo
Tiamat
20
6 / 2 / 13
14,248
750
19,755
15,638
12,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
zDarK-Majin_
Kukulkan
20
7 / 2 / 15
13,905
732
21,129
11,327
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
109
17
Kills
28
28
Deaths
18
27
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
2
4
23
3.38
L
Chaac
Blarglim
Chaac
4
4
9
2.13
W
Ah Muzen Cab
InquiSitoR34Rus
Ah Muzen Cab
6
5
16
2.8
L
Ah Puch
MKIFFFF
Ah Puch
1
7
4
0.43
W
Vamana
Magadanec
Vamana
7
5
14
2.8
L
Hades
Siany
Hades
4
5
4
1.2
W
Tiamat
Zubiaheyo
Tiamat
6
2
13
6.25
L
Ah Muzen Cab
chainslasher
Ah Muzen Cab
3
6
7
1.08
L
Amaterasu
vlaskotguy
Amaterasu
5
6
3
1.08
W
Kukulkan
zDarK-Majin_
Kukulkan
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,578
Damage
91,797
99,287
Taken
87,237
94,146
Mitigated
89,622
32,338
Healing
36,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
15,085
424
4,108
5,381
22,173
34,526
416
4,239
17,934
31,529
0
L
Chaac
Blarglim
Chaac
22,545
1,429
1,658
8,751
26,828
40,673
0
14,312
12,516
571
40,992
W
Ah Muzen Cab
InquiSitoR34Rus
Ah Muzen Cab
21,488
3,849
954
3,826
17,840
10,208
3,492
2,822
15,018
0
38,795
L
Ah Puch
MKIFFFF
Ah Puch
8,696
722
910
2,940
14,997
7,280
0
8,736
6,261
19,267
0
W
Vamana
Magadanec
Vamana
14,340
4,379
2,303
3,310
20,259
24,698
1,179
4,710
15,549
0
21,390
L
Hades
Siany
Hades
5,727
305
1,357
4,188
15,868
10,324
0
9,402
6,466
20,398
0
W
Tiamat
Zubiaheyo
Tiamat
19,755
1,555
4,817
7,544
15,638
12,891
1,144
1,881
13,757
47,999
0
L
Ah Muzen Cab
chainslasher
Ah Muzen Cab
23,308
9,100
381
7,237
20,628
11,307
0
11,232
9,396
0
54,244
L
Amaterasu
vlaskotguy
Amaterasu
8,302
2,307
1,301
3,615
20,966
24,562
9
10,276
10,690
0
20,907
W
Kukulkan
zDarK-Majin_
Kukulkan
21,129
1,446
2,149
2,482
11,327
7,299
1,185
1,317
10,010
52,786
5,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,639
Gold Earned
67,486
215
Minions Killed
291
0
Camps Cleared
0
1,526,139
Distance Traveled
1,782,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,041
686
32
2
0
350,837
0
L
Chaac
12,130
638
42
2
0
352,847
0
W
Ah Muzen Cab
13,380
704
51
3
0
344,112
0
L
Ah Puch
9,650
508
25
1
0
228,057
0
W
Vamana
12,912
680
29
2
0
360,171
0
L
Hades
11,318
596
48
3
0
305,101
0
W
Tiamat
14,248
750
87
5
0
333,832
0
L
Ah Muzen Cab
11,263
593
71
4
0
312,876
0
L
Amaterasu
11,278
594
29
2
0
327,258
0
W
Kukulkan
13,905
732
92
5
0
393,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role